Mythic+ and Solo Shuffle standing, followed by the talents selected by
each spec's top 100 tracked Mythic+ characters.
Mythic+ tier
–
No M+ ranking data
PvP tier · Solo Shuffle
–
No Solo Shuffle data
PvP tier · Blitz
–
No Blitz data
PvP tier · 2v2
–
No 2v2 data
PvP tier · 3v3
–
No 3v3 data
Talent sample
100 / 100
top characters with an active loadout
Solo Shuffle and Blitz publish one ladder per specialization, so those two
standings are the ladder's own. 2v2 and 3v3 are single mixed ladders that
record no specialization at all — those entries are counted under each
character's currently active spec, which need not be the one they played,
and are a much smaller sample per spec.
M+ Talents
Solo Shuffle Talents
Blitz Talents
Pick rate
75%+
Under 75%
Unused
Passive
Ability
Choice
Class Tree
Talents shared by every Priest specialization.
8 points required
23 points required
?
100
⇄
Tree node 99801
Unresolved tree node Blizzard supplied the position and connections without an entry tooltip.
100
Improved Flash Heal
Improved Flash Heal
100/100 · 100.0%
Increases healing done by Flash Heal and Shadow Mend by 15%.
100
Angelic Feather
Angelic Feather
100/100 · 100.0%
Places a feather at the target location, granting the first ally to walk through it 40% increased movement speed for 5 sec. Only 3 feathers can be placed at one time.
100
Mind Blast
Mind Blast
100/100 · 100.0%
Blast the target's mind for 294 Shadow damage. Costs a high amount of mana.
11
Holy Nova
Holy Nova
11/100 · 11.0%
An explosion of holy light around you deals up to 157 Holy damage to enemies and up to 120 healing to allies within 12 yds, reduced if there are more than 5 targets.
92
Dispel Magic
Dispel Magic
92/100 · 92.0%
Dispels Magic on the enemy target, removing 1 beneficial Magic effect.
100
Spiritual Guidance
Spiritual Guidance
100/100 · 100.0%
Increases your Intellect by 3%.
52
Psychic Scream
Psychic Scream
52/100 · 52.0%
Lets out a psychic scream, causing all enemies within 8 yards to flee, disorienting them for 8 sec. Damage may interrupt the effect.
9
Lightburst
Lightburst
9/100 · 9.0%
Increases the damage of Holy Nova by 400%, its healing by 500%, and its cooldown by 30 sec.
98
Leap of Faith
Leap of Faith
98/100 · 98.0%
Pulls the spirit of a party or raid member, instantly moving them directly in front of you.
31
Improved Purify
Improved Purify
31/100 · 31.0%
Purify additionally removes all Disease effects.
100
Power Infusion
Power Infusion
100/100 · 100.0%
Infuses the target with power for 15 sec, increasing haste by 20%.
Can only be cast on players.
100
Painful Invocation
Painful Invocation
100/100 · 100.0%
Increases the damage of Shadow Word: Pain by 10%.
6
⇄
Petrifying Scream
Petrifying Scream
6/100 · 6.0%
Psychic Scream causes enemies to tremble in place instead of fleeing in fear.
Sheer Terror
0/100 · 0%
Increases the amount of damage required to break your Psychic Scream by 25%.
100
Surge of Light
Surge of Light
100/100 · 100.0%
Your healing spells and Smite have a 8% chance to make your next Flash Heal or Shadow Mend instant and cost 50% less mana. Stacks to 2.
57
Body and Soul
Body and Soul
57/100 · 57.0%
Power Word: Shield and Leap of Faith increase your target's movement speed by 40% for 3 sec.
95
Mass Dispel
Mass Dispel
95/100 · 95.0%
Dispels magic in a 15 yard radius, removing all harmful Magic from 5 friendly targets and 1 beneficial Magic effect from 5 enemy targets. Potent enough to remove Magic that is normally undispellable.
100
Twins of the Sun Priestess
Twins of the Sun Priestess
100/100 · 100.0%
Power Infusion also grants you its effect at 100% value when used on an ally.
If no ally is targeted, it will grant its effect at 100% value to a nearby ally, preferring damage dealers.
100
Strength of Resolve
Strength of Resolve
100/100 · 100.0%
Increases your Stamina by 6%.
39
⇄
Dominate Mind
Dominate Mind
39/100 · 39.0%
Controls a mind up to 1 level above yours for 30 sec while still controlling your own mind. Does not work versus Demonic, Mechanical, or Undead beings or players. This spell shares diminishing returns with other disorienting effects.
Mind Control
0/100 · 0%
Controls a mind up to 1 level above yours for 30 sec. Does not work versus Demonic, Undead, or Mechanical beings. Shares diminishing returns with other disorienting effects.
2
⇄
Void Tendrils
Void Tendrils
2/100 · 2.0%
Call shadowy tendrils to constrict enemies when Psychic Scream ends, rooting them in place for 4 sec.
Psychic Voice
0/100 · 0%
Reduces the cooldown of Psychic Scream by 10 sec.
99
Everlasting Light
Everlasting Light
99/100 · 99.0%
Surge of Light occurs up to 50% more often based on your missing mana.
4
Move with Grace
Move with Grace
4/100 · 4.0%
Reduces the cooldown of Leap of Faith by 30 sec.
14
Mental Agility
Mental Agility
14/100 · 14.0%
Reduces the mana cost of Purify and Mass Dispel by 50% and Dispel Magic by 10%.
100
Twin Disciplines
Twin Disciplines
100/100 · 100.0%
Increases the damage and healing of your Holy and Shadow spells by 2%.
100
Dark Enlightenment
Dark Enlightenment
100/100 · 100.0%
Increases your haste by 3%.
3
False Autonomy
False Autonomy
3/100 · 3.0%
Increases the duration of Mind Control and Dominate Mind against enemy creatures by 15 sec.
17
Shackle Horror
Shackle Horror
17/100 · 17.0%
Shackles an aberration or undead enemy for 50 sec, preventing all actions and movement. Damage will cancel the effect. Limit 1.
75
Inspiration
Inspiration
75/100 · 75.0%
Reduces your target's physical damage taken by 5% for 15 sec after a critical heal with Flash Heal, Shadow Mend, or Penance.
100
Binding Heals
Binding Heals
100/100 · 100.0%
20% of Flash Heal or Shadow Mend healing on other targets also heals you.
98
Shadow Word: Death
Shadow Word: Death
98/100 · 98.0%
A word of dark binding that inflicts 323 Shadow damage to your target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 5% of your maximum health.
Damage increased by 150% to targets below 20% health.
95
Sanguine Teachings
Sanguine Teachings
95/100 · 95.0%
Increases your Leech by 2%.
100
Entropic Rift
Entropic Rift
97/100 · 97.0%
Mind Blast tears open an Entropic Rift that follows the enemy for 8 sec. Enemies caught in its path suffer 230 Shadow damage every 0.9 sec while within its reach.
100
Desperate Prayer
Desperate Prayer
100/100 · 100.0%
Increases maximum health by 25% for 10 sec, and instantly heals you for that amount.
100
Twist of Fate
Twist of Fate
100/100 · 100.0%
Up to 2 ranks · average 2.0
After damaging or healing a target below 35% health, gain 5% increased damage and healing for 8 sec.
11
Tithe Evasion
Tithe Evasion
11/100 · 11.0%
Shadow Word: Death deals 50% less damage to you.
99
Fade
Fade
99/100 · 99.0%
Fade out, removing all your threat and reducing enemies' detection range against you for 10 sec.
22
Angel's Mercy
Angel's Mercy
22/100 · 22.0%
Reduces the cooldown of Desperate Prayer by 20 sec.
100
Protective Light
Protective Light
100/100 · 100.0%
Casting Flash Heal or Shadow Mend on yourself reduces all damage you take by 10% for 10 sec.
72
Mindpierce
Mindpierce
72/100 · 72.0%
Increases the damage of Smite by 15%.
1
Spectral Illusion
Spectral Illusion
1/100 · 1.0%
Fade creates an illusion of you for 4 sec, tricking enemies to attack it instead.
98
Improved Fade
Improved Fade
98/100 · 98.0%
Up to 2 ranks · average 2.0
Reduces the cooldown of Fade by 5 sec.
5
Light's Inspiration
Light's Inspiration
5/100 · 5.0%
Increases the maximum health gained from Desperate Prayer by 10%.
97
Unwavering Will
Unwavering Will
97/100 · 97.0%
Up to 2 ranks · average 2.0
While above 75% health, the cast time of your Flash Heal, Shadow Mend, and Smite are reduced by 5%.
94
Spell Warding
Spell Warding
94/100 · 94.0%
Up to 2 ranks · average 1.7
Reduces all magic damage taken by 3%.
57
Phantasm
Phantasm
57/100 · 57.0%
Activating Fade removes all snare effects.
75
Angelic Bulwark
Angelic Bulwark
75/100 · 75.0%
When an attack brings you below 30% health, you gain an absorption shield equal to 25% of your maximum health for 20 sec. Cannot occur more than once every 90 sec.
100
⇄
Benevolence
Benevolence
97/100 · 97.0%
Increases the healing of your spells by 3%.
Focused Power
3/100 · 3.0%
Increases the damage of your spells by 3%.
13
Phantom Reach
Phantom Reach
13/100 · 13.0%
Increases the range of most spells by 15%.
97
Translucent Image
Translucent Image
97/100 · 97.0%
Fade reduces damage you take by 10%.
Specialization Tree
Talents available only to Discipline.
8 points required
20 points required
100
Atonement
Atonement
100/100 · 100.0%
Power Word: Shield, Flash Heal, Shadow Mend, Plea, and Power Word: Radiance apply Atonement to your target for 15 sec.
Your spell damage heals all targets affected by Atonement for 32% of the damage done. Healing is reduced when healing more than 5 targets.
99
Power Word: Radiance
Power Word: Radiance
99/100 · 99.0%
A burst of light heals the target and 4 injured allies within 40 yards for 2,188, and applies Atonement for 60% of its normal duration.
99
Pain Suppression
Pain Suppression
99/100 · 99.0%
Reduces all damage taken by a friendly target by 40% for 8 sec. Castable while stunned.
100
Power of the Dark Side
Power of the Dark Side
100/100 · 100.0%
Shadow Word: Pain has a chance to empower your next Penance with Shadow, increasing its effectiveness by 30%.
98
Light's Promise
Light's Promise
98/100 · 98.0%
Power Word: Radiance gains an additional charge.
1
Sanctuary
Sanctuary
1/100 · 1.0%
Smite prevents the next 684 damage dealt by the enemy.
95
⇄
Protector of the Frail
Protector of the Frail
95/100 · 95.0%
Pain Suppression gains an additional charge.
Power Word: Shield reduces the cooldown of Pain Suppression by 3 sec.
Pain Transformation
0/100 · 0%
Pain Suppression also heals your target for 15% of their maximum health and applies Atonement.
45
Dark Indulgence
Dark Indulgence
45/100 · 45.0%
Mind Blast has a 100% chance to grant Power of the Dark Side and deals 20% additional damage.
94
Encroaching Shadows
Encroaching Shadows
94/100 · 94.0%
Shadow Word: Pain Spreads to a nearby enemy when you cast Penance on the target.
29
⇄
Enduring Luminescence
Enduring Luminescence
28/100 · 28.0%
Reduces the cast time of Power Word: Radiance by 30% and causes it to apply Atonement at an additional 10% of its normal duration.
Bright Pupil
1/100 · 1.0%
Reduces the cooldown of Power Word: Radiance by 3 sec.
97
Shield Discipline
Shield Discipline
97/100 · 97.0%
When your Power Word: Shield is completely absorbed, you restore 0.5% of your maximum mana.
98
⇄
Ultimate Penitence
Ultimate Penitence
70/100 · 70.0%
Ascend into the air and unleash a massive barrage of Penance bolts, causing 22,929 Holy damage to enemies or 52,638 healing to allies over 5.4 sec.
While ascended, gain a shield for 100% of your health. In addition, you are unaffected by knockbacks or crowd control effects.
Power Word: Barrier
28/100 · 28.0%
Summons a holy barrier to protect all allies at the target location for 10 sec, reducing all damage taken by 20% and preventing damage from delaying spellcasting.
86
Painful Punishment
Painful Punishment
86/100 · 86.0%
Each Penance bolt extends the duration of Shadow Word: Pain on enemies hit by 1.5 sec.
93
Revel in Darkness
Revel in Darkness
93/100 · 93.0%
Shadow Word: Pain deals 5% additional damage and spreads to 1 additional target when you cast Penance to its target.
98
Holy Ray
Holy Ray
98/100 · 98.0%
Each successive Penance bolt during a channel deals 5% increased damage and healing.
99
Lenience
Lenience
99/100 · 99.0%
Atonement reduces damage taken by 2%.
91
Shadow Tap
Shadow Tap
91/100 · 91.0%
Mind Blast deals 150% increased damage, but costs 40% more mana.
25
Purge the Wicked
Purge the Wicked
25/100 · 25.0%
Holy damage increased by 10%.
100
Castigation
Castigation
100/100 · 100.0%
Penance fires one additional bolt of holy light over its duration.
6
Indemnity
Indemnity
6/100 · 6.0%
Atonements granted by Power Word: Shield last an additional 4 sec.
42
Pain and Suffering
Pain and Suffering
42/100 · 42.0%
Up to 2 ranks · average 2.0
Increases the damage of Shadow Word: Pain by 15% and increases its duration by 2 sec.
90
Occultist
Occultist
90/100 · 90.0%
Shadow damage and healing done increased by 15%.
89
Harsh Discipline
Harsh Discipline
89/100 · 89.0%
Up to 2 ranks · average 1.9
Power Word: Radiance causes your next Penance to fire 1 additional bolt, stacking up to 2 charges.
99
Evangelism
Evangelism
99/100 · 99.0%
Immediately Power Word: Radiance your target at 150% effectiveness, and causes your next 2 casts of Power Word: Radiance to be instant cast with 40% reduced mana cost.
53
Abyssal Reverie
Abyssal Reverie
53/100 · 53.0%
Up to 2 ranks · average 2.0
Atonement heals for 5% more when activated by Shadow spells.
2
Divine Procession
Divine Procession
2/100 · 2.0%
Smite extends the duration of an active Atonement by 2.0 sec.
96
Inner Focus
Inner Focus
96/100 · 96.0%
Flash Heal, Shadow Mend, Power Word: Shield, Penance, and Power Word: Radiance have a 20% increased chance to critically heal.
99
⇄
Archangel
Archangel
88/100 · 88.0%
Evangelism increases your healing and absorption effects by 15% for 18 sec.
Mindbender
11/100 · 11.0%
Evangelism summons a Mindbender to attack a nearby target for 12 sec.
Generates 0.2% Mana each time the Mindbender attacks.
SM
93
Shadow Mend
Shadow Mend
93/100 · 93.0%
Flash Heal is upgraded to Shadow Mend, a stronger heal with a higher mana cost.
Shadow Mend:
Wraps an ally in shadows which heal for 3,355, but at a price.
The ally will take 169 damage every 1 sec, until they have taken 1,621 total damage from all sources, or leave combat.
50
Shadowfiend
Shadowfiend
50/100 · 50.0%
Shadow Word: Death has a 40% chance to summon a Shadowfiend for 5 sec when damaging targets below 20% health.
Shadowfiend
Summons a Shadowfiend to attack your target for 5 sec.
Generates 0.5% mana each time the Shadowfiend attacks.
1
Greater Smite
Greater Smite
1/100 · 1.0%
Casting Smite increases the damage of Smite by 25%, stacking 2 times. Lasts 4 sec.
98
Divine Aegis
Divine Aegis
98/100 · 98.0%
Direct critical heals create a protective shield on the target, absorbing 30% of the amount healed. Lasts 15 sec.
96
Borrowed Time
Borrowed Time
96/100 · 96.0%
Up to 2 ranks · average 2.0
Casting Power Word: Shield increases your Haste by 5% for 4 sec.
28
Blaze of Light
Blaze of Light
28/100 · 28.0%
Up to 2 ranks · average 1.7
The damage of Smite and Penance is increased by 8%, and Penance increases or decreases your target's movement speed by 25% for 2 sec.
GD
0
Grim Deliverance
Grim Deliverance
0/100 · 0%
Shadow Mend heals for 40% more and applies Atonement for an additional 4 sec, but its cast time is increased by 0.3 sec.
9
Death's Torment
Death's Torment
9/100 · 9.0%
Shadow Word: Death deals damage 2 additional times at 15% effectiveness.
11
Inescapable Torment
Inescapable Torment
11/100 · 11.0%
Mind Blast and Shadow Word: Death cause your Shadowfiend, Mindbender, and Voidwraith to teleport behind your target, slashing up to 5 nearby enemies for 319 Shadow damage and extending their durations by 0.7 sec.
98
Eternal Barrier
Eternal Barrier
98/100 · 98.0%
Power Word: Shield absorbs 20% additional damage and lasts 5 sec longer.
96
Weal and Woe
Weal and Woe
96/100 · 96.0%
Your Penance bolts increase the absorb of your next Power Word: Shield by 3%.
Stacks up to 10 times.
3
Searing Light
Searing Light
3/100 · 3.0%
Your Penance bolts sear the enemy, dealing 20% of its damage over 8 sec.
3
Expiation
Expiation
3/100 · 3.0%
Up to 2 ranks · average 1.7
Mind Blast and Shadow Word: Death consume 1 sec of Shadow Word: Pain, dealing damage equal to 300% of the amount consumed.
100
Master the Darkness
Master the Darkness
100/100 · 100.0%
Penance has a 25% chance to upgrade Power Word: Shield into Void Shield.
Void Shield:
Shields 3 allies for 15 sec, absorbing 1,720 damage.
Hero Talents
The hero paths Discipline plays, with the same top-100 selection overlay. A character picks one.
92
Guiding Light
Guiding Light
92/100 · 92.0%
Prayer of Mending gains an additional charge.
97
Preventive Measures
Preventive Measures
97/100 · 97.0%
Increases the healing done by Prayer of Mending by 15%.
All damage dealt by Smite, Holy Fire and Holy Nova increased by 40%.
97
Preemptive Care
Preemptive Care
97/100 · 97.0%
Increases the duration of your Renew by 40%.
97
Waste No Time
Waste No Time
97/100 · 97.0%
Reduces the cooldown of Prayer of Mending by 1.5 sec.
97
Words of the Wise
Words of the Wise
97/100 · 97.0%
Flash Heal, Shadow Mend, Plea, and Power Word: Radiance healing increased by 15%.
97
Assured Safety
Assured Safety
97/100 · 97.0%
Casting Prayer of Mending applies Power Word: Shield to your target.
Power Word: Shield
Shields an ally for 15 sec, absorbing 1,742 damage.
97
⇄
Divine Feathers
Divine Feathers
68/100 · 68.0%
Your Angelic Feathers increase movement speed by an additional 10%.
When an ally walks through your Angelic Feather, you are also granted 100% of its effect.
Save the Day
29/100 · 29.0%
For 6 sec after casting Leap of Faith you may cast it a second time for free, ignoring its cooldown.
97
Foreseen Circumstances
Foreseen Circumstances
97/100 · 97.0%
Guardian Spirit lasts an additional 2 sec.
97
Prophet's Insight
Prophet's Insight
97/100 · 97.0%
Atonement healing from Holy spells is increased by 15%.
97
⇄
Prophet's Will
Prophet's Will
95/100 · 95.0%
Your Flash Heal, Shadow Mend, and Power Word: Shield are 30% more effective when cast on yourself.
Desperate Measures
2/100 · 2.0%
Desperate Prayer lasts an additional 10 sec.
Angelic Bulwark's absorption effect is increased by 15% of your maximum health.
97
Prompt Prognosis
Prompt Prognosis
97/100 · 97.0%
Casting Prayer of Mending heals your target for 4,643.
97
Piety
Piety
97/100 · 97.0%
20% of overhealing done is redistributed to up to 4 nearby injured allies.
97
Unfolding Vision
Unfolding Vision
97/100 · 97.0%
When Power Word: Shield or Void Shield expires with absorption remaining, it jumps to a nearby injured ally instead. Can only happen once per shield.
97
Twinsight
Twinsight
97/100 · 97.0%
3 additional Penance bolts are fired at an enemy within 40 yards when healing an ally with Penance, or fired at an ally within 40 yards when damaging an enemy with Penance.
0
Void Torrent
Void Torrent
0/100 · 0%
Channel a torrent of void energy into the target, dealing 3,902 Shadow damage over 3 sec and tearing open an Entropic Rift.
Entropic Rift
Mind Blast tears open an Entropic Rift that follows the enemy for 8 sec. Enemies caught in its path suffer 230 Shadow damage every 0.9 sec while within its reach.
Generates 24 Insanity over the duration.
100
Entropic Rift
Entropic Rift
97/100 · 97.0%
Mind Blast tears open an Entropic Rift that follows the enemy for 8 sec. Enemies caught in its path suffer 230 Shadow damage every 0.9 sec while within its reach.
3
⇄
Dark Energy
Dark Energy
2/100 · 2.0%
While Entropic Rift is active, you move 20% faster.
No Escape
1/100 · 1.0%
Entropic Rift slows enemies by up to 70%, increased the closer they are to its center.
3
Void Blast
Void Blast
3/100 · 3.0%
Entropic Rift upgrades Smite into Void Blast while it is active.
Void Blast:
Sends a blast of cosmic void energy at the enemy, causing 564 Shadow damage.
3
Inner Quietus
Inner Quietus
3/100 · 3.0%
Power Word: Shield absorbs 20% additional damage.
3
Voidheart
Voidheart
3/100 · 3.0%
While Entropic Rift is active, your Atonement healing is increased by 20%.
3
Devour Matter
Devour Matter
3/100 · 3.0%
Shadow Word: Death consumes absorb shields from your target, dealing 960 extra damage to them and granting you 1% mana if a shield was present.
3
⇄
Darkening Horizon
Darkening Horizon
3/100 · 3.0%
Void Blast increases the duration of Entropic Rift by 1.0 sec, up to a maximum of 3 sec.
Void Empowerment
0/100 · 0%
Summoning an Entropic Rift extends the duration of your 5 shortest Atonements by 1 sec.
3
Voidwraith
Voidwraith
3/100 · 3.0%
When Entropic Rift ends, a Voidwraith is summoned from the collapsed rift for 5 sec.
Voidwraith
Summon a Voidwraith that casts Void Flay from afar. Void Flay deals bonus damage to high health enemies, up to a maximum of 50% if they are full health.
Generates 0.5% Mana each time the Voidwraith attacks.
3
Touch of the Void
Touch of the Void
3/100 · 3.0%
Voidheart now persists for 8 sec after Entropic Rift ends.
3
Quickened Pulse
Quickened Pulse
3/100 · 3.0%
Shadow Word: Pain and Entropic Rift deal damage 25% more often.
3
Void Infusion
Void Infusion
3/100 · 3.0%
While Entropic Rift is active, Atonement healing with Void Blast and Penance is 75% more effective.
3
⇄
Embrace the Shadow
Embrace the Shadow
2/100 · 2.0%
You absorb 3% of all magic damage taken. Absorbing Shadow damage heals you for 100% of the amount absorbed.
Void Leech
1/100 · 1.0%
Every 3 sec siphon an amount equal to 4% of your health from an ally within 40 yds if they are higher health than you.
3
Overwhelming Shadows
Overwhelming Shadows
3/100 · 3.0%
Mind Blast deals 100% increased damage.
3
Collapsing Void
Collapsing Void
3/100 · 3.0%
Each time Penance damages or heals, Entropic Rift is empowered, increasing its damage and size by 10%.
After Entropic Rift ends it collapses, dealing 1,672 Shadow damage split amongst enemy targets within 15 yds.
Layout and prerequisite lines follow Blizzard's static tree for this
patch. The heatmap remains aggregate analysis, not a generated build:
independently popular choices may not form a valid import string.
Pick rate
75%+
Under 75%
Unused
Passive
Ability
Choice
Class Tree
Talents shared by every Priest specialization.
8 points required
23 points required
?
100
⇄
Tree node 99801
Unresolved tree node Blizzard supplied the position and connections without an entry tooltip.
100
Improved Flash Heal
Improved Flash Heal
100/100 · 100.0%
Increases healing done by Flash Heal and Shadow Mend by 15%.
100
Angelic Feather
Angelic Feather
100/100 · 100.0%
Places a feather at the target location, granting the first ally to walk through it 40% increased movement speed for 5 sec. Only 3 feathers can be placed at one time.
100
Mind Blast
Mind Blast
100/100 · 100.0%
Blast the target's mind for 294 Shadow damage. Costs a high amount of mana.
0
Holy Nova
Holy Nova
0/100 · 0%
An explosion of holy light around you deals up to 157 Holy damage to enemies and up to 120 healing to allies within 12 yds, reduced if there are more than 5 targets.
100
Dispel Magic
Dispel Magic
100/100 · 100.0%
Dispels Magic on the enemy target, removing 1 beneficial Magic effect.
100
Spiritual Guidance
Spiritual Guidance
100/100 · 100.0%
Increases your Intellect by 3%.
100
Psychic Scream
Psychic Scream
100/100 · 100.0%
Lets out a psychic scream, causing all enemies within 8 yards to flee, disorienting them for 8 sec. Damage may interrupt the effect.
0
Lightburst
Lightburst
0/100 · 0%
Increases the damage of Holy Nova by 400%, its healing by 500%, and its cooldown by 30 sec.
100
Leap of Faith
Leap of Faith
100/100 · 100.0%
Pulls the spirit of a party or raid member, instantly moving them directly in front of you.
4
Improved Purify
Improved Purify
4/100 · 4.0%
Purify additionally removes all Disease effects.
100
Power Infusion
Power Infusion
100/100 · 100.0%
Infuses the target with power for 15 sec, increasing haste by 20%.
Can only be cast on players.
99
Painful Invocation
Painful Invocation
99/100 · 99.0%
Increases the damage of Shadow Word: Pain by 10%.
100
⇄
Sheer Terror
Sheer Terror
100/100 · 100.0%
Increases the amount of damage required to break your Psychic Scream by 25%.
Petrifying Scream
0/100 · 0%
Psychic Scream causes enemies to tremble in place instead of fleeing in fear.
100
Surge of Light
Surge of Light
100/100 · 100.0%
Your healing spells and Smite have a 8% chance to make your next Flash Heal or Shadow Mend instant and cost 50% less mana. Stacks to 2.
100
Body and Soul
Body and Soul
100/100 · 100.0%
Power Word: Shield and Leap of Faith increase your target's movement speed by 40% for 3 sec.
95
Mass Dispel
Mass Dispel
95/100 · 95.0%
Dispels magic in a 15 yard radius, removing all harmful Magic from 5 friendly targets and 1 beneficial Magic effect from 5 enemy targets. Potent enough to remove Magic that is normally undispellable.
100
Twins of the Sun Priestess
Twins of the Sun Priestess
100/100 · 100.0%
Power Infusion also grants you its effect at 100% value when used on an ally.
If no ally is targeted, it will grant its effect at 100% value to a nearby ally, preferring damage dealers.
34
Strength of Resolve
Strength of Resolve
34/100 · 34.0%
Increases your Stamina by 6%.
97
⇄
Mind Control
Mind Control
97/100 · 97.0%
Controls a mind up to 1 level above yours for 30 sec. Does not work versus Demonic, Undead, or Mechanical beings. Shares diminishing returns with other disorienting effects.
Dominate Mind
0/100 · 0%
Controls a mind up to 1 level above yours for 30 sec while still controlling your own mind. Does not work versus Demonic, Mechanical, or Undead beings or players. This spell shares diminishing returns with other disorienting effects.
100
⇄
Psychic Voice
Psychic Voice
96/100 · 96.0%
Reduces the cooldown of Psychic Scream by 10 sec.
Void Tendrils
4/100 · 4.0%
Call shadowy tendrils to constrict enemies when Psychic Scream ends, rooting them in place for 4 sec.
100
Everlasting Light
Everlasting Light
100/100 · 100.0%
Surge of Light occurs up to 50% more often based on your missing mana.
85
Move with Grace
Move with Grace
85/100 · 85.0%
Reduces the cooldown of Leap of Faith by 30 sec.
12
Mental Agility
Mental Agility
12/100 · 12.0%
Reduces the mana cost of Purify and Mass Dispel by 50% and Dispel Magic by 10%.
100
Twin Disciplines
Twin Disciplines
100/100 · 100.0%
Increases the damage and healing of your Holy and Shadow spells by 2%.
100
Dark Enlightenment
Dark Enlightenment
100/100 · 100.0%
Increases your haste by 3%.
0
False Autonomy
False Autonomy
0/100 · 0%
Increases the duration of Mind Control and Dominate Mind against enemy creatures by 15 sec.
0
Shackle Horror
Shackle Horror
0/100 · 0%
Shackles an aberration or undead enemy for 50 sec, preventing all actions and movement. Damage will cancel the effect. Limit 1.
89
Inspiration
Inspiration
89/100 · 89.0%
Reduces your target's physical damage taken by 5% for 15 sec after a critical heal with Flash Heal, Shadow Mend, or Penance.
61
Binding Heals
Binding Heals
61/100 · 61.0%
20% of Flash Heal or Shadow Mend healing on other targets also heals you.
100
Shadow Word: Death
Shadow Word: Death
100/100 · 100.0%
A word of dark binding that inflicts 323 Shadow damage to your target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 5% of your maximum health.
Damage increased by 150% to targets below 20% health.
0
Sanguine Teachings
Sanguine Teachings
0/100 · 0%
Increases your Leech by 2%.
100
Entropic Rift
Entropic Rift
99/100 · 99.0%
Mind Blast tears open an Entropic Rift that follows the enemy for 8 sec. Enemies caught in its path suffer 230 Shadow damage every 0.9 sec while within its reach.
99
Desperate Prayer
Desperate Prayer
99/100 · 99.0%
Increases maximum health by 25% for 10 sec, and instantly heals you for that amount.
100
Twist of Fate
Twist of Fate
100/100 · 100.0%
Up to 2 ranks · average 2.0
After damaging or healing a target below 35% health, gain 5% increased damage and healing for 8 sec.
0
Tithe Evasion
Tithe Evasion
0/100 · 0%
Shadow Word: Death deals 50% less damage to you.
100
Fade
Fade
100/100 · 100.0%
Fade out, removing all your threat and reducing enemies' detection range against you for 10 sec.
7
Angel's Mercy
Angel's Mercy
7/100 · 7.0%
Reduces the cooldown of Desperate Prayer by 20 sec.
96
Protective Light
Protective Light
96/100 · 96.0%
Casting Flash Heal or Shadow Mend on yourself reduces all damage you take by 10% for 10 sec.
4
Mindpierce
Mindpierce
4/100 · 4.0%
Increases the damage of Smite by 15%.
1
Spectral Illusion
Spectral Illusion
1/100 · 1.0%
Fade creates an illusion of you for 4 sec, tricking enemies to attack it instead.
99
Improved Fade
Improved Fade
99/100 · 99.0%
Up to 2 ranks · average 2.0
Reduces the cooldown of Fade by 5 sec.
0
Light's Inspiration
Light's Inspiration
0/100 · 0%
Increases the maximum health gained from Desperate Prayer by 10%.
95
Unwavering Will
Unwavering Will
95/100 · 95.0%
Up to 2 ranks · average 2.0
While above 75% health, the cast time of your Flash Heal, Shadow Mend, and Smite are reduced by 5%.
5
Spell Warding
Spell Warding
5/100 · 5.0%
Up to 2 ranks · average 2.0
Reduces all magic damage taken by 3%.
100
Phantasm
Phantasm
100/100 · 100.0%
Activating Fade removes all snare effects.
87
Angelic Bulwark
Angelic Bulwark
87/100 · 87.0%
When an attack brings you below 30% health, you gain an absorption shield equal to 25% of your maximum health for 20 sec. Cannot occur more than once every 90 sec.
100
⇄
Benevolence
Benevolence
99/100 · 99.0%
Increases the healing of your spells by 3%.
Focused Power
1/100 · 1.0%
Increases the damage of your spells by 3%.
100
Phantom Reach
Phantom Reach
100/100 · 100.0%
Increases the range of most spells by 15%.
32
Translucent Image
Translucent Image
32/100 · 32.0%
Fade reduces damage you take by 10%.
Specialization Tree
Talents available only to Discipline.
8 points required
20 points required
100
Atonement
Atonement
100/100 · 100.0%
Power Word: Shield, Flash Heal, Shadow Mend, Plea, and Power Word: Radiance apply Atonement to your target for 15 sec.
Your spell damage heals all targets affected by Atonement for 32% of the damage done. Healing is reduced when healing more than 5 targets.
100
Power Word: Radiance
Power Word: Radiance
100/100 · 100.0%
A burst of light heals the target and 4 injured allies within 40 yards for 2,188, and applies Atonement for 60% of its normal duration.
100
Pain Suppression
Pain Suppression
100/100 · 100.0%
Reduces all damage taken by a friendly target by 40% for 8 sec. Castable while stunned.
100
Power of the Dark Side
Power of the Dark Side
100/100 · 100.0%
Shadow Word: Pain has a chance to empower your next Penance with Shadow, increasing its effectiveness by 30%.
99
Light's Promise
Light's Promise
99/100 · 99.0%
Power Word: Radiance gains an additional charge.
0
Sanctuary
Sanctuary
0/100 · 0%
Smite prevents the next 684 damage dealt by the enemy.
100
⇄
Protector of the Frail
Protector of the Frail
100/100 · 100.0%
Pain Suppression gains an additional charge.
Power Word: Shield reduces the cooldown of Pain Suppression by 3 sec.
Pain Transformation
0/100 · 0%
Pain Suppression also heals your target for 15% of their maximum health and applies Atonement.
87
Dark Indulgence
Dark Indulgence
87/100 · 87.0%
Mind Blast has a 100% chance to grant Power of the Dark Side and deals 20% additional damage.
100
Encroaching Shadows
Encroaching Shadows
100/100 · 100.0%
Shadow Word: Pain Spreads to a nearby enemy when you cast Penance on the target.
0
⇄
Bright Pupil
Bright Pupil
0/100 · 0%
Reduces the cooldown of Power Word: Radiance by 3 sec.
Enduring Luminescence
0/100 · 0%
Reduces the cast time of Power Word: Radiance by 30% and causes it to apply Atonement at an additional 10% of its normal duration.
99
Shield Discipline
Shield Discipline
99/100 · 99.0%
When your Power Word: Shield is completely absorbed, you restore 0.5% of your maximum mana.
100
⇄
Ultimate Penitence
Ultimate Penitence
100/100 · 100.0%
Ascend into the air and unleash a massive barrage of Penance bolts, causing 22,929 Holy damage to enemies or 52,638 healing to allies over 5.4 sec.
While ascended, gain a shield for 100% of your health. In addition, you are unaffected by knockbacks or crowd control effects.
Power Word: Barrier
0/100 · 0%
Summons a holy barrier to protect all allies at the target location for 10 sec, reducing all damage taken by 20% and preventing damage from delaying spellcasting.
33
Painful Punishment
Painful Punishment
33/100 · 33.0%
Each Penance bolt extends the duration of Shadow Word: Pain on enemies hit by 1.5 sec.
87
Revel in Darkness
Revel in Darkness
87/100 · 87.0%
Shadow Word: Pain deals 5% additional damage and spreads to 1 additional target when you cast Penance to its target.
99
Holy Ray
Holy Ray
99/100 · 99.0%
Each successive Penance bolt during a channel deals 5% increased damage and healing.
99
Lenience
Lenience
99/100 · 99.0%
Atonement reduces damage taken by 2%.
25
Shadow Tap
Shadow Tap
25/100 · 25.0%
Mind Blast deals 150% increased damage, but costs 40% more mana.
99
Purge the Wicked
Purge the Wicked
99/100 · 99.0%
Holy damage increased by 10%.
100
Castigation
Castigation
100/100 · 100.0%
Penance fires one additional bolt of holy light over its duration.
1
Indemnity
Indemnity
1/100 · 1.0%
Atonements granted by Power Word: Shield last an additional 4 sec.
89
Pain and Suffering
Pain and Suffering
89/100 · 89.0%
Up to 2 ranks · average 1.9
Increases the damage of Shadow Word: Pain by 15% and increases its duration by 2 sec.
24
Occultist
Occultist
24/100 · 24.0%
Shadow damage and healing done increased by 15%.
100
Harsh Discipline
Harsh Discipline
100/100 · 100.0%
Up to 2 ranks · average 1.9
Power Word: Radiance causes your next Penance to fire 1 additional bolt, stacking up to 2 charges.
100
Evangelism
Evangelism
100/100 · 100.0%
Immediately Power Word: Radiance your target at 150% effectiveness, and causes your next 2 casts of Power Word: Radiance to be instant cast with 40% reduced mana cost.
1
Abyssal Reverie
Abyssal Reverie
1/100 · 1.0%
Up to 2 ranks · average 2.0
Atonement heals for 5% more when activated by Shadow spells.
0
Divine Procession
Divine Procession
0/100 · 0%
Smite extends the duration of an active Atonement by 2.0 sec.
100
Inner Focus
Inner Focus
100/100 · 100.0%
Flash Heal, Shadow Mend, Power Word: Shield, Penance, and Power Word: Radiance have a 20% increased chance to critically heal.
100
⇄
Archangel
Archangel
99/100 · 99.0%
Evangelism increases your healing and absorption effects by 15% for 18 sec.
Mindbender
1/100 · 1.0%
Evangelism summons a Mindbender to attack a nearby target for 12 sec.
Generates 0.2% Mana each time the Mindbender attacks.
SM
96
Shadow Mend
Shadow Mend
96/100 · 96.0%
Flash Heal is upgraded to Shadow Mend, a stronger heal with a higher mana cost.
Shadow Mend:
Wraps an ally in shadows which heal for 3,355, but at a price.
The ally will take 169 damage every 1 sec, until they have taken 1,621 total damage from all sources, or leave combat.
1
Shadowfiend
Shadowfiend
1/100 · 1.0%
Shadow Word: Death has a 40% chance to summon a Shadowfiend for 5 sec when damaging targets below 20% health.
Shadowfiend
Summons a Shadowfiend to attack your target for 5 sec.
Generates 0.5% mana each time the Shadowfiend attacks.
0
Greater Smite
Greater Smite
0/100 · 0%
Casting Smite increases the damage of Smite by 25%, stacking 2 times. Lasts 4 sec.
100
Divine Aegis
Divine Aegis
100/100 · 100.0%
Direct critical heals create a protective shield on the target, absorbing 30% of the amount healed. Lasts 15 sec.
99
Borrowed Time
Borrowed Time
99/100 · 99.0%
Up to 2 ranks · average 2.0
Casting Power Word: Shield increases your Haste by 5% for 4 sec.
98
Blaze of Light
Blaze of Light
98/100 · 98.0%
Up to 2 ranks · average 1.9
The damage of Smite and Penance is increased by 8%, and Penance increases or decreases your target's movement speed by 25% for 2 sec.
GD
0
Grim Deliverance
Grim Deliverance
0/100 · 0%
Shadow Mend heals for 40% more and applies Atonement for an additional 4 sec, but its cast time is increased by 0.3 sec.
1
Death's Torment
Death's Torment
1/100 · 1.0%
Shadow Word: Death deals damage 2 additional times at 15% effectiveness.
1
Inescapable Torment
Inescapable Torment
1/100 · 1.0%
Mind Blast and Shadow Word: Death cause your Shadowfiend, Mindbender, and Voidwraith to teleport behind your target, slashing up to 5 nearby enemies for 319 Shadow damage and extending their durations by 0.7 sec.
100
Eternal Barrier
Eternal Barrier
100/100 · 100.0%
Power Word: Shield absorbs 20% additional damage and lasts 5 sec longer.
99
Weal and Woe
Weal and Woe
99/100 · 99.0%
Your Penance bolts increase the absorb of your next Power Word: Shield by 3%.
Stacks up to 10 times.
4
Searing Light
Searing Light
4/100 · 4.0%
Your Penance bolts sear the enemy, dealing 20% of its damage over 8 sec.
1
Expiation
Expiation
1/100 · 1.0%
Up to 2 ranks · average 2.0
Mind Blast and Shadow Word: Death consume 1 sec of Shadow Word: Pain, dealing damage equal to 300% of the amount consumed.
100
Master the Darkness
Master the Darkness
100/100 · 100.0%
Penance has a 25% chance to upgrade Power Word: Shield into Void Shield.
Void Shield:
Shields 3 allies for 15 sec, absorbing 1,720 damage.
Hero Talents
The hero paths Discipline plays, with the same top-100 selection overlay. A character picks one.
95
Guiding Light
Guiding Light
95/100 · 95.0%
Prayer of Mending gains an additional charge.
99
Preventive Measures
Preventive Measures
99/100 · 99.0%
Increases the healing done by Prayer of Mending by 15%.
All damage dealt by Smite, Holy Fire and Holy Nova increased by 40%.
99
Preemptive Care
Preemptive Care
99/100 · 99.0%
Increases the duration of your Renew by 40%.
99
Waste No Time
Waste No Time
99/100 · 99.0%
Reduces the cooldown of Prayer of Mending by 1.5 sec.
99
Words of the Wise
Words of the Wise
99/100 · 99.0%
Flash Heal, Shadow Mend, Plea, and Power Word: Radiance healing increased by 15%.
99
Assured Safety
Assured Safety
99/100 · 99.0%
Casting Prayer of Mending applies Power Word: Shield to your target.
Power Word: Shield
Shields an ally for 15 sec, absorbing 1,742 damage.
99
⇄
Save the Day
Save the Day
92/100 · 92.0%
For 6 sec after casting Leap of Faith you may cast it a second time for free, ignoring its cooldown.
Divine Feathers
7/100 · 7.0%
Your Angelic Feathers increase movement speed by an additional 10%.
When an ally walks through your Angelic Feather, you are also granted 100% of its effect.
99
Foreseen Circumstances
Foreseen Circumstances
99/100 · 99.0%
Guardian Spirit lasts an additional 2 sec.
99
Prophet's Insight
Prophet's Insight
99/100 · 99.0%
Atonement healing from Holy spells is increased by 15%.
99
⇄
Desperate Measures
Desperate Measures
61/100 · 61.0%
Desperate Prayer lasts an additional 10 sec.
Angelic Bulwark's absorption effect is increased by 15% of your maximum health.
Prophet's Will
38/100 · 38.0%
Your Flash Heal, Shadow Mend, and Power Word: Shield are 30% more effective when cast on yourself.
99
Prompt Prognosis
Prompt Prognosis
99/100 · 99.0%
Casting Prayer of Mending heals your target for 4,643.
99
Piety
Piety
99/100 · 99.0%
20% of overhealing done is redistributed to up to 4 nearby injured allies.
99
Unfolding Vision
Unfolding Vision
99/100 · 99.0%
When Power Word: Shield or Void Shield expires with absorption remaining, it jumps to a nearby injured ally instead. Can only happen once per shield.
99
Twinsight
Twinsight
99/100 · 99.0%
3 additional Penance bolts are fired at an enemy within 40 yards when healing an ally with Penance, or fired at an ally within 40 yards when damaging an enemy with Penance.
0
Void Torrent
Void Torrent
0/100 · 0%
Channel a torrent of void energy into the target, dealing 3,902 Shadow damage over 3 sec and tearing open an Entropic Rift.
Entropic Rift
Mind Blast tears open an Entropic Rift that follows the enemy for 8 sec. Enemies caught in its path suffer 230 Shadow damage every 0.9 sec while within its reach.
Generates 24 Insanity over the duration.
100
Entropic Rift
Entropic Rift
99/100 · 99.0%
Mind Blast tears open an Entropic Rift that follows the enemy for 8 sec. Enemies caught in its path suffer 230 Shadow damage every 0.9 sec while within its reach.
1
⇄
No Escape
No Escape
1/100 · 1.0%
Entropic Rift slows enemies by up to 70%, increased the closer they are to its center.
Dark Energy
0/100 · 0%
While Entropic Rift is active, you move 20% faster.
1
Void Blast
Void Blast
1/100 · 1.0%
Entropic Rift upgrades Smite into Void Blast while it is active.
Void Blast:
Sends a blast of cosmic void energy at the enemy, causing 564 Shadow damage.
1
Inner Quietus
Inner Quietus
1/100 · 1.0%
Power Word: Shield absorbs 20% additional damage.
1
Voidheart
Voidheart
1/100 · 1.0%
While Entropic Rift is active, your Atonement healing is increased by 20%.
1
Devour Matter
Devour Matter
1/100 · 1.0%
Shadow Word: Death consumes absorb shields from your target, dealing 960 extra damage to them and granting you 1% mana if a shield was present.
1
⇄
Darkening Horizon
Darkening Horizon
1/100 · 1.0%
Void Blast increases the duration of Entropic Rift by 1.0 sec, up to a maximum of 3 sec.
Void Empowerment
0/100 · 0%
Summoning an Entropic Rift extends the duration of your 5 shortest Atonements by 1 sec.
1
Voidwraith
Voidwraith
1/100 · 1.0%
When Entropic Rift ends, a Voidwraith is summoned from the collapsed rift for 5 sec.
Voidwraith
Summon a Voidwraith that casts Void Flay from afar. Void Flay deals bonus damage to high health enemies, up to a maximum of 50% if they are full health.
Generates 0.5% Mana each time the Voidwraith attacks.
1
Touch of the Void
Touch of the Void
1/100 · 1.0%
Voidheart now persists for 8 sec after Entropic Rift ends.
1
Quickened Pulse
Quickened Pulse
1/100 · 1.0%
Shadow Word: Pain and Entropic Rift deal damage 25% more often.
1
Void Infusion
Void Infusion
1/100 · 1.0%
While Entropic Rift is active, Atonement healing with Void Blast and Penance is 75% more effective.
1
⇄
Void Leech
Void Leech
1/100 · 1.0%
Every 3 sec siphon an amount equal to 4% of your health from an ally within 40 yds if they are higher health than you.
Embrace the Shadow
0/100 · 0%
You absorb 3% of all magic damage taken. Absorbing Shadow damage heals you for 100% of the amount absorbed.
1
Overwhelming Shadows
Overwhelming Shadows
1/100 · 1.0%
Mind Blast deals 100% increased damage.
1
Collapsing Void
Collapsing Void
1/100 · 1.0%
Each time Penance damages or heals, Entropic Rift is empowered, increasing its damage and size by 10%.
After Entropic Rift ends it collapses, dealing 1,672 Shadow damage split amongst enemy targets within 15 yds.
Layout and prerequisite lines follow Blizzard's static tree for this
patch. The heatmap remains aggregate analysis, not a generated build:
independently popular choices may not form a valid import string.
Pick rate
75%+
Under 75%
Unused
Passive
Ability
Choice
Class Tree
Talents shared by every Priest specialization.
8 points required
23 points required
?
100
⇄
Tree node 99801
Unresolved tree node Blizzard supplied the position and connections without an entry tooltip.
100
Improved Flash Heal
Improved Flash Heal
100/100 · 100.0%
Increases healing done by Flash Heal and Shadow Mend by 15%.
96
Angelic Feather
Angelic Feather
96/100 · 96.0%
Places a feather at the target location, granting the first ally to walk through it 40% increased movement speed for 5 sec. Only 3 feathers can be placed at one time.
100
Mind Blast
Mind Blast
100/100 · 100.0%
Blast the target's mind for 294 Shadow damage. Costs a high amount of mana.
6
Holy Nova
Holy Nova
6/100 · 6.0%
An explosion of holy light around you deals up to 157 Holy damage to enemies and up to 120 healing to allies within 12 yds, reduced if there are more than 5 targets.
100
Dispel Magic
Dispel Magic
100/100 · 100.0%
Dispels Magic on the enemy target, removing 1 beneficial Magic effect.
99
Spiritual Guidance
Spiritual Guidance
99/100 · 99.0%
Increases your Intellect by 3%.
99
Psychic Scream
Psychic Scream
99/100 · 99.0%
Lets out a psychic scream, causing all enemies within 8 yards to flee, disorienting them for 8 sec. Damage may interrupt the effect.
0
Lightburst
Lightburst
0/100 · 0%
Increases the damage of Holy Nova by 400%, its healing by 500%, and its cooldown by 30 sec.
100
Leap of Faith
Leap of Faith
100/100 · 100.0%
Pulls the spirit of a party or raid member, instantly moving them directly in front of you.
4
Improved Purify
Improved Purify
4/100 · 4.0%
Purify additionally removes all Disease effects.
100
Power Infusion
Power Infusion
100/100 · 100.0%
Infuses the target with power for 15 sec, increasing haste by 20%.
Can only be cast on players.
95
Painful Invocation
Painful Invocation
95/100 · 95.0%
Increases the damage of Shadow Word: Pain by 10%.
89
⇄
Sheer Terror
Sheer Terror
89/100 · 89.0%
Increases the amount of damage required to break your Psychic Scream by 25%.
Petrifying Scream
0/100 · 0%
Psychic Scream causes enemies to tremble in place instead of fleeing in fear.
99
Surge of Light
Surge of Light
99/100 · 99.0%
Your healing spells and Smite have a 8% chance to make your next Flash Heal or Shadow Mend instant and cost 50% less mana. Stacks to 2.
96
Body and Soul
Body and Soul
96/100 · 96.0%
Power Word: Shield and Leap of Faith increase your target's movement speed by 40% for 3 sec.
88
Mass Dispel
Mass Dispel
88/100 · 88.0%
Dispels magic in a 15 yard radius, removing all harmful Magic from 5 friendly targets and 1 beneficial Magic effect from 5 enemy targets. Potent enough to remove Magic that is normally undispellable.
97
Twins of the Sun Priestess
Twins of the Sun Priestess
97/100 · 97.0%
Power Infusion also grants you its effect at 100% value when used on an ally.
If no ally is targeted, it will grant its effect at 100% value to a nearby ally, preferring damage dealers.
63
Strength of Resolve
Strength of Resolve
63/100 · 63.0%
Increases your Stamina by 6%.
97
⇄
Mind Control
Mind Control
97/100 · 97.0%
Controls a mind up to 1 level above yours for 30 sec. Does not work versus Demonic, Undead, or Mechanical beings. Shares diminishing returns with other disorienting effects.
Dominate Mind
0/100 · 0%
Controls a mind up to 1 level above yours for 30 sec while still controlling your own mind. Does not work versus Demonic, Mechanical, or Undead beings or players. This spell shares diminishing returns with other disorienting effects.
78
⇄
Psychic Voice
Psychic Voice
57/100 · 57.0%
Reduces the cooldown of Psychic Scream by 10 sec.
Void Tendrils
21/100 · 21.0%
Call shadowy tendrils to constrict enemies when Psychic Scream ends, rooting them in place for 4 sec.
90
Everlasting Light
Everlasting Light
90/100 · 90.0%
Surge of Light occurs up to 50% more often based on your missing mana.
36
Move with Grace
Move with Grace
36/100 · 36.0%
Reduces the cooldown of Leap of Faith by 30 sec.
7
Mental Agility
Mental Agility
7/100 · 7.0%
Reduces the mana cost of Purify and Mass Dispel by 50% and Dispel Magic by 10%.
100
Twin Disciplines
Twin Disciplines
100/100 · 100.0%
Increases the damage and healing of your Holy and Shadow spells by 2%.
95
Dark Enlightenment
Dark Enlightenment
95/100 · 95.0%
Increases your haste by 3%.
0
False Autonomy
False Autonomy
0/100 · 0%
Increases the duration of Mind Control and Dominate Mind against enemy creatures by 15 sec.
0
Shackle Horror
Shackle Horror
0/100 · 0%
Shackles an aberration or undead enemy for 50 sec, preventing all actions and movement. Damage will cancel the effect. Limit 1.
73
Inspiration
Inspiration
73/100 · 73.0%
Reduces your target's physical damage taken by 5% for 15 sec after a critical heal with Flash Heal, Shadow Mend, or Penance.
72
Binding Heals
Binding Heals
72/100 · 72.0%
20% of Flash Heal or Shadow Mend healing on other targets also heals you.
100
Shadow Word: Death
Shadow Word: Death
100/100 · 100.0%
A word of dark binding that inflicts 323 Shadow damage to your target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 5% of your maximum health.
Damage increased by 150% to targets below 20% health.
8
Sanguine Teachings
Sanguine Teachings
8/100 · 8.0%
Increases your Leech by 2%.
100
Entropic Rift
Entropic Rift
92/100 · 92.0%
Mind Blast tears open an Entropic Rift that follows the enemy for 8 sec. Enemies caught in its path suffer 230 Shadow damage every 0.9 sec while within its reach.
100
Desperate Prayer
Desperate Prayer
100/100 · 100.0%
Increases maximum health by 25% for 10 sec, and instantly heals you for that amount.
100
Twist of Fate
Twist of Fate
100/100 · 100.0%
Up to 2 ranks · average 2.0
After damaging or healing a target below 35% health, gain 5% increased damage and healing for 8 sec.
2
Tithe Evasion
Tithe Evasion
2/100 · 2.0%
Shadow Word: Death deals 50% less damage to you.
100
Fade
Fade
100/100 · 100.0%
Fade out, removing all your threat and reducing enemies' detection range against you for 10 sec.
32
Angel's Mercy
Angel's Mercy
32/100 · 32.0%
Reduces the cooldown of Desperate Prayer by 20 sec.
89
Protective Light
Protective Light
89/100 · 89.0%
Casting Flash Heal or Shadow Mend on yourself reduces all damage you take by 10% for 10 sec.
16
Mindpierce
Mindpierce
16/100 · 16.0%
Increases the damage of Smite by 15%.
1
Spectral Illusion
Spectral Illusion
1/100 · 1.0%
Fade creates an illusion of you for 4 sec, tricking enemies to attack it instead.
99
Improved Fade
Improved Fade
99/100 · 99.0%
Up to 2 ranks · average 2.0
Reduces the cooldown of Fade by 5 sec.
10
Light's Inspiration
Light's Inspiration
10/100 · 10.0%
Increases the maximum health gained from Desperate Prayer by 10%.
92
Unwavering Will
Unwavering Will
92/100 · 92.0%
Up to 2 ranks · average 2.0
While above 75% health, the cast time of your Flash Heal, Shadow Mend, and Smite are reduced by 5%.
23
Spell Warding
Spell Warding
23/100 · 23.0%
Up to 2 ranks · average 1.5
Reduces all magic damage taken by 3%.
97
Phantasm
Phantasm
97/100 · 97.0%
Activating Fade removes all snare effects.
96
Angelic Bulwark
Angelic Bulwark
96/100 · 96.0%
When an attack brings you below 30% health, you gain an absorption shield equal to 25% of your maximum health for 20 sec. Cannot occur more than once every 90 sec.
100
⇄
Benevolence
Benevolence
86/100 · 86.0%
Increases the healing of your spells by 3%.
Focused Power
14/100 · 14.0%
Increases the damage of your spells by 3%.
93
Phantom Reach
Phantom Reach
93/100 · 93.0%
Increases the range of most spells by 15%.
60
Translucent Image
Translucent Image
60/100 · 60.0%
Fade reduces damage you take by 10%.
Specialization Tree
Talents available only to Discipline.
8 points required
20 points required
100
Atonement
Atonement
100/100 · 100.0%
Power Word: Shield, Flash Heal, Shadow Mend, Plea, and Power Word: Radiance apply Atonement to your target for 15 sec.
Your spell damage heals all targets affected by Atonement for 32% of the damage done. Healing is reduced when healing more than 5 targets.
100
Power Word: Radiance
Power Word: Radiance
100/100 · 100.0%
A burst of light heals the target and 4 injured allies within 40 yards for 2,188, and applies Atonement for 60% of its normal duration.
99
Pain Suppression
Pain Suppression
99/100 · 99.0%
Reduces all damage taken by a friendly target by 40% for 8 sec. Castable while stunned.
100
Power of the Dark Side
Power of the Dark Side
100/100 · 100.0%
Shadow Word: Pain has a chance to empower your next Penance with Shadow, increasing its effectiveness by 30%.
94
Light's Promise
Light's Promise
94/100 · 94.0%
Power Word: Radiance gains an additional charge.
2
Sanctuary
Sanctuary
2/100 · 2.0%
Smite prevents the next 684 damage dealt by the enemy.
99
⇄
Protector of the Frail
Protector of the Frail
99/100 · 99.0%
Pain Suppression gains an additional charge.
Power Word: Shield reduces the cooldown of Pain Suppression by 3 sec.
Pain Transformation
0/100 · 0%
Pain Suppression also heals your target for 15% of their maximum health and applies Atonement.
90
Dark Indulgence
Dark Indulgence
90/100 · 90.0%
Mind Blast has a 100% chance to grant Power of the Dark Side and deals 20% additional damage.
98
Encroaching Shadows
Encroaching Shadows
98/100 · 98.0%
Shadow Word: Pain Spreads to a nearby enemy when you cast Penance on the target.
8
⇄
Enduring Luminescence
Enduring Luminescence
8/100 · 8.0%
Reduces the cast time of Power Word: Radiance by 30% and causes it to apply Atonement at an additional 10% of its normal duration.
Bright Pupil
0/100 · 0%
Reduces the cooldown of Power Word: Radiance by 3 sec.
91
Shield Discipline
Shield Discipline
91/100 · 91.0%
When your Power Word: Shield is completely absorbed, you restore 0.5% of your maximum mana.
100
⇄
Ultimate Penitence
Ultimate Penitence
99/100 · 99.0%
Ascend into the air and unleash a massive barrage of Penance bolts, causing 22,929 Holy damage to enemies or 52,638 healing to allies over 5.4 sec.
While ascended, gain a shield for 100% of your health. In addition, you are unaffected by knockbacks or crowd control effects.
Power Word: Barrier
1/100 · 1.0%
Summons a holy barrier to protect all allies at the target location for 10 sec, reducing all damage taken by 20% and preventing damage from delaying spellcasting.
14
Painful Punishment
Painful Punishment
14/100 · 14.0%
Each Penance bolt extends the duration of Shadow Word: Pain on enemies hit by 1.5 sec.
84
Revel in Darkness
Revel in Darkness
84/100 · 84.0%
Shadow Word: Pain deals 5% additional damage and spreads to 1 additional target when you cast Penance to its target.
92
Holy Ray
Holy Ray
92/100 · 92.0%
Each successive Penance bolt during a channel deals 5% increased damage and healing.
88
Lenience
Lenience
88/100 · 88.0%
Atonement reduces damage taken by 2%.
47
Shadow Tap
Shadow Tap
47/100 · 47.0%
Mind Blast deals 150% increased damage, but costs 40% more mana.
84
Purge the Wicked
Purge the Wicked
84/100 · 84.0%
Holy damage increased by 10%.
98
Castigation
Castigation
98/100 · 98.0%
Penance fires one additional bolt of holy light over its duration.
5
Indemnity
Indemnity
5/100 · 5.0%
Atonements granted by Power Word: Shield last an additional 4 sec.
90
Pain and Suffering
Pain and Suffering
90/100 · 90.0%
Up to 2 ranks · average 1.9
Increases the damage of Shadow Word: Pain by 15% and increases its duration by 2 sec.
45
Occultist
Occultist
45/100 · 45.0%
Shadow damage and healing done increased by 15%.
94
Harsh Discipline
Harsh Discipline
94/100 · 94.0%
Up to 2 ranks · average 2.0
Power Word: Radiance causes your next Penance to fire 1 additional bolt, stacking up to 2 charges.
100
Evangelism
Evangelism
100/100 · 100.0%
Immediately Power Word: Radiance your target at 150% effectiveness, and causes your next 2 casts of Power Word: Radiance to be instant cast with 40% reduced mana cost.
13
Abyssal Reverie
Abyssal Reverie
13/100 · 13.0%
Up to 2 ranks · average 1.8
Atonement heals for 5% more when activated by Shadow spells.
2
Divine Procession
Divine Procession
2/100 · 2.0%
Smite extends the duration of an active Atonement by 2.0 sec.
99
Inner Focus
Inner Focus
99/100 · 99.0%
Flash Heal, Shadow Mend, Power Word: Shield, Penance, and Power Word: Radiance have a 20% increased chance to critically heal.
99
⇄
Archangel
Archangel
88/100 · 88.0%
Evangelism increases your healing and absorption effects by 15% for 18 sec.
Mindbender
11/100 · 11.0%
Evangelism summons a Mindbender to attack a nearby target for 12 sec.
Generates 0.2% Mana each time the Mindbender attacks.
SM
69
Shadow Mend
Shadow Mend
69/100 · 69.0%
Flash Heal is upgraded to Shadow Mend, a stronger heal with a higher mana cost.
Shadow Mend:
Wraps an ally in shadows which heal for 3,355, but at a price.
The ally will take 169 damage every 1 sec, until they have taken 1,621 total damage from all sources, or leave combat.
10
Shadowfiend
Shadowfiend
10/100 · 10.0%
Shadow Word: Death has a 40% chance to summon a Shadowfiend for 5 sec when damaging targets below 20% health.
Shadowfiend
Summons a Shadowfiend to attack your target for 5 sec.
Generates 0.5% mana each time the Shadowfiend attacks.
2
Greater Smite
Greater Smite
2/100 · 2.0%
Casting Smite increases the damage of Smite by 25%, stacking 2 times. Lasts 4 sec.
97
Divine Aegis
Divine Aegis
97/100 · 97.0%
Direct critical heals create a protective shield on the target, absorbing 30% of the amount healed. Lasts 15 sec.
94
Borrowed Time
Borrowed Time
94/100 · 94.0%
Up to 2 ranks · average 2.0
Casting Power Word: Shield increases your Haste by 5% for 4 sec.
86
Blaze of Light
Blaze of Light
86/100 · 86.0%
Up to 2 ranks · average 1.9
The damage of Smite and Penance is increased by 8%, and Penance increases or decreases your target's movement speed by 25% for 2 sec.
GD
0
Grim Deliverance
Grim Deliverance
0/100 · 0%
Shadow Mend heals for 40% more and applies Atonement for an additional 4 sec, but its cast time is increased by 0.3 sec.
10
Death's Torment
Death's Torment
10/100 · 10.0%
Shadow Word: Death deals damage 2 additional times at 15% effectiveness.
10
Inescapable Torment
Inescapable Torment
10/100 · 10.0%
Mind Blast and Shadow Word: Death cause your Shadowfiend, Mindbender, and Voidwraith to teleport behind your target, slashing up to 5 nearby enemies for 319 Shadow damage and extending their durations by 0.7 sec.
97
Eternal Barrier
Eternal Barrier
97/100 · 97.0%
Power Word: Shield absorbs 20% additional damage and lasts 5 sec longer.
91
Weal and Woe
Weal and Woe
91/100 · 91.0%
Your Penance bolts increase the absorb of your next Power Word: Shield by 3%.
Stacks up to 10 times.
23
Searing Light
Searing Light
23/100 · 23.0%
Your Penance bolts sear the enemy, dealing 20% of its damage over 8 sec.
9
Expiation
Expiation
9/100 · 9.0%
Up to 2 ranks · average 2.0
Mind Blast and Shadow Word: Death consume 1 sec of Shadow Word: Pain, dealing damage equal to 300% of the amount consumed.
100
Master the Darkness
Master the Darkness
100/100 · 100.0%
Penance has a 25% chance to upgrade Power Word: Shield into Void Shield.
Void Shield:
Shields 3 allies for 15 sec, absorbing 1,720 damage.
Hero Talents
The hero paths Discipline plays, with the same top-100 selection overlay. A character picks one.
80
Guiding Light
Guiding Light
80/100 · 80.0%
Prayer of Mending gains an additional charge.
92
Preventive Measures
Preventive Measures
92/100 · 92.0%
Increases the healing done by Prayer of Mending by 15%.
All damage dealt by Smite, Holy Fire and Holy Nova increased by 40%.
92
Preemptive Care
Preemptive Care
92/100 · 92.0%
Increases the duration of your Renew by 40%.
92
Waste No Time
Waste No Time
92/100 · 92.0%
Reduces the cooldown of Prayer of Mending by 1.5 sec.
92
Words of the Wise
Words of the Wise
92/100 · 92.0%
Flash Heal, Shadow Mend, Plea, and Power Word: Radiance healing increased by 15%.
92
Assured Safety
Assured Safety
92/100 · 92.0%
Casting Prayer of Mending applies Power Word: Shield to your target.
Power Word: Shield
Shields an ally for 15 sec, absorbing 1,742 damage.
92
⇄
Save the Day
Save the Day
73/100 · 73.0%
For 6 sec after casting Leap of Faith you may cast it a second time for free, ignoring its cooldown.
Divine Feathers
19/100 · 19.0%
Your Angelic Feathers increase movement speed by an additional 10%.
When an ally walks through your Angelic Feather, you are also granted 100% of its effect.
92
Foreseen Circumstances
Foreseen Circumstances
92/100 · 92.0%
Guardian Spirit lasts an additional 2 sec.
92
Prophet's Insight
Prophet's Insight
92/100 · 92.0%
Atonement healing from Holy spells is increased by 15%.
92
⇄
Prophet's Will
Prophet's Will
54/100 · 54.0%
Your Flash Heal, Shadow Mend, and Power Word: Shield are 30% more effective when cast on yourself.
Desperate Measures
38/100 · 38.0%
Desperate Prayer lasts an additional 10 sec.
Angelic Bulwark's absorption effect is increased by 15% of your maximum health.
92
Prompt Prognosis
Prompt Prognosis
92/100 · 92.0%
Casting Prayer of Mending heals your target for 4,643.
92
Piety
Piety
92/100 · 92.0%
20% of overhealing done is redistributed to up to 4 nearby injured allies.
92
Unfolding Vision
Unfolding Vision
92/100 · 92.0%
When Power Word: Shield or Void Shield expires with absorption remaining, it jumps to a nearby injured ally instead. Can only happen once per shield.
92
Twinsight
Twinsight
92/100 · 92.0%
3 additional Penance bolts are fired at an enemy within 40 yards when healing an ally with Penance, or fired at an ally within 40 yards when damaging an enemy with Penance.
0
Void Torrent
Void Torrent
0/100 · 0%
Channel a torrent of void energy into the target, dealing 3,902 Shadow damage over 3 sec and tearing open an Entropic Rift.
Entropic Rift
Mind Blast tears open an Entropic Rift that follows the enemy for 8 sec. Enemies caught in its path suffer 230 Shadow damage every 0.9 sec while within its reach.
Generates 24 Insanity over the duration.
100
Entropic Rift
Entropic Rift
92/100 · 92.0%
Mind Blast tears open an Entropic Rift that follows the enemy for 8 sec. Enemies caught in its path suffer 230 Shadow damage every 0.9 sec while within its reach.
8
⇄
No Escape
No Escape
7/100 · 7.0%
Entropic Rift slows enemies by up to 70%, increased the closer they are to its center.
Dark Energy
1/100 · 1.0%
While Entropic Rift is active, you move 20% faster.
8
Void Blast
Void Blast
8/100 · 8.0%
Entropic Rift upgrades Smite into Void Blast while it is active.
Void Blast:
Sends a blast of cosmic void energy at the enemy, causing 564 Shadow damage.
8
Inner Quietus
Inner Quietus
8/100 · 8.0%
Power Word: Shield absorbs 20% additional damage.
8
Voidheart
Voidheart
8/100 · 8.0%
While Entropic Rift is active, your Atonement healing is increased by 20%.
8
Devour Matter
Devour Matter
8/100 · 8.0%
Shadow Word: Death consumes absorb shields from your target, dealing 960 extra damage to them and granting you 1% mana if a shield was present.
8
⇄
Darkening Horizon
Darkening Horizon
8/100 · 8.0%
Void Blast increases the duration of Entropic Rift by 1.0 sec, up to a maximum of 3 sec.
Void Empowerment
0/100 · 0%
Summoning an Entropic Rift extends the duration of your 5 shortest Atonements by 1 sec.
8
Voidwraith
Voidwraith
8/100 · 8.0%
When Entropic Rift ends, a Voidwraith is summoned from the collapsed rift for 5 sec.
Voidwraith
Summon a Voidwraith that casts Void Flay from afar. Void Flay deals bonus damage to high health enemies, up to a maximum of 50% if they are full health.
Generates 0.5% Mana each time the Voidwraith attacks.
8
Touch of the Void
Touch of the Void
8/100 · 8.0%
Voidheart now persists for 8 sec after Entropic Rift ends.
8
Quickened Pulse
Quickened Pulse
8/100 · 8.0%
Shadow Word: Pain and Entropic Rift deal damage 25% more often.
8
Void Infusion
Void Infusion
8/100 · 8.0%
While Entropic Rift is active, Atonement healing with Void Blast and Penance is 75% more effective.
8
⇄
Void Leech
Void Leech
8/100 · 8.0%
Every 3 sec siphon an amount equal to 4% of your health from an ally within 40 yds if they are higher health than you.
Embrace the Shadow
0/100 · 0%
You absorb 3% of all magic damage taken. Absorbing Shadow damage heals you for 100% of the amount absorbed.
8
Overwhelming Shadows
Overwhelming Shadows
8/100 · 8.0%
Mind Blast deals 100% increased damage.
8
Collapsing Void
Collapsing Void
8/100 · 8.0%
Each time Penance damages or heals, Entropic Rift is empowered, increasing its damage and size by 10%.
After Entropic Rift ends it collapses, dealing 1,672 Shadow damage split amongst enemy targets within 15 yds.
Layout and prerequisite lines follow Blizzard's static tree for this
patch. The heatmap remains aggregate analysis, not a generated build:
independently popular choices may not form a valid import string.
Mythic+ tier
–
No M+ ranking data
PvP tier · Solo Shuffle
–
No Solo Shuffle data
PvP tier · Blitz
–
No Blitz data
PvP tier · 2v2
–
No 2v2 data
PvP tier · 3v3
–
No 3v3 data
Talent sample
100 / 100
top characters with an active loadout
Solo Shuffle and Blitz publish one ladder per specialization, so those two
standings are the ladder's own. 2v2 and 3v3 are single mixed ladders that
record no specialization at all — those entries are counted under each
character's currently active spec, which need not be the one they played,
and are a much smaller sample per spec.
M+ Talents
Solo Shuffle Talents
Blitz Talents
Pick rate
75%+
Under 75%
Unused
Passive
Ability
Choice
Class Tree
Talents shared by every Priest specialization.
8 points required
23 points required
?
100
⇄
Tree node 99802
Unresolved tree node Blizzard supplied the position and connections without an entry tooltip.
100
Improved Flash Heal
Improved Flash Heal
100/100 · 100.0%
Increases healing done by Flash Heal and Shadow Mend by 15%.
99
Angelic Feather
Angelic Feather
99/100 · 99.0%
Places a feather at the target location, granting the first ally to walk through it 40% increased movement speed for 5 sec. Only 3 feathers can be placed at one time.
99
Holy Fire
Holy Fire
99/100 · 99.0%
Consumes the enemy in Holy flames that cause 1,181 Holy damage and an additional 421 Holy damage over 7 sec.
100
Halo
Halo
55/100 · 55.0%
Creates a ring of Holy energy around you that quickly expands to a 40 yd radius, healing allies for 602 and dealing 551 Holy damage to enemies.
Healing reduced beyond 6 targets.
100
Holy Nova
Holy Nova
100/100 · 100.0%
An explosion of holy light around you deals up to 155 Holy damage to enemies and up to 119 healing to allies within 12 yds, reduced if there are more than 5 targets.
97
Dispel Magic
Dispel Magic
97/100 · 97.0%
Dispels Magic on the enemy target, removing 1 beneficial Magic effect.
100
Spiritual Guidance
Spiritual Guidance
100/100 · 100.0%
Increases your Intellect by 3%.
77
Psychic Scream
Psychic Scream
77/100 · 77.0%
Lets out a psychic scream, causing all enemies within 8 yards to flee, disorienting them for 8 sec. Damage may interrupt the effect.
10
Lightburst
Lightburst
10/100 · 10.0%
Increases the damage of Holy Nova by 400%, its healing by 500%, and its cooldown by 30 sec.
96
Leap of Faith
Leap of Faith
96/100 · 96.0%
Pulls the spirit of a party or raid member, instantly moving them directly in front of you.
64
Improved Purify
Improved Purify
64/100 · 64.0%
Purify additionally removes all Disease effects.
100
Power Infusion
Power Infusion
100/100 · 100.0%
Infuses the target with power for 15 sec, increasing haste by 20%.
Can only be cast on players.
86
Painful Invocation
Painful Invocation
86/100 · 86.0%
Increases the damage of Shadow Word: Pain by 10%.
23
⇄
Petrifying Scream
Petrifying Scream
21/100 · 21.0%
Psychic Scream causes enemies to tremble in place instead of fleeing in fear.
Sheer Terror
2/100 · 2.0%
Increases the amount of damage required to break your Psychic Scream by 25%.
100
Surge of Light
Surge of Light
100/100 · 100.0%
Your healing spells and Smite have a 8% chance to make your next Flash Heal or Shadow Mend instant and cost 50% less mana. Stacks to 2.
43
Body and Soul
Body and Soul
43/100 · 43.0%
Power Word: Shield and Leap of Faith increase your target's movement speed by 40% for 3 sec.
99
Mass Dispel
Mass Dispel
99/100 · 99.0%
Dispels magic in a 15 yard radius, removing all harmful Magic from 5 friendly targets and 1 beneficial Magic effect from 5 enemy targets. Potent enough to remove Magic that is normally undispellable.
100
Twins of the Sun Priestess
Twins of the Sun Priestess
100/100 · 100.0%
Power Infusion also grants you its effect at 100% value when used on an ally.
If no ally is targeted, it will grant its effect at 100% value to a nearby ally, preferring damage dealers.
98
Strength of Resolve
Strength of Resolve
98/100 · 98.0%
Increases your Stamina by 6%.
23
⇄
Dominate Mind
Dominate Mind
18/100 · 18.0%
Controls a mind up to 1 level above yours for 30 sec while still controlling your own mind. Does not work versus Demonic, Mechanical, or Undead beings or players. This spell shares diminishing returns with other disorienting effects.
Mind Control
5/100 · 5.0%
Controls a mind up to 1 level above yours for 30 sec. Does not work versus Demonic, Undead, or Mechanical beings. Shares diminishing returns with other disorienting effects.
3
⇄
Psychic Voice
Psychic Voice
3/100 · 3.0%
Reduces the cooldown of Psychic Scream by 10 sec.
Void Tendrils
0/100 · 0%
Call shadowy tendrils to constrict enemies when Psychic Scream ends, rooting them in place for 4 sec.
98
Everlasting Light
Everlasting Light
98/100 · 98.0%
Surge of Light occurs up to 50% more often based on your missing mana.
11
Move with Grace
Move with Grace
11/100 · 11.0%
Reduces the cooldown of Leap of Faith by 30 sec.
42
Mental Agility
Mental Agility
42/100 · 42.0%
Reduces the mana cost of Purify and Mass Dispel by 50% and Dispel Magic by 10%.
100
Twin Disciplines
Twin Disciplines
100/100 · 100.0%
Increases the damage and healing of your Holy and Shadow spells by 2%.
98
Dark Enlightenment
Dark Enlightenment
98/100 · 98.0%
Increases your haste by 3%.
0
False Autonomy
False Autonomy
0/100 · 0%
Increases the duration of Mind Control and Dominate Mind against enemy creatures by 15 sec.
7
Shackle Horror
Shackle Horror
7/100 · 7.0%
Shackles an aberration or undead enemy for 50 sec, preventing all actions and movement. Damage will cancel the effect. Limit 1.
60
Inspiration
Inspiration
60/100 · 60.0%
Reduces your target's physical damage taken by 5% for 15 sec after a critical heal with Flash Heal, Shadow Mend, or Penance.
99
Binding Heals
Binding Heals
99/100 · 99.0%
20% of Flash Heal or Shadow Mend healing on other targets also heals you.
4
Shadow Word: Death
Shadow Word: Death
4/100 · 4.0%
A word of dark binding that inflicts 324 Shadow damage to your target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 5% of your maximum health.
Damage increased by 150% to targets below 20% health.
97
Sanguine Teachings
Sanguine Teachings
97/100 · 97.0%
Increases your Leech by 2%.
100
Desperate Prayer
Desperate Prayer
100/100 · 100.0%
Increases maximum health by 25% for 10 sec, and instantly heals you for that amount.
99
Twist of Fate
Twist of Fate
99/100 · 99.0%
Up to 2 ranks · average 2.0
After damaging or healing a target below 35% health, gain 5% increased damage and healing for 8 sec.
0
Tithe Evasion
Tithe Evasion
0/100 · 0%
Shadow Word: Death deals 50% less damage to you.
100
Fade
Fade
100/100 · 100.0%
Fade out, removing all your threat and reducing enemies' detection range against you for 10 sec.
34
Angel's Mercy
Angel's Mercy
34/100 · 34.0%
Reduces the cooldown of Desperate Prayer by 20 sec.
100
Protective Light
Protective Light
100/100 · 100.0%
Casting Flash Heal or Shadow Mend on yourself reduces all damage you take by 10% for 10 sec.
6
Mindpierce
Mindpierce
6/100 · 6.0%
Increases the damage of Smite by 15%.
2
Spectral Illusion
Spectral Illusion
2/100 · 2.0%
Fade creates an illusion of you for 4 sec, tricking enemies to attack it instead.
98
Improved Fade
Improved Fade
98/100 · 98.0%
Up to 2 ranks · average 2.0
Reduces the cooldown of Fade by 5 sec.
8
Light's Inspiration
Light's Inspiration
8/100 · 8.0%
Increases the maximum health gained from Desperate Prayer by 10%.
96
Unwavering Will
Unwavering Will
96/100 · 96.0%
Up to 2 ranks · average 2.0
While above 75% health, the cast time of your Flash Heal, Shadow Mend, and Smite are reduced by 5%.
92
Spell Warding
Spell Warding
92/100 · 92.0%
Up to 2 ranks · average 1.9
Reduces all magic damage taken by 3%.
79
Phantasm
Phantasm
79/100 · 79.0%
Activating Fade removes all snare effects.
74
Angelic Bulwark
Angelic Bulwark
74/100 · 74.0%
When an attack brings you below 30% health, you gain an absorption shield equal to 25% of your maximum health for 20 sec. Cannot occur more than once every 90 sec.
99
⇄
Benevolence
Benevolence
98/100 · 98.0%
Increases the healing of your spells by 3%.
Focused Power
1/100 · 1.0%
Increases the damage of your spells by 3%.
9
Phantom Reach
Phantom Reach
9/100 · 9.0%
Increases the range of most spells by 15%.
95
Translucent Image
Translucent Image
95/100 · 95.0%
Fade reduces damage you take by 10%.
Specialization Tree
Talents available only to Holy.
8 points required
20 points required
100
Holy Word: Serenity
Holy Word: Serenity
100/100 · 100.0%
Perform a miracle, healing an ally for 8,202.
Cooldown reduced by 6 sec when you cast Flash Heal.
100
Holy Word: Sanctify
Holy Word: Sanctify
100/100 · 100.0%
Releases miraculous light at a target location, healing up to 5 allies within 10 yds for 2,317.
Cooldown reduced by 6 sec when you cast Prayer of Healing.
100
Guardian Spirit
Guardian Spirit
100/100 · 100.0%
Calls upon a guardian spirit to watch over the friendly target for 10 sec, increasing healing received by 60%. If the target would die, the Spirit sacrifices itself and restores the target to 40% health.
Castable while stunned. Cannot save the target from massive damage.
88
Holy Word: Chastise
Holy Word: Chastise
88/100 · 88.0%
Chastises the target for 1,454 Holy damage and incapacitates them for 4 sec.
59
Prayer of Healing
Prayer of Healing
59/100 · 59.0%
A powerful prayer that heals your target and 4 injured allies within 40 yards for 2,153.
100
⇄
Restitution
Restitution
70/100 · 70.0%
After Spirit of Redemption expires, you will revive at up to 100% health, based on your healing done during Spirit of Redemption. After reviving, you cannot benefit from Spirit of Redemption for 10 min.
Guardian Angel
30/100 · 30.0%
When Guardian Spirit saves the target from death, it does not expire.
When Guardian Spirit expires without saving the target from death, reduce its remaining cooldown to 60 seconds.
5
Censure
Censure
5/100 · 5.0%
Holy Word: Chastise stuns the target for 4 sec and is not broken by damage.
85
Empyreal Blaze
Empyreal Blaze
85/100 · 85.0%
Holy Word: Chastise causes your next 2 casts of Holy Fire to be instant, cost no mana, and incur no cooldown.
Refreshing Holy Fire on a target now extends its duration by 7 sec.
58
Prayerful Litany
Prayerful Litany
58/100 · 58.0%
The primary target of Prayer of Healing is healed for 125% more.
95
Cosmic Ripple
Cosmic Ripple
95/100 · 95.0%
When Holy Word: Serenity or Holy Word: Sanctify finish their cooldown, you emit a burst of light that heals up to 5 injured targets within 40 yards for 466.
2
Afterlife
Afterlife
2/100 · 2.0%
Increases the duration of Spirit of Redemption by 50% and the range of its spells by 50%.
100
Voice of Harmony
Voice of Harmony
100/100 · 100.0%
Prayer of Mending reduces the cooldown of Holy Word: Serenity by 4 sec.
Holy Fire reduces the cooldown of Holy Word: Chastise by 4 sec.
83
Burning Vehemence
Burning Vehemence
83/100 · 83.0%
Increases the damage of Holy Fire by 30%.
Holy Fire deals 75% of its initial damage to all nearby enemies within 12 yards of your target. Damage reduced beyond 5 targets.
98
Uplifting Words
Uplifting Words
98/100 · 98.0%
Increases the critical strike chance of your Holy Word: Serenity and Holy Word: Sanctify by 10%.
61
Cosmic Wave
Cosmic Wave
61/100 · 61.0%
Increases Cosmic Ripple healing by 15%.
100
Divine Hymn
Divine Hymn
100/100 · 100.0%
Heals all party or raid members within 40 yards for 10,682 over 4.5 sec. Each heal increases all targets' healing taken by 4% for 15 sec, stacking.
You gain Guardian Spirit while channeling Divine Hymn.
Healing reduced beyond 5 targets.
80
Enlightenment
Enlightenment
80/100 · 80.0%
You regenerate mana 10% faster.
92
Light's Resurgence
Light's Resurgence
92/100 · 92.0%
Your Prayer of Mending has a 12% chance to leave a Renew on each target it heals.
Renew
Fill the target with faith in the light, healing for 1,528 over 15 sec.
55
Efficient Prayers
Efficient Prayers
55/100 · 55.0%
Reduces the mana cost of Prayer of Healing by 15%.
95
Healing Focus
Healing Focus
95/100 · 95.0%
Reduces the mana cost of Flash Heal by 15%.
99
⇄
Seraphic Crescendo
Seraphic Crescendo
97/100 · 97.0%
Reduces the cooldown of Divine Hymn by 60 sec.
Gales of Song
2/100 · 2.0%
While channeling Divine Hymn, place 2 stacks of Prayer of Mending on up to 3 allies within its range every 0.9 sec.
41
Divine Service
Divine Service
41/100 · 41.0%
Prayer of Mending heals 4% more for each bounce remaining.
66
Renewed Faith
Renewed Faith
66/100 · 66.0%
Your healing on allies with your Renew is increased by 10%.
99
Angelic Touch
Angelic Touch
99/100 · 99.0%
Your healing spells critically strike for 220% of healing done instead of the usual 200%.
99
Apotheosis
Apotheosis
99/100 · 99.0%
Reset the cooldown of your Holy Words, and enter a pure Holy form for 20 sec, increasing the cooldown reductions to your Holy Words by 200% and reducing their cost by 70%.
40
Prayers of the Virtuous
Prayers of the Virtuous
40/100 · 40.0%
Prayer of Mending jumps 2 additional times.
76
⇄
Trail of Light
Trail of Light
72/100 · 72.0%
25% of healing done by Flash Heal is replicated to the previous target you healed with those spells.
Dispersing Light
4/100 · 4.0%
5% of healing done with Flash Heal is replicated to 4 injured allies within 40 yards.
100
Miracle Worker
Miracle Worker
100/100 · 100.0%
Holy Word: Serenity and Holy Word: Sanctify gain an additional charge.
76
⇄
Eternal Sanctity
Eternal Sanctity
56/100 · 56.0%
Increases the duration of Apotheosis by 12 sec.
Divinity
20/100 · 20.0%
Your healing is increased by 10% while Apotheosis is active.
Casting Apotheosis causes your next 3 Prayer of Healing casts to be instant and heal for 25% more.
99
Holy Celerity
Holy Celerity
99/100 · 99.0%
Reduces the cooldown of your Holy Words by 15 sec.
2
Say Your Prayers
Say Your Prayers
2/100 · 2.0%
Prayer of Mending has a 15% chance to not consume a charge when it jumps to a new target.
48
Crisis Management
Crisis Management
48/100 · 48.0%
Increases the critical strike chance of Flash Heal and Prayer of Healing by 15%.
2
Light of the Naaru
Light of the Naaru
2/100 · 2.0%
Up to 2 ranks · average 2.0
The cooldowns of your Holy Words are reduced by an additional 10% when you cast the relevant spells.
99
Light in the Darkness
Light in the Darkness
99/100 · 99.0%
Up to 2 ranks · average 2.0
Increases the healing done by Holy Word: Serenity and Holy Word: Sanctify by 13%.
Increases the radius of Holy Word: Sanctify by 15%.
18
Prismatic Echoes
Prismatic Echoes
18/100 · 18.0%
Up to 2 ranks · average 2.0
Increases the healing done by your Mastery: Echo of Light by 8% and your Renew by 20%.
42
Desperate Times
Desperate Times
42/100 · 42.0%
Up to 2 ranks · average 2.0
Increases healing by 10% on friendly targets at or below 50% health.
2
Radiant Plea
Radiant Plea
2/100 · 2.0%
Increases Prayer of Mending healing by 15%.
46
Lightweaver
Lightweaver
46/100 · 46.0%
Flash Heal reduces the cast time of your next Prayer of Healing within 20 sec by 30% and increases its healing done by 18%.
Can accumulate up to 4 charges.
99
Ultimate Serenity
Ultimate Serenity
99/100 · 99.0%
Increases the healing done by Holy Word: Serenity by 10% and causes it to heal 4 nearby injured allies within 40 yards for 15% of its healing done.
Talents that affect Holy Word: Sanctify instead affect Holy Word: Serenity.
99
Divine Image
Divine Image
99/100 · 99.0%
Your Holy Words summon an image of a Naaru at your side. For 9 sec, whenever you cast a healing or damaging spell, the Naaru will cast a similar spell.
If an image has already been summoned, that image is empowered instead.
56
Lasting Words
Lasting Words
56/100 · 56.0%
Holy Word: Serenity applies 12 sec of Renew to its target.
Holy Word: Sanctify applies 6 sec of Renew to allies it heals.
Renew
Fill the target with faith in the light, healing for 1,223 over 12 sec.
3
Epiphany
Epiphany
3/100 · 3.0%
Your Holy Words have a 25% chance to cause your next cast of Prayer of Mending to ignore its cooldown.
100
Benediction
Benediction
100/100 · 100.0%
Prayer of Mending healing has a chance to upgrade your next Flash Heal to Benediction, healing the target for 30% more and causing a Cosmic Ripple.
Hero Talents
The hero paths Holy plays, with the same top-100 selection overlay. A character picks one.
0
Halo
Halo
0/100 · 0%
Creates a ring of Shadow energy around you that quickly expands to a 40 yd radius, healing allies for 613 and dealing 553 Shadow damage to enemies. Healing reduced beyond 6 targets.
100
Halo
Halo
55/100 · 55.0%
Creates a ring of Holy energy around you that quickly expands to a 40 yd radius, healing allies for 624 and dealing 551 Holy damage to enemies.
Healing reduced beyond 6 targets.
57
Perfected Form
Perfected Form
57/100 · 57.0%
Your damage dealt is increased by 5% while Voidform is active.
57
Power Surge
Power Surge
57/100 · 57.0%
Casting Halo also causes you to create a Halo around you at 100% effectiveness every 5 sec for 10 sec.
57
Manifested Power
Manifested Power
57/100 · 57.0%
Creating a Halo grants Surge of Light.
Surge of Light
Your healing spells and Smite have a 8% chance to make your next Flash Heal or Shadow Mend instant and cost 50% less mana. Stacks to 2.
57
Focused Outburst
Focused Outburst
57/100 · 57.0%
Void Volley deals 5% increased damage and Shadow Word: Madness casts during Voidform unleash a Void Volley at your target at 25% effectiveness.
57
⇄
Incessant Screams
Incessant Screams
42/100 · 42.0%
Psychic Scream creates an image of you at your location. After 4 sec, the image will let out a Psychic Scream.
Shock Pulse
15/100 · 15.0%
Halo damage reduces enemy movement speed by 5% for 5 sec, stacking up to 5 times.
57
Energy Conservation
Energy Conservation
57/100 · 57.0%
Power Surge lasts an additional 5 sec.
57
Empowered Surges
Empowered Surges
57/100 · 57.0%
Your spells affected by Surge of Light heal for 5% more while Surge of Light is active.
57
⇄
Word of Supremacy
Word of Supremacy
57/100 · 57.0%
Power Word: Fortitude grants you an additional 5% stamina.
Heightened Alteration
0/100 · 0%
Increases the duration of Dispersion by 2 sec.
57
⇄
Sustained Potency
Sustained Potency
36/100 · 36.0%
Creating a Halo extends the duration of Voidform by 1 sec. If Voidform is not active, up to 6 seconds is stored.
While out of combat or affected by a loss of control effect, the duration of Voidform is paused for up to 20 sec.
Energy Compression
21/100 · 21.0%
Halo damage and healing is increased by 30%.
57
Resonant Energy
Resonant Energy
57/100 · 57.0%
Creating a Halo increases your healing done by 2% for 10 sec, stacking up to 4 times.
57
Energy Cycle
Energy Cycle
57/100 · 57.0%
Casting Mind Flay: Insanity has a 100% chance to conjure Shadowy Apparitions.
57
⇄
Spiritwell
Spiritwell
54/100 · 54.0%
Increases Shadowy Apparition damage by 10%.
Realized Potential
3/100 · 3.0%
Shadow Word: Death damage increased by 25% and its cooldown is reduced by 3 sec.
57
Divine Halo
Divine Halo
57/100 · 57.0%
Halo now centers around you and returns to you after it reaches its maximum distance, healing allies and damaging enemies each time it passes through them.
42
Guiding Light
Guiding Light
42/100 · 42.0%
Prayer of Mending gains an additional charge.
43
Preventive Measures
Preventive Measures
43/100 · 43.0%
Increases the healing done by Prayer of Mending by 15%.
All damage dealt by Smite, Holy Fire and Holy Nova increased by 40%.
43
Preemptive Care
Preemptive Care
43/100 · 43.0%
Increases the duration of your Renew by 40%.
43
Waste No Time
Waste No Time
43/100 · 43.0%
Reduces the cooldown of Prayer of Mending by 1.5 sec.
43
Words of the Wise
Words of the Wise
43/100 · 43.0%
Flash Heal, Shadow Mend, Plea, and Power Word: Radiance healing increased by 15%.
43
Assured Safety
Assured Safety
43/100 · 43.0%
Casting Prayer of Mending applies Power Word: Shield to your target.
Power Word: Shield
Shields an ally for 15 sec, absorbing 1,750 damage.
43
⇄
Divine Feathers
Divine Feathers
35/100 · 35.0%
Your Angelic Feathers increase movement speed by an additional 10%.
When an ally walks through your Angelic Feather, you are also granted 100% of its effect.
Save the Day
8/100 · 8.0%
For 6 sec after casting Leap of Faith you may cast it a second time for free, ignoring its cooldown.
43
Foreseen Circumstances
Foreseen Circumstances
43/100 · 43.0%
Guardian Spirit lasts an additional 2 sec.
43
Prophet's Insight
Prophet's Insight
43/100 · 43.0%
Atonement healing from Holy spells is increased by 15%.
43
⇄
Prophet's Will
Prophet's Will
36/100 · 36.0%
Your Flash Heal, Shadow Mend, and Power Word: Shield are 30% more effective when cast on yourself.
Desperate Measures
7/100 · 7.0%
Desperate Prayer lasts an additional 10 sec.
Angelic Bulwark's absorption effect is increased by 15% of your maximum health.
43
Prompt Prognosis
Prompt Prognosis
43/100 · 43.0%
Casting Prayer of Mending heals your target for 4,643.
43
Piety
Piety
43/100 · 43.0%
20% of overhealing done is redistributed to up to 4 nearby injured allies.
43
Unfolding Vision
Unfolding Vision
43/100 · 43.0%
When Power Word: Shield or Void Shield expires with absorption remaining, it jumps to a nearby injured ally instead. Can only happen once per shield.
43
Twinsight
Twinsight
43/100 · 43.0%
3 additional Penance bolts are fired at an enemy within 40 yards when healing an ally with Penance, or fired at an ally within 40 yards when damaging an enemy with Penance.
Layout and prerequisite lines follow Blizzard's static tree for this
patch. The heatmap remains aggregate analysis, not a generated build:
independently popular choices may not form a valid import string.
Pick rate
75%+
Under 75%
Unused
Passive
Ability
Choice
Class Tree
Talents shared by every Priest specialization.
8 points required
23 points required
?
100
⇄
Tree node 99802
Unresolved tree node Blizzard supplied the position and connections without an entry tooltip.
100
Improved Flash Heal
Improved Flash Heal
100/100 · 100.0%
Increases healing done by Flash Heal and Shadow Mend by 15%.
100
Angelic Feather
Angelic Feather
100/100 · 100.0%
Places a feather at the target location, granting the first ally to walk through it 40% increased movement speed for 5 sec. Only 3 feathers can be placed at one time.
100
Holy Fire
Holy Fire
100/100 · 100.0%
Consumes the enemy in Holy flames that cause 1,181 Holy damage and an additional 421 Holy damage over 7 sec.
100
Halo
Halo
100/100 · 100.0%
Creates a ring of Holy energy around you that quickly expands to a 40 yd radius, healing allies for 602 and dealing 551 Holy damage to enemies.
Healing reduced beyond 6 targets.
100
Holy Nova
Holy Nova
100/100 · 100.0%
An explosion of holy light around you deals up to 155 Holy damage to enemies and up to 119 healing to allies within 12 yds, reduced if there are more than 5 targets.
100
Dispel Magic
Dispel Magic
100/100 · 100.0%
Dispels Magic on the enemy target, removing 1 beneficial Magic effect.
100
Spiritual Guidance
Spiritual Guidance
100/100 · 100.0%
Increases your Intellect by 3%.
100
Psychic Scream
Psychic Scream
100/100 · 100.0%
Lets out a psychic scream, causing all enemies within 8 yards to flee, disorienting them for 8 sec. Damage may interrupt the effect.
0
Lightburst
Lightburst
0/100 · 0%
Increases the damage of Holy Nova by 400%, its healing by 500%, and its cooldown by 30 sec.
100
Leap of Faith
Leap of Faith
100/100 · 100.0%
Pulls the spirit of a party or raid member, instantly moving them directly in front of you.
23
Improved Purify
Improved Purify
23/100 · 23.0%
Purify additionally removes all Disease effects.
100
Power Infusion
Power Infusion
100/100 · 100.0%
Infuses the target with power for 15 sec, increasing haste by 20%.
Can only be cast on players.
84
Painful Invocation
Painful Invocation
84/100 · 84.0%
Increases the damage of Shadow Word: Pain by 10%.
100
⇄
Sheer Terror
Sheer Terror
98/100 · 98.0%
Increases the amount of damage required to break your Psychic Scream by 25%.
Petrifying Scream
2/100 · 2.0%
Psychic Scream causes enemies to tremble in place instead of fleeing in fear.
100
Surge of Light
Surge of Light
100/100 · 100.0%
Your healing spells and Smite have a 8% chance to make your next Flash Heal or Shadow Mend instant and cost 50% less mana. Stacks to 2.
99
Body and Soul
Body and Soul
99/100 · 99.0%
Power Word: Shield and Leap of Faith increase your target's movement speed by 40% for 3 sec.
96
Mass Dispel
Mass Dispel
96/100 · 96.0%
Dispels magic in a 15 yard radius, removing all harmful Magic from 5 friendly targets and 1 beneficial Magic effect from 5 enemy targets. Potent enough to remove Magic that is normally undispellable.
100
Twins of the Sun Priestess
Twins of the Sun Priestess
100/100 · 100.0%
Power Infusion also grants you its effect at 100% value when used on an ally.
If no ally is targeted, it will grant its effect at 100% value to a nearby ally, preferring damage dealers.
11
Strength of Resolve
Strength of Resolve
11/100 · 11.0%
Increases your Stamina by 6%.
100
⇄
Mind Control
Mind Control
100/100 · 100.0%
Controls a mind up to 1 level above yours for 30 sec. Does not work versus Demonic, Undead, or Mechanical beings. Shares diminishing returns with other disorienting effects.
Dominate Mind
0/100 · 0%
Controls a mind up to 1 level above yours for 30 sec while still controlling your own mind. Does not work versus Demonic, Mechanical, or Undead beings or players. This spell shares diminishing returns with other disorienting effects.
100
⇄
Psychic Voice
Psychic Voice
100/100 · 100.0%
Reduces the cooldown of Psychic Scream by 10 sec.
Void Tendrils
0/100 · 0%
Call shadowy tendrils to constrict enemies when Psychic Scream ends, rooting them in place for 4 sec.
55
Everlasting Light
Everlasting Light
55/100 · 55.0%
Surge of Light occurs up to 50% more often based on your missing mana.
58
Move with Grace
Move with Grace
58/100 · 58.0%
Reduces the cooldown of Leap of Faith by 30 sec.
7
Mental Agility
Mental Agility
7/100 · 7.0%
Reduces the mana cost of Purify and Mass Dispel by 50% and Dispel Magic by 10%.
100
Twin Disciplines
Twin Disciplines
100/100 · 100.0%
Increases the damage and healing of your Holy and Shadow spells by 2%.
99
Dark Enlightenment
Dark Enlightenment
99/100 · 99.0%
Increases your haste by 3%.
0
False Autonomy
False Autonomy
0/100 · 0%
Increases the duration of Mind Control and Dominate Mind against enemy creatures by 15 sec.
0
Shackle Horror
Shackle Horror
0/100 · 0%
Shackles an aberration or undead enemy for 50 sec, preventing all actions and movement. Damage will cancel the effect. Limit 1.
49
Inspiration
Inspiration
49/100 · 49.0%
Reduces your target's physical damage taken by 5% for 15 sec after a critical heal with Flash Heal, Shadow Mend, or Penance.
70
Binding Heals
Binding Heals
70/100 · 70.0%
20% of Flash Heal or Shadow Mend healing on other targets also heals you.
100
Shadow Word: Death
Shadow Word: Death
100/100 · 100.0%
A word of dark binding that inflicts 324 Shadow damage to your target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 5% of your maximum health.
Damage increased by 150% to targets below 20% health.
0
Sanguine Teachings
Sanguine Teachings
0/100 · 0%
Increases your Leech by 2%.
96
Desperate Prayer
Desperate Prayer
96/100 · 96.0%
Increases maximum health by 25% for 10 sec, and instantly heals you for that amount.
100
Twist of Fate
Twist of Fate
100/100 · 100.0%
Up to 2 ranks · average 2.0
After damaging or healing a target below 35% health, gain 5% increased damage and healing for 8 sec.
0
Tithe Evasion
Tithe Evasion
0/100 · 0%
Shadow Word: Death deals 50% less damage to you.
100
Fade
Fade
100/100 · 100.0%
Fade out, removing all your threat and reducing enemies' detection range against you for 10 sec.
28
Angel's Mercy
Angel's Mercy
28/100 · 28.0%
Reduces the cooldown of Desperate Prayer by 20 sec.
73
Protective Light
Protective Light
73/100 · 73.0%
Casting Flash Heal or Shadow Mend on yourself reduces all damage you take by 10% for 10 sec.
40
Mindpierce
Mindpierce
40/100 · 40.0%
Increases the damage of Smite by 15%.
4
Spectral Illusion
Spectral Illusion
4/100 · 4.0%
Fade creates an illusion of you for 4 sec, tricking enemies to attack it instead.
96
Improved Fade
Improved Fade
96/100 · 96.0%
Up to 2 ranks · average 2.0
Reduces the cooldown of Fade by 5 sec.
4
Light's Inspiration
Light's Inspiration
4/100 · 4.0%
Increases the maximum health gained from Desperate Prayer by 10%.
100
Unwavering Will
Unwavering Will
100/100 · 100.0%
Up to 2 ranks · average 2.0
While above 75% health, the cast time of your Flash Heal, Shadow Mend, and Smite are reduced by 5%.
2
Spell Warding
Spell Warding
2/100 · 2.0%
Up to 2 ranks · average 1.0
Reduces all magic damage taken by 3%.
100
Phantasm
Phantasm
100/100 · 100.0%
Activating Fade removes all snare effects.
93
Angelic Bulwark
Angelic Bulwark
93/100 · 93.0%
When an attack brings you below 30% health, you gain an absorption shield equal to 25% of your maximum health for 20 sec. Cannot occur more than once every 90 sec.
100
⇄
Benevolence
Benevolence
100/100 · 100.0%
Increases the healing of your spells by 3%.
Focused Power
0/100 · 0%
Increases the damage of your spells by 3%.
98
Phantom Reach
Phantom Reach
98/100 · 98.0%
Increases the range of most spells by 15%.
19
Translucent Image
Translucent Image
19/100 · 19.0%
Fade reduces damage you take by 10%.
Specialization Tree
Talents available only to Holy.
8 points required
20 points required
100
Holy Word: Serenity
Holy Word: Serenity
100/100 · 100.0%
Perform a miracle, healing an ally for 8,202.
Cooldown reduced by 6 sec when you cast Flash Heal.
100
Holy Word: Sanctify
Holy Word: Sanctify
100/100 · 100.0%
Releases miraculous light at a target location, healing up to 5 allies within 10 yds for 2,317.
Cooldown reduced by 6 sec when you cast Prayer of Healing.
100
Guardian Spirit
Guardian Spirit
100/100 · 100.0%
Calls upon a guardian spirit to watch over the friendly target for 10 sec, increasing healing received by 60%. If the target would die, the Spirit sacrifices itself and restores the target to 40% health.
Castable while stunned. Cannot save the target from massive damage.
100
Holy Word: Chastise
Holy Word: Chastise
100/100 · 100.0%
Chastises the target for 1,454 Holy damage and incapacitates them for 4 sec.
0
Prayer of Healing
Prayer of Healing
0/100 · 0%
A powerful prayer that heals your target and 4 injured allies within 40 yards for 2,153.
100
⇄
Guardian Angel
Guardian Angel
100/100 · 100.0%
When Guardian Spirit saves the target from death, it does not expire.
When Guardian Spirit expires without saving the target from death, reduce its remaining cooldown to 60 seconds.
Restitution
0/100 · 0%
After Spirit of Redemption expires, you will revive at up to 100% health, based on your healing done during Spirit of Redemption. After reviving, you cannot benefit from Spirit of Redemption for 10 min.
84
Censure
Censure
84/100 · 84.0%
Holy Word: Chastise stuns the target for 4 sec and is not broken by damage.
95
Empyreal Blaze
Empyreal Blaze
95/100 · 95.0%
Holy Word: Chastise causes your next 2 casts of Holy Fire to be instant, cost no mana, and incur no cooldown.
Refreshing Holy Fire on a target now extends its duration by 7 sec.
0
Prayerful Litany
Prayerful Litany
0/100 · 0%
The primary target of Prayer of Healing is healed for 125% more.
97
Cosmic Ripple
Cosmic Ripple
97/100 · 97.0%
When Holy Word: Serenity or Holy Word: Sanctify finish their cooldown, you emit a burst of light that heals up to 5 injured targets within 40 yards for 466.
100
Afterlife
Afterlife
100/100 · 100.0%
Increases the duration of Spirit of Redemption by 50% and the range of its spells by 50%.
100
Voice of Harmony
Voice of Harmony
100/100 · 100.0%
Prayer of Mending reduces the cooldown of Holy Word: Serenity by 4 sec.
Holy Fire reduces the cooldown of Holy Word: Chastise by 4 sec.
78
Burning Vehemence
Burning Vehemence
78/100 · 78.0%
Increases the damage of Holy Fire by 30%.
Holy Fire deals 75% of its initial damage to all nearby enemies within 12 yards of your target. Damage reduced beyond 5 targets.
87
Uplifting Words
Uplifting Words
87/100 · 87.0%
Increases the critical strike chance of your Holy Word: Serenity and Holy Word: Sanctify by 10%.
9
Cosmic Wave
Cosmic Wave
9/100 · 9.0%
Increases Cosmic Ripple healing by 15%.
100
Divine Hymn
Divine Hymn
100/100 · 100.0%
Heals all party or raid members within 40 yards for 10,682 over 4.5 sec. Each heal increases all targets' healing taken by 4% for 15 sec, stacking.
You gain Guardian Spirit while channeling Divine Hymn.
Healing reduced beyond 5 targets.
24
Enlightenment
Enlightenment
24/100 · 24.0%
You regenerate mana 10% faster.
100
Light's Resurgence
Light's Resurgence
100/100 · 100.0%
Your Prayer of Mending has a 12% chance to leave a Renew on each target it heals.
Renew
Fill the target with faith in the light, healing for 1,528 over 15 sec.
0
Efficient Prayers
Efficient Prayers
0/100 · 0%
Reduces the mana cost of Prayer of Healing by 15%.
45
Healing Focus
Healing Focus
45/100 · 45.0%
Reduces the mana cost of Flash Heal by 15%.
100
⇄
Gales of Song
Gales of Song
61/100 · 61.0%
While channeling Divine Hymn, place 2 stacks of Prayer of Mending on up to 3 allies within its range every 0.9 sec.
Seraphic Crescendo
39/100 · 39.0%
Reduces the cooldown of Divine Hymn by 60 sec.
100
Divine Service
Divine Service
100/100 · 100.0%
Prayer of Mending heals 4% more for each bounce remaining.
100
Renewed Faith
Renewed Faith
100/100 · 100.0%
Your healing on allies with your Renew is increased by 10%.
82
Angelic Touch
Angelic Touch
82/100 · 82.0%
Your healing spells critically strike for 220% of healing done instead of the usual 200%.
100
Apotheosis
Apotheosis
100/100 · 100.0%
Reset the cooldown of your Holy Words, and enter a pure Holy form for 20 sec, increasing the cooldown reductions to your Holy Words by 200% and reducing their cost by 70%.
100
Prayers of the Virtuous
Prayers of the Virtuous
100/100 · 100.0%
Prayer of Mending jumps 2 additional times.
0
⇄
Dispersing Light
Dispersing Light
0/100 · 0%
5% of healing done with Flash Heal is replicated to 4 injured allies within 40 yards.
Trail of Light
0/100 · 0%
25% of healing done by Flash Heal is replicated to the previous target you healed with those spells.
100
Miracle Worker
Miracle Worker
100/100 · 100.0%
Holy Word: Serenity and Holy Word: Sanctify gain an additional charge.
1
⇄
Eternal Sanctity
Eternal Sanctity
1/100 · 1.0%
Increases the duration of Apotheosis by 12 sec.
Divinity
0/100 · 0%
Your healing is increased by 10% while Apotheosis is active.
Casting Apotheosis causes your next 3 Prayer of Healing casts to be instant and heal for 25% more.
100
Holy Celerity
Holy Celerity
100/100 · 100.0%
Reduces the cooldown of your Holy Words by 15 sec.
100
Say Your Prayers
Say Your Prayers
100/100 · 100.0%
Prayer of Mending has a 15% chance to not consume a charge when it jumps to a new target.
0
Crisis Management
Crisis Management
0/100 · 0%
Increases the critical strike chance of Flash Heal and Prayer of Healing by 15%.
0
Light of the Naaru
Light of the Naaru
0/100 · 0%
Up to 2 ranks
The cooldowns of your Holy Words are reduced by an additional 10% when you cast the relevant spells.
100
Light in the Darkness
Light in the Darkness
100/100 · 100.0%
Up to 2 ranks · average 2.0
Increases the healing done by Holy Word: Serenity and Holy Word: Sanctify by 13%.
Increases the radius of Holy Word: Sanctify by 15%.
1
Prismatic Echoes
Prismatic Echoes
1/100 · 1.0%
Up to 2 ranks · average 2.0
Increases the healing done by your Mastery: Echo of Light by 8% and your Renew by 20%.
100
Desperate Times
Desperate Times
100/100 · 100.0%
Up to 2 ranks · average 2.0
Increases healing by 10% on friendly targets at or below 50% health.
95
Radiant Plea
Radiant Plea
95/100 · 95.0%
Increases Prayer of Mending healing by 15%.
0
Lightweaver
Lightweaver
0/100 · 0%
Flash Heal reduces the cast time of your next Prayer of Healing within 20 sec by 30% and increases its healing done by 18%.
Can accumulate up to 4 charges.
65
Ultimate Serenity
Ultimate Serenity
65/100 · 65.0%
Increases the healing done by Holy Word: Serenity by 10% and causes it to heal 4 nearby injured allies within 40 yards for 15% of its healing done.
Talents that affect Holy Word: Sanctify instead affect Holy Word: Serenity.
59
Divine Image
Divine Image
59/100 · 59.0%
Your Holy Words summon an image of a Naaru at your side. For 9 sec, whenever you cast a healing or damaging spell, the Naaru will cast a similar spell.
If an image has already been summoned, that image is empowered instead.
80
Lasting Words
Lasting Words
80/100 · 80.0%
Holy Word: Serenity applies 12 sec of Renew to its target.
Holy Word: Sanctify applies 6 sec of Renew to allies it heals.
Renew
Fill the target with faith in the light, healing for 1,223 over 12 sec.
96
Epiphany
Epiphany
96/100 · 96.0%
Your Holy Words have a 25% chance to cause your next cast of Prayer of Mending to ignore its cooldown.
100
Benediction
Benediction
100/100 · 100.0%
Prayer of Mending healing has a chance to upgrade your next Flash Heal to Benediction, healing the target for 30% more and causing a Cosmic Ripple.
Hero Talents
The hero paths Holy plays, with the same top-100 selection overlay. A character picks one.
0
Halo
Halo
0/100 · 0%
Creates a ring of Shadow energy around you that quickly expands to a 40 yd radius, healing allies for 613 and dealing 553 Shadow damage to enemies. Healing reduced beyond 6 targets.
100
Halo
Halo
100/100 · 100.0%
Creates a ring of Holy energy around you that quickly expands to a 40 yd radius, healing allies for 624 and dealing 551 Holy damage to enemies.
Healing reduced beyond 6 targets.
0
Perfected Form
Perfected Form
0/100 · 0%
Your damage dealt is increased by 5% while Voidform is active.
0
Power Surge
Power Surge
0/100 · 0%
Casting Halo also causes you to create a Halo around you at 100% effectiveness every 5 sec for 10 sec.
0
Manifested Power
Manifested Power
0/100 · 0%
Creating a Halo grants Surge of Light.
Surge of Light
Your healing spells and Smite have a 8% chance to make your next Flash Heal or Shadow Mend instant and cost 50% less mana. Stacks to 2.
0
Focused Outburst
Focused Outburst
0/100 · 0%
Void Volley deals 5% increased damage and Shadow Word: Madness casts during Voidform unleash a Void Volley at your target at 25% effectiveness.
0
⇄
Incessant Screams
Incessant Screams
0/100 · 0%
Psychic Scream creates an image of you at your location. After 4 sec, the image will let out a Psychic Scream.
Shock Pulse
0/100 · 0%
Halo damage reduces enemy movement speed by 5% for 5 sec, stacking up to 5 times.
0
Energy Conservation
Energy Conservation
0/100 · 0%
Power Surge lasts an additional 5 sec.
0
Empowered Surges
Empowered Surges
0/100 · 0%
Your spells affected by Surge of Light heal for 5% more while Surge of Light is active.
0
⇄
Heightened Alteration
Heightened Alteration
0/100 · 0%
Increases the duration of Dispersion by 2 sec.
Word of Supremacy
0/100 · 0%
Power Word: Fortitude grants you an additional 5% stamina.
0
⇄
Energy Compression
Energy Compression
0/100 · 0%
Halo damage and healing is increased by 30%.
Sustained Potency
0/100 · 0%
Creating a Halo extends the duration of Voidform by 1 sec. If Voidform is not active, up to 6 seconds is stored.
While out of combat or affected by a loss of control effect, the duration of Voidform is paused for up to 20 sec.
0
Resonant Energy
Resonant Energy
0/100 · 0%
Creating a Halo increases your healing done by 2% for 10 sec, stacking up to 4 times.
0
Energy Cycle
Energy Cycle
0/100 · 0%
Casting Mind Flay: Insanity has a 100% chance to conjure Shadowy Apparitions.
0
⇄
Realized Potential
Realized Potential
0/100 · 0%
Shadow Word: Death damage increased by 25% and its cooldown is reduced by 3 sec.
Spiritwell
0/100 · 0%
Increases Shadowy Apparition damage by 10%.
0
Divine Halo
Divine Halo
0/100 · 0%
Halo now centers around you and returns to you after it reaches its maximum distance, healing allies and damaging enemies each time it passes through them.
88
Guiding Light
Guiding Light
88/100 · 88.0%
Prayer of Mending gains an additional charge.
100
Preventive Measures
Preventive Measures
100/100 · 100.0%
Increases the healing done by Prayer of Mending by 15%.
All damage dealt by Smite, Holy Fire and Holy Nova increased by 40%.
100
Preemptive Care
Preemptive Care
100/100 · 100.0%
Increases the duration of your Renew by 40%.
100
Waste No Time
Waste No Time
100/100 · 100.0%
Reduces the cooldown of Prayer of Mending by 1.5 sec.
100
Words of the Wise
Words of the Wise
100/100 · 100.0%
Flash Heal, Shadow Mend, Plea, and Power Word: Radiance healing increased by 15%.
100
Assured Safety
Assured Safety
100/100 · 100.0%
Casting Prayer of Mending applies Power Word: Shield to your target.
Power Word: Shield
Shields an ally for 15 sec, absorbing 1,750 damage.
100
⇄
Save the Day
Save the Day
74/100 · 74.0%
For 6 sec after casting Leap of Faith you may cast it a second time for free, ignoring its cooldown.
Divine Feathers
26/100 · 26.0%
Your Angelic Feathers increase movement speed by an additional 10%.
When an ally walks through your Angelic Feather, you are also granted 100% of its effect.
100
Foreseen Circumstances
Foreseen Circumstances
100/100 · 100.0%
Guardian Spirit lasts an additional 2 sec.
100
Prophet's Insight
Prophet's Insight
100/100 · 100.0%
Atonement healing from Holy spells is increased by 15%.
100
⇄
Desperate Measures
Desperate Measures
76/100 · 76.0%
Desperate Prayer lasts an additional 10 sec.
Angelic Bulwark's absorption effect is increased by 15% of your maximum health.
Prophet's Will
24/100 · 24.0%
Your Flash Heal, Shadow Mend, and Power Word: Shield are 30% more effective when cast on yourself.
100
Prompt Prognosis
Prompt Prognosis
100/100 · 100.0%
Casting Prayer of Mending heals your target for 4,643.
100
Piety
Piety
100/100 · 100.0%
20% of overhealing done is redistributed to up to 4 nearby injured allies.
100
Unfolding Vision
Unfolding Vision
100/100 · 100.0%
When Power Word: Shield or Void Shield expires with absorption remaining, it jumps to a nearby injured ally instead. Can only happen once per shield.
100
Twinsight
Twinsight
100/100 · 100.0%
3 additional Penance bolts are fired at an enemy within 40 yards when healing an ally with Penance, or fired at an ally within 40 yards when damaging an enemy with Penance.
Layout and prerequisite lines follow Blizzard's static tree for this
patch. The heatmap remains aggregate analysis, not a generated build:
independently popular choices may not form a valid import string.
Pick rate
75%+
Under 75%
Unused
Passive
Ability
Choice
Class Tree
Talents shared by every Priest specialization.
8 points required
23 points required
?
100
⇄
Tree node 99802
Unresolved tree node Blizzard supplied the position and connections without an entry tooltip.
100
Improved Flash Heal
Improved Flash Heal
100/100 · 100.0%
Increases healing done by Flash Heal and Shadow Mend by 15%.
99
Angelic Feather
Angelic Feather
99/100 · 99.0%
Places a feather at the target location, granting the first ally to walk through it 40% increased movement speed for 5 sec. Only 3 feathers can be placed at one time.
100
Holy Fire
Holy Fire
100/100 · 100.0%
Consumes the enemy in Holy flames that cause 1,181 Holy damage and an additional 421 Holy damage over 7 sec.
100
Halo
Halo
98/100 · 98.0%
Creates a ring of Holy energy around you that quickly expands to a 40 yd radius, healing allies for 602 and dealing 551 Holy damage to enemies.
Healing reduced beyond 6 targets.
100
Holy Nova
Holy Nova
100/100 · 100.0%
An explosion of holy light around you deals up to 155 Holy damage to enemies and up to 119 healing to allies within 12 yds, reduced if there are more than 5 targets.
91
Dispel Magic
Dispel Magic
91/100 · 91.0%
Dispels Magic on the enemy target, removing 1 beneficial Magic effect.
100
Spiritual Guidance
Spiritual Guidance
100/100 · 100.0%
Increases your Intellect by 3%.
99
Psychic Scream
Psychic Scream
99/100 · 99.0%
Lets out a psychic scream, causing all enemies within 8 yards to flee, disorienting them for 8 sec. Damage may interrupt the effect.
1
Lightburst
Lightburst
1/100 · 1.0%
Increases the damage of Holy Nova by 400%, its healing by 500%, and its cooldown by 30 sec.
100
Leap of Faith
Leap of Faith
100/100 · 100.0%
Pulls the spirit of a party or raid member, instantly moving them directly in front of you.
13
Improved Purify
Improved Purify
13/100 · 13.0%
Purify additionally removes all Disease effects.
100
Power Infusion
Power Infusion
100/100 · 100.0%
Infuses the target with power for 15 sec, increasing haste by 20%.
Can only be cast on players.
47
Painful Invocation
Painful Invocation
47/100 · 47.0%
Increases the damage of Shadow Word: Pain by 10%.
97
⇄
Sheer Terror
Sheer Terror
95/100 · 95.0%
Increases the amount of damage required to break your Psychic Scream by 25%.
Petrifying Scream
2/100 · 2.0%
Psychic Scream causes enemies to tremble in place instead of fleeing in fear.
100
Surge of Light
Surge of Light
100/100 · 100.0%
Your healing spells and Smite have a 8% chance to make your next Flash Heal or Shadow Mend instant and cost 50% less mana. Stacks to 2.
95
Body and Soul
Body and Soul
95/100 · 95.0%
Power Word: Shield and Leap of Faith increase your target's movement speed by 40% for 3 sec.
92
Mass Dispel
Mass Dispel
92/100 · 92.0%
Dispels magic in a 15 yard radius, removing all harmful Magic from 5 friendly targets and 1 beneficial Magic effect from 5 enemy targets. Potent enough to remove Magic that is normally undispellable.
99
Twins of the Sun Priestess
Twins of the Sun Priestess
99/100 · 99.0%
Power Infusion also grants you its effect at 100% value when used on an ally.
If no ally is targeted, it will grant its effect at 100% value to a nearby ally, preferring damage dealers.
40
Strength of Resolve
Strength of Resolve
40/100 · 40.0%
Increases your Stamina by 6%.
95
⇄
Mind Control
Mind Control
94/100 · 94.0%
Controls a mind up to 1 level above yours for 30 sec. Does not work versus Demonic, Undead, or Mechanical beings. Shares diminishing returns with other disorienting effects.
Dominate Mind
1/100 · 1.0%
Controls a mind up to 1 level above yours for 30 sec while still controlling your own mind. Does not work versus Demonic, Mechanical, or Undead beings or players. This spell shares diminishing returns with other disorienting effects.
93
⇄
Psychic Voice
Psychic Voice
71/100 · 71.0%
Reduces the cooldown of Psychic Scream by 10 sec.
Void Tendrils
22/100 · 22.0%
Call shadowy tendrils to constrict enemies when Psychic Scream ends, rooting them in place for 4 sec.
89
Everlasting Light
Everlasting Light
89/100 · 89.0%
Surge of Light occurs up to 50% more often based on your missing mana.
41
Move with Grace
Move with Grace
41/100 · 41.0%
Reduces the cooldown of Leap of Faith by 30 sec.
6
Mental Agility
Mental Agility
6/100 · 6.0%
Reduces the mana cost of Purify and Mass Dispel by 50% and Dispel Magic by 10%.
100
Twin Disciplines
Twin Disciplines
100/100 · 100.0%
Increases the damage and healing of your Holy and Shadow spells by 2%.
98
Dark Enlightenment
Dark Enlightenment
98/100 · 98.0%
Increases your haste by 3%.
0
False Autonomy
False Autonomy
0/100 · 0%
Increases the duration of Mind Control and Dominate Mind against enemy creatures by 15 sec.
1
Shackle Horror
Shackle Horror
1/100 · 1.0%
Shackles an aberration or undead enemy for 50 sec, preventing all actions and movement. Damage will cancel the effect. Limit 1.
69
Inspiration
Inspiration
69/100 · 69.0%
Reduces your target's physical damage taken by 5% for 15 sec after a critical heal with Flash Heal, Shadow Mend, or Penance.
78
Binding Heals
Binding Heals
78/100 · 78.0%
20% of Flash Heal or Shadow Mend healing on other targets also heals you.
95
Shadow Word: Death
Shadow Word: Death
95/100 · 95.0%
A word of dark binding that inflicts 324 Shadow damage to your target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 5% of your maximum health.
Damage increased by 150% to targets below 20% health.
6
Sanguine Teachings
Sanguine Teachings
6/100 · 6.0%
Increases your Leech by 2%.
99
Desperate Prayer
Desperate Prayer
99/100 · 99.0%
Increases maximum health by 25% for 10 sec, and instantly heals you for that amount.
100
Twist of Fate
Twist of Fate
100/100 · 100.0%
Up to 2 ranks · average 2.0
After damaging or healing a target below 35% health, gain 5% increased damage and healing for 8 sec.
1
Tithe Evasion
Tithe Evasion
1/100 · 1.0%
Shadow Word: Death deals 50% less damage to you.
100
Fade
Fade
100/100 · 100.0%
Fade out, removing all your threat and reducing enemies' detection range against you for 10 sec.
34
Angel's Mercy
Angel's Mercy
34/100 · 34.0%
Reduces the cooldown of Desperate Prayer by 20 sec.
81
Protective Light
Protective Light
81/100 · 81.0%
Casting Flash Heal or Shadow Mend on yourself reduces all damage you take by 10% for 10 sec.
8
Mindpierce
Mindpierce
8/100 · 8.0%
Increases the damage of Smite by 15%.
5
Spectral Illusion
Spectral Illusion
5/100 · 5.0%
Fade creates an illusion of you for 4 sec, tricking enemies to attack it instead.
97
Improved Fade
Improved Fade
97/100 · 97.0%
Up to 2 ranks · average 2.0
Reduces the cooldown of Fade by 5 sec.
3
Light's Inspiration
Light's Inspiration
3/100 · 3.0%
Increases the maximum health gained from Desperate Prayer by 10%.
98
Unwavering Will
Unwavering Will
98/100 · 98.0%
Up to 2 ranks · average 2.0
While above 75% health, the cast time of your Flash Heal, Shadow Mend, and Smite are reduced by 5%.
13
Spell Warding
Spell Warding
13/100 · 13.0%
Up to 2 ranks · average 1.7
Reduces all magic damage taken by 3%.
98
Phantasm
Phantasm
98/100 · 98.0%
Activating Fade removes all snare effects.
97
Angelic Bulwark
Angelic Bulwark
97/100 · 97.0%
When an attack brings you below 30% health, you gain an absorption shield equal to 25% of your maximum health for 20 sec. Cannot occur more than once every 90 sec.
100
⇄
Benevolence
Benevolence
99/100 · 99.0%
Increases the healing of your spells by 3%.
Focused Power
1/100 · 1.0%
Increases the damage of your spells by 3%.
85
Phantom Reach
Phantom Reach
85/100 · 85.0%
Increases the range of most spells by 15%.
38
Translucent Image
Translucent Image
38/100 · 38.0%
Fade reduces damage you take by 10%.
Specialization Tree
Talents available only to Holy.
8 points required
20 points required
100
Holy Word: Serenity
Holy Word: Serenity
100/100 · 100.0%
Perform a miracle, healing an ally for 8,202.
Cooldown reduced by 6 sec when you cast Flash Heal.
100
Holy Word: Sanctify
Holy Word: Sanctify
100/100 · 100.0%
Releases miraculous light at a target location, healing up to 5 allies within 10 yds for 2,317.
Cooldown reduced by 6 sec when you cast Prayer of Healing.
100
Guardian Spirit
Guardian Spirit
100/100 · 100.0%
Calls upon a guardian spirit to watch over the friendly target for 10 sec, increasing healing received by 60%. If the target would die, the Spirit sacrifices itself and restores the target to 40% health.
Castable while stunned. Cannot save the target from massive damage.
100
Holy Word: Chastise
Holy Word: Chastise
100/100 · 100.0%
Chastises the target for 1,454 Holy damage and incapacitates them for 4 sec.
2
Prayer of Healing
Prayer of Healing
2/100 · 2.0%
A powerful prayer that heals your target and 4 injured allies within 40 yards for 2,153.
100
⇄
Guardian Angel
Guardian Angel
98/100 · 98.0%
When Guardian Spirit saves the target from death, it does not expire.
When Guardian Spirit expires without saving the target from death, reduce its remaining cooldown to 60 seconds.
Restitution
2/100 · 2.0%
After Spirit of Redemption expires, you will revive at up to 100% health, based on your healing done during Spirit of Redemption. After reviving, you cannot benefit from Spirit of Redemption for 10 min.
93
Censure
Censure
93/100 · 93.0%
Holy Word: Chastise stuns the target for 4 sec and is not broken by damage.
78
Empyreal Blaze
Empyreal Blaze
78/100 · 78.0%
Holy Word: Chastise causes your next 2 casts of Holy Fire to be instant, cost no mana, and incur no cooldown.
Refreshing Holy Fire on a target now extends its duration by 7 sec.
2
Prayerful Litany
Prayerful Litany
2/100 · 2.0%
The primary target of Prayer of Healing is healed for 125% more.
100
Cosmic Ripple
Cosmic Ripple
100/100 · 100.0%
When Holy Word: Serenity or Holy Word: Sanctify finish their cooldown, you emit a burst of light that heals up to 5 injured targets within 40 yards for 466.
96
Afterlife
Afterlife
96/100 · 96.0%
Increases the duration of Spirit of Redemption by 50% and the range of its spells by 50%.
100
Voice of Harmony
Voice of Harmony
100/100 · 100.0%
Prayer of Mending reduces the cooldown of Holy Word: Serenity by 4 sec.
Holy Fire reduces the cooldown of Holy Word: Chastise by 4 sec.
33
Burning Vehemence
Burning Vehemence
33/100 · 33.0%
Increases the damage of Holy Fire by 30%.
Holy Fire deals 75% of its initial damage to all nearby enemies within 12 yards of your target. Damage reduced beyond 5 targets.
76
Uplifting Words
Uplifting Words
76/100 · 76.0%
Increases the critical strike chance of your Holy Word: Serenity and Holy Word: Sanctify by 10%.
31
Cosmic Wave
Cosmic Wave
31/100 · 31.0%
Increases Cosmic Ripple healing by 15%.
99
Divine Hymn
Divine Hymn
99/100 · 99.0%
Heals all party or raid members within 40 yards for 10,682 over 4.5 sec. Each heal increases all targets' healing taken by 4% for 15 sec, stacking.
You gain Guardian Spirit while channeling Divine Hymn.
Healing reduced beyond 5 targets.
53
Enlightenment
Enlightenment
53/100 · 53.0%
You regenerate mana 10% faster.
99
Light's Resurgence
Light's Resurgence
99/100 · 99.0%
Your Prayer of Mending has a 12% chance to leave a Renew on each target it heals.
Renew
Fill the target with faith in the light, healing for 1,528 over 15 sec.
2
Efficient Prayers
Efficient Prayers
2/100 · 2.0%
Reduces the mana cost of Prayer of Healing by 15%.
65
Healing Focus
Healing Focus
65/100 · 65.0%
Reduces the mana cost of Flash Heal by 15%.
98
⇄
Seraphic Crescendo
Seraphic Crescendo
77/100 · 77.0%
Reduces the cooldown of Divine Hymn by 60 sec.
Gales of Song
21/100 · 21.0%
While channeling Divine Hymn, place 2 stacks of Prayer of Mending on up to 3 allies within its range every 0.9 sec.
98
Divine Service
Divine Service
98/100 · 98.0%
Prayer of Mending heals 4% more for each bounce remaining.
96
Renewed Faith
Renewed Faith
96/100 · 96.0%
Your healing on allies with your Renew is increased by 10%.
85
Angelic Touch
Angelic Touch
85/100 · 85.0%
Your healing spells critically strike for 220% of healing done instead of the usual 200%.
100
Apotheosis
Apotheosis
100/100 · 100.0%
Reset the cooldown of your Holy Words, and enter a pure Holy form for 20 sec, increasing the cooldown reductions to your Holy Words by 200% and reducing their cost by 70%.
97
Prayers of the Virtuous
Prayers of the Virtuous
97/100 · 97.0%
Prayer of Mending jumps 2 additional times.
4
⇄
Trail of Light
Trail of Light
4/100 · 4.0%
25% of healing done by Flash Heal is replicated to the previous target you healed with those spells.
Dispersing Light
0/100 · 0%
5% of healing done with Flash Heal is replicated to 4 injured allies within 40 yards.
100
Miracle Worker
Miracle Worker
100/100 · 100.0%
Holy Word: Serenity and Holy Word: Sanctify gain an additional charge.
16
⇄
Eternal Sanctity
Eternal Sanctity
14/100 · 14.0%
Increases the duration of Apotheosis by 12 sec.
Divinity
2/100 · 2.0%
Your healing is increased by 10% while Apotheosis is active.
Casting Apotheosis causes your next 3 Prayer of Healing casts to be instant and heal for 25% more.
98
Holy Celerity
Holy Celerity
98/100 · 98.0%
Reduces the cooldown of your Holy Words by 15 sec.
91
Say Your Prayers
Say Your Prayers
91/100 · 91.0%
Prayer of Mending has a 15% chance to not consume a charge when it jumps to a new target.
2
Crisis Management
Crisis Management
2/100 · 2.0%
Increases the critical strike chance of Flash Heal and Prayer of Healing by 15%.
1
Light of the Naaru
Light of the Naaru
1/100 · 1.0%
Up to 2 ranks · average 1.0
The cooldowns of your Holy Words are reduced by an additional 10% when you cast the relevant spells.
100
Light in the Darkness
Light in the Darkness
100/100 · 100.0%
Up to 2 ranks · average 2.0
Increases the healing done by Holy Word: Serenity and Holy Word: Sanctify by 13%.
Increases the radius of Holy Word: Sanctify by 15%.
17
Prismatic Echoes
Prismatic Echoes
17/100 · 17.0%
Up to 2 ranks · average 2.0
Increases the healing done by your Mastery: Echo of Light by 8% and your Renew by 20%.
85
Desperate Times
Desperate Times
85/100 · 85.0%
Up to 2 ranks · average 2.0
Increases healing by 10% on friendly targets at or below 50% health.
91
Radiant Plea
Radiant Plea
91/100 · 91.0%
Increases Prayer of Mending healing by 15%.
2
Lightweaver
Lightweaver
2/100 · 2.0%
Flash Heal reduces the cast time of your next Prayer of Healing within 20 sec by 30% and increases its healing done by 18%.
Can accumulate up to 4 charges.
81
Ultimate Serenity
Ultimate Serenity
81/100 · 81.0%
Increases the healing done by Holy Word: Serenity by 10% and causes it to heal 4 nearby injured allies within 40 yards for 15% of its healing done.
Talents that affect Holy Word: Sanctify instead affect Holy Word: Serenity.
26
Divine Image
Divine Image
26/100 · 26.0%
Your Holy Words summon an image of a Naaru at your side. For 9 sec, whenever you cast a healing or damaging spell, the Naaru will cast a similar spell.
If an image has already been summoned, that image is empowered instead.
89
Lasting Words
Lasting Words
89/100 · 89.0%
Holy Word: Serenity applies 12 sec of Renew to its target.
Holy Word: Sanctify applies 6 sec of Renew to allies it heals.
Renew
Fill the target with faith in the light, healing for 1,223 over 12 sec.
82
Epiphany
Epiphany
82/100 · 82.0%
Your Holy Words have a 25% chance to cause your next cast of Prayer of Mending to ignore its cooldown.
100
Benediction
Benediction
100/100 · 100.0%
Prayer of Mending healing has a chance to upgrade your next Flash Heal to Benediction, healing the target for 30% more and causing a Cosmic Ripple.
Hero Talents
The hero paths Holy plays, with the same top-100 selection overlay. A character picks one.
0
Halo
Halo
0/100 · 0%
Creates a ring of Shadow energy around you that quickly expands to a 40 yd radius, healing allies for 613 and dealing 553 Shadow damage to enemies. Healing reduced beyond 6 targets.
100
Halo
Halo
98/100 · 98.0%
Creates a ring of Holy energy around you that quickly expands to a 40 yd radius, healing allies for 624 and dealing 551 Holy damage to enemies.
Healing reduced beyond 6 targets.
2
Perfected Form
Perfected Form
2/100 · 2.0%
Your damage dealt is increased by 5% while Voidform is active.
2
Power Surge
Power Surge
2/100 · 2.0%
Casting Halo also causes you to create a Halo around you at 100% effectiveness every 5 sec for 10 sec.
2
Manifested Power
Manifested Power
2/100 · 2.0%
Creating a Halo grants Surge of Light.
Surge of Light
Your healing spells and Smite have a 8% chance to make your next Flash Heal or Shadow Mend instant and cost 50% less mana. Stacks to 2.
2
Focused Outburst
Focused Outburst
2/100 · 2.0%
Void Volley deals 5% increased damage and Shadow Word: Madness casts during Voidform unleash a Void Volley at your target at 25% effectiveness.
2
⇄
Incessant Screams
Incessant Screams
2/100 · 2.0%
Psychic Scream creates an image of you at your location. After 4 sec, the image will let out a Psychic Scream.
Shock Pulse
0/100 · 0%
Halo damage reduces enemy movement speed by 5% for 5 sec, stacking up to 5 times.
2
Energy Conservation
Energy Conservation
2/100 · 2.0%
Power Surge lasts an additional 5 sec.
2
Empowered Surges
Empowered Surges
2/100 · 2.0%
Your spells affected by Surge of Light heal for 5% more while Surge of Light is active.
2
⇄
Word of Supremacy
Word of Supremacy
2/100 · 2.0%
Power Word: Fortitude grants you an additional 5% stamina.
Heightened Alteration
0/100 · 0%
Increases the duration of Dispersion by 2 sec.
2
⇄
Sustained Potency
Sustained Potency
2/100 · 2.0%
Creating a Halo extends the duration of Voidform by 1 sec. If Voidform is not active, up to 6 seconds is stored.
While out of combat or affected by a loss of control effect, the duration of Voidform is paused for up to 20 sec.
Energy Compression
0/100 · 0%
Halo damage and healing is increased by 30%.
2
Resonant Energy
Resonant Energy
2/100 · 2.0%
Creating a Halo increases your healing done by 2% for 10 sec, stacking up to 4 times.
2
Energy Cycle
Energy Cycle
2/100 · 2.0%
Casting Mind Flay: Insanity has a 100% chance to conjure Shadowy Apparitions.
2
⇄
Spiritwell
Spiritwell
2/100 · 2.0%
Increases Shadowy Apparition damage by 10%.
Realized Potential
0/100 · 0%
Shadow Word: Death damage increased by 25% and its cooldown is reduced by 3 sec.
2
Divine Halo
Divine Halo
2/100 · 2.0%
Halo now centers around you and returns to you after it reaches its maximum distance, healing allies and damaging enemies each time it passes through them.
84
Guiding Light
Guiding Light
84/100 · 84.0%
Prayer of Mending gains an additional charge.
98
Preventive Measures
Preventive Measures
98/100 · 98.0%
Increases the healing done by Prayer of Mending by 15%.
All damage dealt by Smite, Holy Fire and Holy Nova increased by 40%.
98
Preemptive Care
Preemptive Care
98/100 · 98.0%
Increases the duration of your Renew by 40%.
98
Waste No Time
Waste No Time
98/100 · 98.0%
Reduces the cooldown of Prayer of Mending by 1.5 sec.
98
Words of the Wise
Words of the Wise
98/100 · 98.0%
Flash Heal, Shadow Mend, Plea, and Power Word: Radiance healing increased by 15%.
98
Assured Safety
Assured Safety
98/100 · 98.0%
Casting Prayer of Mending applies Power Word: Shield to your target.
Power Word: Shield
Shields an ally for 15 sec, absorbing 1,750 damage.
98
⇄
Save the Day
Save the Day
77/100 · 77.0%
For 6 sec after casting Leap of Faith you may cast it a second time for free, ignoring its cooldown.
Divine Feathers
21/100 · 21.0%
Your Angelic Feathers increase movement speed by an additional 10%.
When an ally walks through your Angelic Feather, you are also granted 100% of its effect.
98
Foreseen Circumstances
Foreseen Circumstances
98/100 · 98.0%
Guardian Spirit lasts an additional 2 sec.
98
Prophet's Insight
Prophet's Insight
98/100 · 98.0%
Atonement healing from Holy spells is increased by 15%.
98
⇄
Desperate Measures
Desperate Measures
73/100 · 73.0%
Desperate Prayer lasts an additional 10 sec.
Angelic Bulwark's absorption effect is increased by 15% of your maximum health.
Prophet's Will
25/100 · 25.0%
Your Flash Heal, Shadow Mend, and Power Word: Shield are 30% more effective when cast on yourself.
98
Prompt Prognosis
Prompt Prognosis
98/100 · 98.0%
Casting Prayer of Mending heals your target for 4,643.
98
Piety
Piety
98/100 · 98.0%
20% of overhealing done is redistributed to up to 4 nearby injured allies.
98
Unfolding Vision
Unfolding Vision
98/100 · 98.0%
When Power Word: Shield or Void Shield expires with absorption remaining, it jumps to a nearby injured ally instead. Can only happen once per shield.
98
Twinsight
Twinsight
98/100 · 98.0%
3 additional Penance bolts are fired at an enemy within 40 yards when healing an ally with Penance, or fired at an ally within 40 yards when damaging an enemy with Penance.
Layout and prerequisite lines follow Blizzard's static tree for this
patch. The heatmap remains aggregate analysis, not a generated build:
independently popular choices may not form a valid import string.
Mythic+ tier
–
No M+ ranking data
PvP tier · Solo Shuffle
–
No Solo Shuffle data
PvP tier · Blitz
–
No Blitz data
PvP tier · 2v2
–
No 2v2 data
PvP tier · 3v3
–
No 3v3 data
Talent sample
100 / 100
top characters with an active loadout
Solo Shuffle and Blitz publish one ladder per specialization, so those two
standings are the ladder's own. 2v2 and 3v3 are single mixed ladders that
record no specialization at all — those entries are counted under each
character's currently active spec, which need not be the one they played,
and are a much smaller sample per spec.
M+ Talents
Solo Shuffle Talents
Blitz Talents
Pick rate
75%+
Under 75%
Unused
Passive
Ability
Choice
Class Tree
Talents shared by every Priest specialization.
8 points required
23 points required
?
100
⇄
Tree node 99800
Unresolved tree node Blizzard supplied the position and connections without an entry tooltip.
40
Improved Flash Heal
Improved Flash Heal
40/100 · 40.0%
Increases healing done by Flash Heal and Shadow Mend by 15%.
100
Angelic Feather
Angelic Feather
100/100 · 100.0%
Places a feather at the target location, granting the first ally to walk through it 40% increased movement speed for 5 sec. Only 3 feathers can be placed at one time.
100
Mind Blast
Mind Blast
100/100 · 100.0%
Blast the target's mind for 295 Shadow damage. Costs a high amount of mana.
100
Halo
Halo
86/100 · 86.0%
Creates a ring of Shadow energy around you that quickly expands to a 40 yd radius, healing allies for 621 and dealing 547 Shadow damage to enemies. Healing reduced beyond 6 targets.
0
Holy Nova
Holy Nova
0/100 · 0%
An explosion of holy light around you deals up to 156 Holy damage to enemies and up to 119 healing to allies within 12 yds, reduced if there are more than 5 targets.
100
Dispel Magic
Dispel Magic
100/100 · 100.0%
Dispels Magic on the enemy target, removing 1 beneficial Magic effect.
100
Spiritual Guidance
Spiritual Guidance
100/100 · 100.0%
Increases your Intellect by 3%.
100
Psychic Scream
Psychic Scream
100/100 · 100.0%
Lets out a psychic scream, causing all enemies within 8 yards to flee, disorienting them for 8 sec. Damage may interrupt the effect.
0
Lightburst
Lightburst
0/100 · 0%
Increases the damage of Holy Nova by 400%, its healing by 500%, and its cooldown by 30 sec.
100
Leap of Faith
Leap of Faith
100/100 · 100.0%
Pulls the spirit of a party or raid member, instantly moving them directly in front of you.
48
Purify Disease
Purify Disease
48/100 · 48.0%
Removes all Disease effects from a friendly target.
100
Power Infusion
Power Infusion
100/100 · 100.0%
Infuses the target with power for 15 sec, increasing haste by 20%.
Can only be cast on players.
100
Painful Invocation
Painful Invocation
100/100 · 100.0%
Increases the damage of Shadow Word: Pain by 10%.
73
⇄
Petrifying Scream
Petrifying Scream
68/100 · 68.0%
Psychic Scream causes enemies to tremble in place instead of fleeing in fear.
Sheer Terror
5/100 · 5.0%
Increases the amount of damage required to break your Psychic Scream by 25%.
5
Surge of Light
Surge of Light
5/100 · 5.0%
Your healing spells and Smite have a 8% chance to make your next Flash Heal or Shadow Mend instant and cost 50% less mana. Stacks to 2.
99
Body and Soul
Body and Soul
99/100 · 99.0%
Power Word: Shield and Leap of Faith increase your target's movement speed by 40% for 3 sec.
100
Mass Dispel
Mass Dispel
100/100 · 100.0%
Dispels magic in a 15 yard radius, removing all harmful Magic from 5 friendly targets and 1 beneficial Magic effect from 5 enemy targets. Potent enough to remove Magic that is normally undispellable.
100
Twins of the Sun Priestess
Twins of the Sun Priestess
100/100 · 100.0%
Power Infusion also grants you its effect at 100% value when used on an ally.
If no ally is targeted, it will grant its effect at 100% value to a nearby ally, preferring damage dealers.
100
Strength of Resolve
Strength of Resolve
100/100 · 100.0%
Increases your Stamina by 6%.
48
⇄
Dominate Mind
Dominate Mind
44/100 · 44.0%
Controls a mind up to 1 level above yours for 30 sec while still controlling your own mind. Does not work versus Demonic, Mechanical, or Undead beings or players. This spell shares diminishing returns with other disorienting effects.
Mind Control
4/100 · 4.0%
Controls a mind up to 1 level above yours for 30 sec. Does not work versus Demonic, Undead, or Mechanical beings. Shares diminishing returns with other disorienting effects.
56
⇄
Psychic Voice
Psychic Voice
55/100 · 55.0%
Reduces the cooldown of Psychic Scream by 10 sec.
Void Tendrils
1/100 · 1.0%
Call shadowy tendrils to constrict enemies when Psychic Scream ends, rooting them in place for 4 sec.
3
Everlasting Light
Everlasting Light
3/100 · 3.0%
Surge of Light occurs up to 50% more often based on your missing mana.
11
Move with Grace
Move with Grace
11/100 · 11.0%
Reduces the cooldown of Leap of Faith by 30 sec.
5
Mental Agility
Mental Agility
5/100 · 5.0%
Reduces the mana cost of Purify and Mass Dispel by 50% and Dispel Magic by 10%.
100
Twin Disciplines
Twin Disciplines
100/100 · 100.0%
Increases the damage and healing of your Holy and Shadow spells by 2%.
100
Dark Enlightenment
Dark Enlightenment
100/100 · 100.0%
Increases your haste by 3%.
7
False Autonomy
False Autonomy
7/100 · 7.0%
Increases the duration of Mind Control and Dominate Mind against enemy creatures by 15 sec.
33
Shackle Horror
Shackle Horror
33/100 · 33.0%
Shackles an aberration or undead enemy for 50 sec, preventing all actions and movement. Damage will cancel the effect. Limit 1.
0
Inspiration
Inspiration
0/100 · 0%
Reduces your target's physical damage taken by 5% for 15 sec after a critical heal with Flash Heal, Shadow Mend, or Penance.
100
Binding Heals
Binding Heals
100/100 · 100.0%
20% of Flash Heal or Shadow Mend healing on other targets also heals you.
100
Shadow Word: Death
Shadow Word: Death
100/100 · 100.0%
A word of dark binding that inflicts 320 Shadow damage to your target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 5% of your maximum health.
Damage increased by 150% to targets below 20% health.
100
Sanguine Teachings
Sanguine Teachings
100/100 · 100.0%
Increases your Leech by 2%.
100
Void Torrent
Void Torrent
84/100 · 84.0%
Channel a torrent of void energy into the target, dealing 3,980 Shadow damage over 3 sec and tearing open an Entropic Rift.
Entropic Rift
Mind Blast tears open an Entropic Rift that follows the enemy for 8 sec. Enemies caught in its path suffer 230 Shadow damage every 0.9 sec while within its reach.
Generates 24 Insanity over the duration.
100
Desperate Prayer
Desperate Prayer
100/100 · 100.0%
Increases maximum health by 25% for 10 sec, and instantly heals you for that amount.
100
Twist of Fate
Twist of Fate
100/100 · 100.0%
Up to 2 ranks · average 2.0
After damaging or healing a target below 35% health, gain 5% increased damage and healing for 8 sec.
76
Tithe Evasion
Tithe Evasion
76/100 · 76.0%
Shadow Word: Death deals 50% less damage to you.
100
Fade
Fade
100/100 · 100.0%
Fade out, removing all your threat and reducing enemies' detection range against you for 10 sec.
98
Angel's Mercy
Angel's Mercy
98/100 · 98.0%
Reduces the cooldown of Desperate Prayer by 20 sec.
91
Protective Light
Protective Light
91/100 · 91.0%
Casting Flash Heal or Shadow Mend on yourself reduces all damage you take by 10% for 10 sec.
95
Mindpierce
Mindpierce
95/100 · 95.0%
Increases the damage of Smite by 15%.
2
Spectral Illusion
Spectral Illusion
2/100 · 2.0%
Fade creates an illusion of you for 4 sec, tricking enemies to attack it instead.
100
Improved Fade
Improved Fade
100/100 · 100.0%
Up to 2 ranks · average 2.0
Reduces the cooldown of Fade by 5 sec.
83
Light's Inspiration
Light's Inspiration
83/100 · 83.0%
Increases the maximum health gained from Desperate Prayer by 10%.
0
Unwavering Will
Unwavering Will
0/100 · 0%
Up to 2 ranks
While above 75% health, the cast time of your Flash Heal, Shadow Mend, and Smite are reduced by 5%.
100
Spell Warding
Spell Warding
100/100 · 100.0%
Up to 2 ranks · average 2.0
Reduces all magic damage taken by 3%.
66
Phantasm
Phantasm
66/100 · 66.0%
Activating Fade removes all snare effects.
37
Angelic Bulwark
Angelic Bulwark
37/100 · 37.0%
When an attack brings you below 30% health, you gain an absorption shield equal to 25% of your maximum health for 20 sec. Cannot occur more than once every 90 sec.
100
⇄
Focused Power
Focused Power
100/100 · 100.0%
Increases the damage of your spells by 3%.
Benevolence
0/100 · 0%
Increases the healing of your spells by 3%.
25
Phantom Reach
Phantom Reach
25/100 · 25.0%
Increases the range of most spells by 15%.
99
Translucent Image
Translucent Image
99/100 · 99.0%
Fade reduces damage you take by 10%.
Specialization Tree
Talents available only to Shadow.
8 points required
20 points required
100
Shadow Word: Madness
Shadow Word: Madness
100/100 · 100.0%
A word of madness haunts the target's mind, dealing 864 Shadow damage instantly plus an additional 2,905 Shadow damage over 6 sec. Heals you for 30% of damage dealt.
When reapplied to a target, all remaining damage is added to the new effect.
100
Psychic Link
Psychic Link
100/100 · 100.0%
Your direct damage spells inflict 25% of their damage on all other targets afflicted by your Vampiric Touch within 40 yards.
Does not apply to damage from Shadowy Apparitions, Shadow Word: Pain, and Vampiric Touch.
100
⇄
Invoked Nightmare
Invoked Nightmare
67/100 · 67.0%
Shadow Word: Pain deals 150% increased damage.
Misery
33/100 · 33.0%
Vampiric Touch also applies Shadow Word: Pain to the target. Shadow Word: Pain lasts an additional 5 sec.
100
⇄
Mental Fortitude
Mental Fortitude
95/100 · 95.0%
Healing from Vampiric Touch and Shadow Word: Madness when you are at maximum health will shield you for the same amount. The shield cannot exceed 10% of your maximum health.
Intangibility
5/100 · 5.0%
Dispersion heals you for an additional 25% of your maximum health over its duration and its cooldown is reduced by 30 sec.
1
Thought Harvester
Thought Harvester
1/100 · 1.0%
Mind Blast gains an additional charge.
100
Tentacle Slam
Tentacle Slam
100/100 · 100.0%
Summons a massive shadowy appendage to slam the ground, dealing 262 Shadow damage in front of you and 8 yds around your target.
Applies Vampiric Touch to up to 6 enemies, prioritizing ones without Vampiric Touch.
Generates 6 Insanity.
100
Shadowy Apparitions
Shadowy Apparitions
100/100 · 100.0%
Shadow Word: Madness conjures Shadowy Apparitions that float towards all targets afflicted by your Vampiric Touch for 328 Shadow damage.
100
Tormenting Whispers
Tormenting Whispers
100/100 · 100.0%
Increases Shadow Word: Madness damage by 15%.
1
Descending Darkness
Descending Darkness
1/100 · 1.0%
Increases Tentacle Slam damage by 300%.
100
Surge of Insanity
Surge of Insanity
100/100 · 100.0%
Mind Flay damage increased by 15% and Insanity generation increased by 30%.
99
Shadowy Insight
Shadowy Insight
99/100 · 99.0%
Shadow Word: Pain periodic damage has a chance to cause your next Mind Blast to be instant and ignore its cooldown.
7
Voidtouched
Voidtouched
7/100 · 7.0%
Increases your Shadow Word: Madness damage by 6% and increases your maximum Insanity by 50.
100
Voidform
Voidform
100/100 · 100.0%
Bombards your target with a Void Volley and twists your Shadowform with void magic, increasing your spell damage by 20% for 20 sec.
During Voidform, Void Volley replaces this spell and can be used up to 3 times.
Void Volley
Releases a volley of pure void energy, firing 10 bolts at your target and 1 bolt at all enemies within 10 yards of your target for 362 Shadow damage.
Generates 10 Insanity.
100
Haunting Shadows
Haunting Shadows
100/100 · 100.0%
Shadowy Apparition damage increased by 10%.
When Shadowy Apparitions deal damage, they extend the duration of your Shadow Word: Pain and Vampiric Touch on the target by 1.0 sec.
17
Mental Decay
Mental Decay
17/100 · 17.0%
Increases the damage of Mind Flay by 25%.
99
Shadowfiend
Shadowfiend
99/100 · 99.0%
Shadow Word: Death has a 40% chance to summon a Shadowfiend for 5 sec when damaging targets below 20% health.
Shadowfiend
Summons a Shadowfiend to attack your target for 5 sec.
Generates 0.5% mana each time the Shadowfiend attacks.
0
Dark Thoughts
Dark Thoughts
0/100 · 0%
Increases the chance for Shadowy Insight to occur by 25%. When consuming Shadowy Insight, Mind Blast generates 1 additional Insanity.
88
Maddening Touch
Maddening Touch
88/100 · 88.0%
Vampiric Touch deals 20% additional damage and has a chance to generate 1 Insanity each time it deals damage.
100
⇄
Improved Voidform
Improved Voidform
99/100 · 99.0%
Voidform increases your spell damage by an additonal 5% and grants 2 additional uses of Void Volley.
Ancient Madness
1/100 · 1.0%
Shadow Word: Madness increases your haste during Voidform by 2% and increases its duration by 1.5 sec, stacking up to 5 times.
When Voidform ends, the haste lingers and decays over 10 sec.
S
97
Shadeburst
Shadeburst
97/100 · 97.0%
Shadowy Apparitions that float towards your primary target explode, dealing 532 Shadow damage to all enemies within 8 yds.
Damage reduced beyond 5 targets.
4
Dark Evangelism
Dark Evangelism
4/100 · 4.0%
Increases your periodic spell damage by 6%.
14
Shattered Psyche
Shattered Psyche
14/100 · 14.0%
Mind Flay damage increases the critical strike chance of Mind Blast by 8%, stacking up to 12 times.
Lasts 10 sec.
99
Subservient Shadows
Subservient Shadows
99/100 · 99.0%
Summoned minions last 20% longer and deal an additional 15% damage.
9
Mastermind
Mastermind
9/100 · 9.0%
Up to 2 ranks · average 2.0
Increases the critical strike chance of Mind Blast, Mind Flay, and Shadow Word: Death by 4% and increases their critical strike damage by 20%.
91
⇄
Mind's Eye
Mind's Eye
91/100 · 91.0%
Reduces the Insanity cost of Shadow Word: Madness by 5.
Distorted Reality
0/100 · 0%
Increases the damage of Shadow Word: Madness by 20% and causes it to deal its damage over 12 sec, but increases its Insanity cost by 5.
96
Spectral Horrors
Spectral Horrors
96/100 · 96.0%
Shadow Apparitions deal 30% increased damage to targets affected by your Shadow Word: Madness.
86
Instilled Doubt
Instilled Doubt
86/100 · 86.0%
Up to 2 ranks · average 2.0
Increases the critical strike chance of Vampiric Touch and Shadow Word: Pain by 8% and their critical strike damage by 20%.
78
Mindbender
Mindbender
78/100 · 78.0%
Casting Voidform summons a Mindbender for 10 sec.
Mindbender
Summons a shadowy fiend to attack your target.
Generates 1 Insanity each time the Mindbender attacks.
0
⇄
Death and Madness
Death and Madness
0/100 · 0%
If a target dies within 7 sec after being struck by Shadow Word: Death, generate 8 Insanity.
When Shadow Word: Death fails to kill a target below 20% health, its cooldown is reset. Cannot occur more than once every 10 sec.
Deathspeaker
0/100 · 0%
Shadow Word: Death damage increased by 25%.
Shadow Word: Death gains its damage and talent bonuses against targets below 35% health instead of 20%.
0
Mind Devourer
Mind Devourer
0/100 · 0%
Mind Blast has a 8% chance to make your next Shadow Word: Madness cost no Insanity and deal 20% additional damage.
100
Auspicious Spirits
Auspicious Spirits
100/100 · 100.0%
Your Shadowy Apparitions deal 15% increased damage and have a chance to generate 1 Insanity.
100
Maddening Tentacles
Maddening Tentacles
100/100 · 100.0%
Tentacle Slam afflicts your target with Shadow Word: Madness at 25% effectiveness.
78
Inescapable Torment
Inescapable Torment
78/100 · 78.0%
Mind Blast and Shadow Word: Death cause your Shadowfiend, Mindbender, and Voidwraith to teleport behind your target, slashing up to 5 nearby enemies for 319 Shadow damage and extending their durations by 0.7 sec.
0
Madness Weaving
Madness Weaving
0/100 · 0%
Up to 2 ranks
The damage bonus from your Mastery: Shadow Weaving gains 25% additional benefit from Shadow Word: Madness.
0
Death's Torment
Death's Torment
0/100 · 0%
Shadow Word: Death deals damage 2 additional times at 15% effectiveness.
100
Screams of the Void
Screams of the Void
100/100 · 100.0%
Up to 2 ranks · average 2.0
Shadow Word: Madness causes your Shadow Word: Pain and Vampiric Touch to deal damage 40% faster on all targets for 3 sec.
100
Tormented Spirits
Tormented Spirits
100/100 · 100.0%
Your Shadow Word: Pain damage has a chance to create Shadowy Apparitions that float towards all targets afflicted by your Vampiric Touch.
Critical strikes increase the chance by 100%.
22
Insidious Ire
Insidious Ire
22/100 · 22.0%
Up to 2 ranks · average 2.0
While you have Shadow Word: Pain, Shadow Word: Madness, and Vampiric Touch active on the same target, your Mind Blast, Void Torrent, Mind Flay, and Void Volley deal 13% more damage.
1
Crushing Void
Crushing Void
1/100 · 1.0%
Tentacle Slam deals 50% increased damage and Void Volley deals 15% increased damage.
When Voidform ends, you can cast Void Volley 1 additional time within 30 sec.
78
Idol of Y'Shaarj
Idol of Y'Shaarj
78/100 · 78.0%
While Shadowfiend, Mindbender, or Voidwraith are active, your haste is increased by 10%.
100
Idol of N'Zoth
Idol of N'Zoth
100/100 · 100.0%
You create Horrific Visions when casting harmful spells on enemies.
At 50 stacks of Horrific Visions, your target sees a nightmare, dealing 691 Shadow damage and granting you 2 Insanity over 3 sec.
At 100 stacks, your target witnesses a vision of N'Zoth, dealing 2,618 Shadow damage and granting you 6 Insanity over 3 sec.
97
Idol of Yogg-Saron
Idol of Yogg-Saron
97/100 · 97.0%
After conjuring Shadowy Apparitions, gain a stack of Idol of Yogg-Saron. At 20 stacks, you summon a Thing from Beyond that casts Void Spike at nearby enemies for 20 sec.
Void Spike
Hurls a bolt of dark magic, dealing 358 Shadow damage and 189 Shadow damage to all enemies within 10 yards of the target. Damage reduced beyond 5 targets.
21
Idol of C'Thun
Idol of C'Thun
21/100 · 21.0%
Mind Flay has a chance to spawn a Void Tendril that channels Mind Flay or Void Lasher that channels Mind Sear at your target.
Mind Flay
Assaults the target's mind with Shadow energy, causing 1,201 Shadow damage over 10 sec and slowing their movement speed by 30%.
Generates 5 Insanity over the duration.
Mind Sear
Corrosive shadow energy radiates from the target, dealing 816 Shadow damage over 10 sec to all enemies within 10 yards of the target. Damage reduced beyond 5 targets.
Generates 5 Insanity over the duration.
100
Void Apparitions
Void Apparitions
100/100 · 100.0%
When an effect from an Idol is activated, conjure Shadowy Apparitions.
Hero Talents
The hero paths Shadow plays, with the same top-100 selection overlay. A character picks one.
100
Halo
Halo
86/100 · 86.0%
Creates a ring of Shadow energy around you that quickly expands to a 40 yd radius, healing allies for 597 and dealing 542 Shadow damage to enemies. Healing reduced beyond 6 targets.
0
Halo
Halo
0/100 · 0%
Creates a ring of Holy energy around you that quickly expands to a 40 yd radius, healing allies for 606 and dealing 555 Holy damage to enemies.
Healing reduced beyond 6 targets.
14
Perfected Form
Perfected Form
14/100 · 14.0%
Your damage dealt is increased by 5% while Voidform is active.
14
Power Surge
Power Surge
14/100 · 14.0%
Casting Halo also causes you to create a Halo around you at 100% effectiveness every 5 sec for 10 sec.
14
Manifested Power
Manifested Power
14/100 · 14.0%
Creating a Halo grants Surge of Light.
Surge of Light
Your healing spells and Smite have a 8% chance to make your next Flash Heal or Shadow Mend instant and cost 50% less mana. Stacks to 2.
14
Focused Outburst
Focused Outburst
14/100 · 14.0%
Void Volley deals 5% increased damage and Shadow Word: Madness casts during Voidform unleash a Void Volley at your target at 25% effectiveness.
14
⇄
Incessant Screams
Incessant Screams
13/100 · 13.0%
Psychic Scream creates an image of you at your location. After 4 sec, the image will let out a Psychic Scream.
Shock Pulse
1/100 · 1.0%
Halo damage reduces enemy movement speed by 5% for 5 sec, stacking up to 5 times.
14
Energy Conservation
Energy Conservation
14/100 · 14.0%
Power Surge lasts an additional 5 sec.
14
Empowered Surges
Empowered Surges
14/100 · 14.0%
Your spells affected by Surge of Light heal for 5% more while Surge of Light is active.
14
⇄
Word of Supremacy
Word of Supremacy
14/100 · 14.0%
Power Word: Fortitude grants you an additional 5% stamina.
Heightened Alteration
0/100 · 0%
Increases the duration of Dispersion by 2 sec.
14
⇄
Sustained Potency
Sustained Potency
11/100 · 11.0%
Creating a Halo extends the duration of Voidform by 1 sec. If Voidform is not active, up to 6 seconds is stored.
While out of combat or affected by a loss of control effect, the duration of Voidform is paused for up to 20 sec.
Energy Compression
3/100 · 3.0%
Halo damage and healing is increased by 30%.
14
Resonant Energy
Resonant Energy
14/100 · 14.0%
Creating a Halo increases your healing done by 2% for 10 sec, stacking up to 4 times.
14
Energy Cycle
Energy Cycle
14/100 · 14.0%
Casting Mind Flay: Insanity has a 100% chance to conjure Shadowy Apparitions.
14
⇄
Spiritwell
Spiritwell
14/100 · 14.0%
Increases Shadowy Apparition damage by 10%.
Realized Potential
0/100 · 0%
Shadow Word: Death damage increased by 25% and its cooldown is reduced by 3 sec.
14
Divine Halo
Divine Halo
14/100 · 14.0%
Halo now centers around you and returns to you after it reaches its maximum distance, healing allies and damaging enemies each time it passes through them.
100
Void Torrent
Void Torrent
84/100 · 84.0%
Channel a torrent of void energy into the target, dealing 4,013 Shadow damage over 3 sec and tearing open an Entropic Rift.
Entropic Rift
Mind Blast tears open an Entropic Rift that follows the enemy for 8 sec. Enemies caught in its path suffer 230 Shadow damage every 0.9 sec while within its reach.
Generates 24 Insanity over the duration.
0
Entropic Rift
Entropic Rift
0/100 · 0%
Mind Blast tears open an Entropic Rift that follows the enemy for 8 sec. Enemies caught in its path suffer 224 Shadow damage every 0.9 sec while within its reach.
86
⇄
Dark Energy
Dark Energy
86/100 · 86.0%
While Entropic Rift is active, you move 20% faster.
No Escape
0/100 · 0%
Entropic Rift slows enemies by up to 70%, increased the closer they are to its center.
86
Void Blast
Void Blast
86/100 · 86.0%
Entropic Rift upgrades Smite into Void Blast while it is active.
Void Blast:
Sends a blast of cosmic void energy at the enemy, causing 572 Shadow damage.
86
Inner Quietus
Inner Quietus
86/100 · 86.0%
Power Word: Shield absorbs 20% additional damage.
86
Voidheart
Voidheart
86/100 · 86.0%
While Entropic Rift is active, your Atonement healing is increased by 20%.
86
Devour Matter
Devour Matter
86/100 · 86.0%
Shadow Word: Death consumes absorb shields from your target, dealing 977 extra damage to them and granting you 1% mana if a shield was present.
86
⇄
Darkening Horizon
Darkening Horizon
85/100 · 85.0%
Void Blast increases the duration of Entropic Rift by 1.0 sec, up to a maximum of 3 sec.
Void Empowerment
1/100 · 1.0%
Summoning an Entropic Rift extends the duration of your 5 shortest Atonements by 1 sec.
86
Voidwraith
Voidwraith
86/100 · 86.0%
When Entropic Rift ends, a Voidwraith is summoned from the collapsed rift for 5 sec.
Voidwraith
Summon a Voidwraith that casts Void Flay from afar. Void Flay deals bonus damage to high health enemies, up to a maximum of 50% if they are full health.
Generates 0.5% Mana each time the Voidwraith attacks.
86
Touch of the Void
Touch of the Void
86/100 · 86.0%
Voidheart now persists for 8 sec after Entropic Rift ends.
86
Quickened Pulse
Quickened Pulse
86/100 · 86.0%
Shadow Word: Pain and Entropic Rift deal damage 25% more often.
86
Void Infusion
Void Infusion
86/100 · 86.0%
While Entropic Rift is active, Atonement healing with Void Blast and Penance is 75% more effective.
86
⇄
Embrace the Shadow
Embrace the Shadow
80/100 · 80.0%
You absorb 3% of all magic damage taken. Absorbing Shadow damage heals you for 100% of the amount absorbed.
Void Leech
6/100 · 6.0%
Every 3 sec siphon an amount equal to 4% of your health from an ally within 40 yds if they are higher health than you.
86
Overwhelming Shadows
Overwhelming Shadows
86/100 · 86.0%
Mind Blast deals 100% increased damage.
86
Collapsing Void
Collapsing Void
86/100 · 86.0%
Each time Penance damages or heals, Entropic Rift is empowered, increasing its damage and size by 10%.
After Entropic Rift ends it collapses, dealing 1,672 Shadow damage split amongst enemy targets within 15 yds.
Layout and prerequisite lines follow Blizzard's static tree for this
patch. The heatmap remains aggregate analysis, not a generated build:
independently popular choices may not form a valid import string.
Pick rate
75%+
Under 75%
Unused
Passive
Ability
Choice
Class Tree
Talents shared by every Priest specialization.
8 points required
23 points required
?
100
⇄
Tree node 99800
Unresolved tree node Blizzard supplied the position and connections without an entry tooltip.
10
Improved Flash Heal
Improved Flash Heal
10/100 · 10.0%
Increases healing done by Flash Heal and Shadow Mend by 15%.
100
Angelic Feather
Angelic Feather
100/100 · 100.0%
Places a feather at the target location, granting the first ally to walk through it 40% increased movement speed for 5 sec. Only 3 feathers can be placed at one time.
100
Mind Blast
Mind Blast
100/100 · 100.0%
Blast the target's mind for 295 Shadow damage. Costs a high amount of mana.
100
Halo
Halo
100/100 · 100.0%
Creates a ring of Shadow energy around you that quickly expands to a 40 yd radius, healing allies for 621 and dealing 547 Shadow damage to enemies. Healing reduced beyond 6 targets.
0
Holy Nova
Holy Nova
0/100 · 0%
An explosion of holy light around you deals up to 156 Holy damage to enemies and up to 119 healing to allies within 12 yds, reduced if there are more than 5 targets.
100
Dispel Magic
Dispel Magic
100/100 · 100.0%
Dispels Magic on the enemy target, removing 1 beneficial Magic effect.
100
Spiritual Guidance
Spiritual Guidance
100/100 · 100.0%
Increases your Intellect by 3%.
100
Psychic Scream
Psychic Scream
100/100 · 100.0%
Lets out a psychic scream, causing all enemies within 8 yards to flee, disorienting them for 8 sec. Damage may interrupt the effect.
0
Lightburst
Lightburst
0/100 · 0%
Increases the damage of Holy Nova by 400%, its healing by 500%, and its cooldown by 30 sec.
100
Leap of Faith
Leap of Faith
100/100 · 100.0%
Pulls the spirit of a party or raid member, instantly moving them directly in front of you.
3
Purify Disease
Purify Disease
3/100 · 3.0%
Removes all Disease effects from a friendly target.
100
Power Infusion
Power Infusion
100/100 · 100.0%
Infuses the target with power for 15 sec, increasing haste by 20%.
Can only be cast on players.
100
Painful Invocation
Painful Invocation
100/100 · 100.0%
Increases the damage of Shadow Word: Pain by 10%.
99
⇄
Sheer Terror
Sheer Terror
96/100 · 96.0%
Increases the amount of damage required to break your Psychic Scream by 25%.
Petrifying Scream
3/100 · 3.0%
Psychic Scream causes enemies to tremble in place instead of fleeing in fear.
1
Surge of Light
Surge of Light
1/100 · 1.0%
Your healing spells and Smite have a 8% chance to make your next Flash Heal or Shadow Mend instant and cost 50% less mana. Stacks to 2.
100
Body and Soul
Body and Soul
100/100 · 100.0%
Power Word: Shield and Leap of Faith increase your target's movement speed by 40% for 3 sec.
100
Mass Dispel
Mass Dispel
100/100 · 100.0%
Dispels magic in a 15 yard radius, removing all harmful Magic from 5 friendly targets and 1 beneficial Magic effect from 5 enemy targets. Potent enough to remove Magic that is normally undispellable.
100
Twins of the Sun Priestess
Twins of the Sun Priestess
100/100 · 100.0%
Power Infusion also grants you its effect at 100% value when used on an ally.
If no ally is targeted, it will grant its effect at 100% value to a nearby ally, preferring damage dealers.
100
Strength of Resolve
Strength of Resolve
100/100 · 100.0%
Increases your Stamina by 6%.
95
⇄
Mind Control
Mind Control
94/100 · 94.0%
Controls a mind up to 1 level above yours for 30 sec. Does not work versus Demonic, Undead, or Mechanical beings. Shares diminishing returns with other disorienting effects.
Dominate Mind
1/100 · 1.0%
Controls a mind up to 1 level above yours for 30 sec while still controlling your own mind. Does not work versus Demonic, Mechanical, or Undead beings or players. This spell shares diminishing returns with other disorienting effects.
99
⇄
Psychic Voice
Psychic Voice
98/100 · 98.0%
Reduces the cooldown of Psychic Scream by 10 sec.
Void Tendrils
1/100 · 1.0%
Call shadowy tendrils to constrict enemies when Psychic Scream ends, rooting them in place for 4 sec.
0
Everlasting Light
Everlasting Light
0/100 · 0%
Surge of Light occurs up to 50% more often based on your missing mana.
89
Move with Grace
Move with Grace
89/100 · 89.0%
Reduces the cooldown of Leap of Faith by 30 sec.
59
Mental Agility
Mental Agility
59/100 · 59.0%
Reduces the mana cost of Purify and Mass Dispel by 50% and Dispel Magic by 10%.
100
Twin Disciplines
Twin Disciplines
100/100 · 100.0%
Increases the damage and healing of your Holy and Shadow spells by 2%.
100
Dark Enlightenment
Dark Enlightenment
100/100 · 100.0%
Increases your haste by 3%.
0
False Autonomy
False Autonomy
0/100 · 0%
Increases the duration of Mind Control and Dominate Mind against enemy creatures by 15 sec.
0
Shackle Horror
Shackle Horror
0/100 · 0%
Shackles an aberration or undead enemy for 50 sec, preventing all actions and movement. Damage will cancel the effect. Limit 1.
38
Inspiration
Inspiration
38/100 · 38.0%
Reduces your target's physical damage taken by 5% for 15 sec after a critical heal with Flash Heal, Shadow Mend, or Penance.
62
Binding Heals
Binding Heals
62/100 · 62.0%
20% of Flash Heal or Shadow Mend healing on other targets also heals you.
100
Shadow Word: Death
Shadow Word: Death
100/100 · 100.0%
A word of dark binding that inflicts 320 Shadow damage to your target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 5% of your maximum health.
Damage increased by 150% to targets below 20% health.
44
Sanguine Teachings
Sanguine Teachings
44/100 · 44.0%
Increases your Leech by 2%.
100
Void Torrent
Void Torrent
99/100 · 99.0%
Channel a torrent of void energy into the target, dealing 3,980 Shadow damage over 3 sec and tearing open an Entropic Rift.
Entropic Rift
Mind Blast tears open an Entropic Rift that follows the enemy for 8 sec. Enemies caught in its path suffer 230 Shadow damage every 0.9 sec while within its reach.
Generates 24 Insanity over the duration.
100
Desperate Prayer
Desperate Prayer
100/100 · 100.0%
Increases maximum health by 25% for 10 sec, and instantly heals you for that amount.
100
Twist of Fate
Twist of Fate
100/100 · 100.0%
Up to 2 ranks · average 2.0
After damaging or healing a target below 35% health, gain 5% increased damage and healing for 8 sec.
2
Tithe Evasion
Tithe Evasion
2/100 · 2.0%
Shadow Word: Death deals 50% less damage to you.
100
Fade
Fade
100/100 · 100.0%
Fade out, removing all your threat and reducing enemies' detection range against you for 10 sec.
100
Angel's Mercy
Angel's Mercy
100/100 · 100.0%
Reduces the cooldown of Desperate Prayer by 20 sec.
100
Protective Light
Protective Light
100/100 · 100.0%
Casting Flash Heal or Shadow Mend on yourself reduces all damage you take by 10% for 10 sec.
3
Mindpierce
Mindpierce
3/100 · 3.0%
Increases the damage of Smite by 15%.
0
Spectral Illusion
Spectral Illusion
0/100 · 0%
Fade creates an illusion of you for 4 sec, tricking enemies to attack it instead.
100
Improved Fade
Improved Fade
100/100 · 100.0%
Up to 2 ranks · average 2.0
Reduces the cooldown of Fade by 5 sec.
99
Light's Inspiration
Light's Inspiration
99/100 · 99.0%
Increases the maximum health gained from Desperate Prayer by 10%.
0
Unwavering Will
Unwavering Will
0/100 · 0%
Up to 2 ranks
While above 75% health, the cast time of your Flash Heal, Shadow Mend, and Smite are reduced by 5%.
100
Spell Warding
Spell Warding
100/100 · 100.0%
Up to 2 ranks · average 2.0
Reduces all magic damage taken by 3%.
99
Phantasm
Phantasm
99/100 · 99.0%
Activating Fade removes all snare effects.
91
Angelic Bulwark
Angelic Bulwark
91/100 · 91.0%
When an attack brings you below 30% health, you gain an absorption shield equal to 25% of your maximum health for 20 sec. Cannot occur more than once every 90 sec.
98
⇄
Focused Power
Focused Power
98/100 · 98.0%
Increases the damage of your spells by 3%.
Benevolence
0/100 · 0%
Increases the healing of your spells by 3%.
11
Phantom Reach
Phantom Reach
11/100 · 11.0%
Increases the range of most spells by 15%.
98
Translucent Image
Translucent Image
98/100 · 98.0%
Fade reduces damage you take by 10%.
Specialization Tree
Talents available only to Shadow.
8 points required
20 points required
100
Shadow Word: Madness
Shadow Word: Madness
100/100 · 100.0%
A word of madness haunts the target's mind, dealing 864 Shadow damage instantly plus an additional 2,905 Shadow damage over 6 sec. Heals you for 30% of damage dealt.
When reapplied to a target, all remaining damage is added to the new effect.
100
Psychic Link
Psychic Link
100/100 · 100.0%
Your direct damage spells inflict 25% of their damage on all other targets afflicted by your Vampiric Touch within 40 yards.
Does not apply to damage from Shadowy Apparitions, Shadow Word: Pain, and Vampiric Touch.
100
⇄
Invoked Nightmare
Invoked Nightmare
99/100 · 99.0%
Shadow Word: Pain deals 150% increased damage.
Misery
1/100 · 1.0%
Vampiric Touch also applies Shadow Word: Pain to the target. Shadow Word: Pain lasts an additional 5 sec.
100
⇄
Intangibility
Intangibility
98/100 · 98.0%
Dispersion heals you for an additional 25% of your maximum health over its duration and its cooldown is reduced by 30 sec.
Mental Fortitude
2/100 · 2.0%
Healing from Vampiric Touch and Shadow Word: Madness when you are at maximum health will shield you for the same amount. The shield cannot exceed 10% of your maximum health.
0
Thought Harvester
Thought Harvester
0/100 · 0%
Mind Blast gains an additional charge.
100
Tentacle Slam
Tentacle Slam
100/100 · 100.0%
Summons a massive shadowy appendage to slam the ground, dealing 262 Shadow damage in front of you and 8 yds around your target.
Applies Vampiric Touch to up to 6 enemies, prioritizing ones without Vampiric Touch.
Generates 6 Insanity.
100
Shadowy Apparitions
Shadowy Apparitions
100/100 · 100.0%
Shadow Word: Madness conjures Shadowy Apparitions that float towards all targets afflicted by your Vampiric Touch for 328 Shadow damage.
100
Tormenting Whispers
Tormenting Whispers
100/100 · 100.0%
Increases Shadow Word: Madness damage by 15%.
1
Descending Darkness
Descending Darkness
1/100 · 1.0%
Increases Tentacle Slam damage by 300%.
100
Surge of Insanity
Surge of Insanity
100/100 · 100.0%
Mind Flay damage increased by 15% and Insanity generation increased by 30%.
100
Shadowy Insight
Shadowy Insight
100/100 · 100.0%
Shadow Word: Pain periodic damage has a chance to cause your next Mind Blast to be instant and ignore its cooldown.
97
Voidtouched
Voidtouched
97/100 · 97.0%
Increases your Shadow Word: Madness damage by 6% and increases your maximum Insanity by 50.
100
Voidform
Voidform
100/100 · 100.0%
Bombards your target with a Void Volley and twists your Shadowform with void magic, increasing your spell damage by 20% for 20 sec.
During Voidform, Void Volley replaces this spell and can be used up to 3 times.
Void Volley
Releases a volley of pure void energy, firing 10 bolts at your target and 1 bolt at all enemies within 10 yards of your target for 362 Shadow damage.
Generates 10 Insanity.
100
Haunting Shadows
Haunting Shadows
100/100 · 100.0%
Shadowy Apparition damage increased by 10%.
When Shadowy Apparitions deal damage, they extend the duration of your Shadow Word: Pain and Vampiric Touch on the target by 1.0 sec.
86
Mental Decay
Mental Decay
86/100 · 86.0%
Increases the damage of Mind Flay by 25%.
100
Shadowfiend
Shadowfiend
100/100 · 100.0%
Shadow Word: Death has a 40% chance to summon a Shadowfiend for 5 sec when damaging targets below 20% health.
Shadowfiend
Summons a Shadowfiend to attack your target for 5 sec.
Generates 0.5% mana each time the Shadowfiend attacks.
0
Dark Thoughts
Dark Thoughts
0/100 · 0%
Increases the chance for Shadowy Insight to occur by 25%. When consuming Shadowy Insight, Mind Blast generates 1 additional Insanity.
100
Maddening Touch
Maddening Touch
100/100 · 100.0%
Vampiric Touch deals 20% additional damage and has a chance to generate 1 Insanity each time it deals damage.
100
⇄
Improved Voidform
Improved Voidform
100/100 · 100.0%
Voidform increases your spell damage by an additonal 5% and grants 2 additional uses of Void Volley.
Ancient Madness
0/100 · 0%
Shadow Word: Madness increases your haste during Voidform by 2% and increases its duration by 1.5 sec, stacking up to 5 times.
When Voidform ends, the haste lingers and decays over 10 sec.
S
15
Shadeburst
Shadeburst
15/100 · 15.0%
Shadowy Apparitions that float towards your primary target explode, dealing 532 Shadow damage to all enemies within 8 yds.
Damage reduced beyond 5 targets.
86
Dark Evangelism
Dark Evangelism
86/100 · 86.0%
Increases your periodic spell damage by 6%.
0
Shattered Psyche
Shattered Psyche
0/100 · 0%
Mind Flay damage increases the critical strike chance of Mind Blast by 8%, stacking up to 12 times.
Lasts 10 sec.
100
Subservient Shadows
Subservient Shadows
100/100 · 100.0%
Summoned minions last 20% longer and deal an additional 15% damage.
0
Mastermind
Mastermind
0/100 · 0%
Up to 2 ranks
Increases the critical strike chance of Mind Blast, Mind Flay, and Shadow Word: Death by 4% and increases their critical strike damage by 20%.
100
⇄
Mind's Eye
Mind's Eye
97/100 · 97.0%
Reduces the Insanity cost of Shadow Word: Madness by 5.
Distorted Reality
3/100 · 3.0%
Increases the damage of Shadow Word: Madness by 20% and causes it to deal its damage over 12 sec, but increases its Insanity cost by 5.
27
Spectral Horrors
Spectral Horrors
27/100 · 27.0%
Shadow Apparitions deal 30% increased damage to targets affected by your Shadow Word: Madness.
100
Instilled Doubt
Instilled Doubt
100/100 · 100.0%
Up to 2 ranks · average 2.0
Increases the critical strike chance of Vampiric Touch and Shadow Word: Pain by 8% and their critical strike damage by 20%.
100
Mindbender
Mindbender
100/100 · 100.0%
Casting Voidform summons a Mindbender for 10 sec.
Mindbender
Summons a shadowy fiend to attack your target.
Generates 1 Insanity each time the Mindbender attacks.
1
⇄
Deathspeaker
Deathspeaker
1/100 · 1.0%
Shadow Word: Death damage increased by 25%.
Shadow Word: Death gains its damage and talent bonuses against targets below 35% health instead of 20%.
Death and Madness
0/100 · 0%
If a target dies within 7 sec after being struck by Shadow Word: Death, generate 8 Insanity.
When Shadow Word: Death fails to kill a target below 20% health, its cooldown is reset. Cannot occur more than once every 10 sec.
0
Mind Devourer
Mind Devourer
0/100 · 0%
Mind Blast has a 8% chance to make your next Shadow Word: Madness cost no Insanity and deal 20% additional damage.
100
Auspicious Spirits
Auspicious Spirits
100/100 · 100.0%
Your Shadowy Apparitions deal 15% increased damage and have a chance to generate 1 Insanity.
100
Maddening Tentacles
Maddening Tentacles
100/100 · 100.0%
Tentacle Slam afflicts your target with Shadow Word: Madness at 25% effectiveness.
100
Inescapable Torment
Inescapable Torment
100/100 · 100.0%
Mind Blast and Shadow Word: Death cause your Shadowfiend, Mindbender, and Voidwraith to teleport behind your target, slashing up to 5 nearby enemies for 319 Shadow damage and extending their durations by 0.7 sec.
0
Madness Weaving
Madness Weaving
0/100 · 0%
Up to 2 ranks
The damage bonus from your Mastery: Shadow Weaving gains 25% additional benefit from Shadow Word: Madness.
0
Death's Torment
Death's Torment
0/100 · 0%
Shadow Word: Death deals damage 2 additional times at 15% effectiveness.
100
Screams of the Void
Screams of the Void
100/100 · 100.0%
Up to 2 ranks · average 2.0
Shadow Word: Madness causes your Shadow Word: Pain and Vampiric Touch to deal damage 40% faster on all targets for 3 sec.
99
Tormented Spirits
Tormented Spirits
99/100 · 99.0%
Your Shadow Word: Pain damage has a chance to create Shadowy Apparitions that float towards all targets afflicted by your Vampiric Touch.
Critical strikes increase the chance by 100%.
0
Insidious Ire
Insidious Ire
0/100 · 0%
Up to 2 ranks
While you have Shadow Word: Pain, Shadow Word: Madness, and Vampiric Touch active on the same target, your Mind Blast, Void Torrent, Mind Flay, and Void Volley deal 13% more damage.
0
Crushing Void
Crushing Void
0/100 · 0%
Tentacle Slam deals 50% increased damage and Void Volley deals 15% increased damage.
When Voidform ends, you can cast Void Volley 1 additional time within 30 sec.
100
Idol of Y'Shaarj
Idol of Y'Shaarj
100/100 · 100.0%
While Shadowfiend, Mindbender, or Voidwraith are active, your haste is increased by 10%.
86
Idol of N'Zoth
Idol of N'Zoth
86/100 · 86.0%
You create Horrific Visions when casting harmful spells on enemies.
At 50 stacks of Horrific Visions, your target sees a nightmare, dealing 691 Shadow damage and granting you 2 Insanity over 3 sec.
At 100 stacks, your target witnesses a vision of N'Zoth, dealing 2,618 Shadow damage and granting you 6 Insanity over 3 sec.
2
Idol of Yogg-Saron
Idol of Yogg-Saron
2/100 · 2.0%
After conjuring Shadowy Apparitions, gain a stack of Idol of Yogg-Saron. At 20 stacks, you summon a Thing from Beyond that casts Void Spike at nearby enemies for 20 sec.
Void Spike
Hurls a bolt of dark magic, dealing 358 Shadow damage and 189 Shadow damage to all enemies within 10 yards of the target. Damage reduced beyond 5 targets.
0
Idol of C'Thun
Idol of C'Thun
0/100 · 0%
Mind Flay has a chance to spawn a Void Tendril that channels Mind Flay or Void Lasher that channels Mind Sear at your target.
Mind Flay
Assaults the target's mind with Shadow energy, causing 1,201 Shadow damage over 10 sec and slowing their movement speed by 30%.
Generates 5 Insanity over the duration.
Mind Sear
Corrosive shadow energy radiates from the target, dealing 816 Shadow damage over 10 sec to all enemies within 10 yards of the target. Damage reduced beyond 5 targets.
Generates 5 Insanity over the duration.
100
Void Apparitions
Void Apparitions
100/100 · 100.0%
When an effect from an Idol is activated, conjure Shadowy Apparitions.
Hero Talents
The hero paths Shadow plays, with the same top-100 selection overlay. A character picks one.
100
Halo
Halo
100/100 · 100.0%
Creates a ring of Shadow energy around you that quickly expands to a 40 yd radius, healing allies for 597 and dealing 542 Shadow damage to enemies. Healing reduced beyond 6 targets.
0
Halo
Halo
0/100 · 0%
Creates a ring of Holy energy around you that quickly expands to a 40 yd radius, healing allies for 606 and dealing 555 Holy damage to enemies.
Healing reduced beyond 6 targets.
0
Perfected Form
Perfected Form
0/100 · 0%
Your damage dealt is increased by 5% while Voidform is active.
0
Power Surge
Power Surge
0/100 · 0%
Casting Halo also causes you to create a Halo around you at 100% effectiveness every 5 sec for 10 sec.
0
Manifested Power
Manifested Power
0/100 · 0%
Creating a Halo grants Surge of Light.
Surge of Light
Your healing spells and Smite have a 8% chance to make your next Flash Heal or Shadow Mend instant and cost 50% less mana. Stacks to 2.
0
Focused Outburst
Focused Outburst
0/100 · 0%
Void Volley deals 5% increased damage and Shadow Word: Madness casts during Voidform unleash a Void Volley at your target at 25% effectiveness.
0
⇄
Incessant Screams
Incessant Screams
0/100 · 0%
Psychic Scream creates an image of you at your location. After 4 sec, the image will let out a Psychic Scream.
Shock Pulse
0/100 · 0%
Halo damage reduces enemy movement speed by 5% for 5 sec, stacking up to 5 times.
0
Energy Conservation
Energy Conservation
0/100 · 0%
Power Surge lasts an additional 5 sec.
0
Empowered Surges
Empowered Surges
0/100 · 0%
Your spells affected by Surge of Light heal for 5% more while Surge of Light is active.
0
⇄
Heightened Alteration
Heightened Alteration
0/100 · 0%
Increases the duration of Dispersion by 2 sec.
Word of Supremacy
0/100 · 0%
Power Word: Fortitude grants you an additional 5% stamina.
0
⇄
Energy Compression
Energy Compression
0/100 · 0%
Halo damage and healing is increased by 30%.
Sustained Potency
0/100 · 0%
Creating a Halo extends the duration of Voidform by 1 sec. If Voidform is not active, up to 6 seconds is stored.
While out of combat or affected by a loss of control effect, the duration of Voidform is paused for up to 20 sec.
0
Resonant Energy
Resonant Energy
0/100 · 0%
Creating a Halo increases your healing done by 2% for 10 sec, stacking up to 4 times.
0
Energy Cycle
Energy Cycle
0/100 · 0%
Casting Mind Flay: Insanity has a 100% chance to conjure Shadowy Apparitions.
0
⇄
Realized Potential
Realized Potential
0/100 · 0%
Shadow Word: Death damage increased by 25% and its cooldown is reduced by 3 sec.
Spiritwell
0/100 · 0%
Increases Shadowy Apparition damage by 10%.
0
Divine Halo
Divine Halo
0/100 · 0%
Halo now centers around you and returns to you after it reaches its maximum distance, healing allies and damaging enemies each time it passes through them.
100
Void Torrent
Void Torrent
99/100 · 99.0%
Channel a torrent of void energy into the target, dealing 4,013 Shadow damage over 3 sec and tearing open an Entropic Rift.
Entropic Rift
Mind Blast tears open an Entropic Rift that follows the enemy for 8 sec. Enemies caught in its path suffer 230 Shadow damage every 0.9 sec while within its reach.
Generates 24 Insanity over the duration.
0
Entropic Rift
Entropic Rift
0/100 · 0%
Mind Blast tears open an Entropic Rift that follows the enemy for 8 sec. Enemies caught in its path suffer 224 Shadow damage every 0.9 sec while within its reach.
100
⇄
Dark Energy
Dark Energy
100/100 · 100.0%
While Entropic Rift is active, you move 20% faster.
No Escape
0/100 · 0%
Entropic Rift slows enemies by up to 70%, increased the closer they are to its center.
100
Void Blast
Void Blast
100/100 · 100.0%
Entropic Rift upgrades Smite into Void Blast while it is active.
Void Blast:
Sends a blast of cosmic void energy at the enemy, causing 572 Shadow damage.
100
Inner Quietus
Inner Quietus
100/100 · 100.0%
Power Word: Shield absorbs 20% additional damage.
100
Voidheart
Voidheart
100/100 · 100.0%
While Entropic Rift is active, your Atonement healing is increased by 20%.
100
Devour Matter
Devour Matter
100/100 · 100.0%
Shadow Word: Death consumes absorb shields from your target, dealing 977 extra damage to them and granting you 1% mana if a shield was present.
100
⇄
Darkening Horizon
Darkening Horizon
73/100 · 73.0%
Void Blast increases the duration of Entropic Rift by 1.0 sec, up to a maximum of 3 sec.
Void Empowerment
27/100 · 27.0%
Summoning an Entropic Rift extends the duration of your 5 shortest Atonements by 1 sec.
100
Voidwraith
Voidwraith
100/100 · 100.0%
When Entropic Rift ends, a Voidwraith is summoned from the collapsed rift for 5 sec.
Voidwraith
Summon a Voidwraith that casts Void Flay from afar. Void Flay deals bonus damage to high health enemies, up to a maximum of 50% if they are full health.
Generates 0.5% Mana each time the Voidwraith attacks.
100
Touch of the Void
Touch of the Void
100/100 · 100.0%
Voidheart now persists for 8 sec after Entropic Rift ends.
100
Quickened Pulse
Quickened Pulse
100/100 · 100.0%
Shadow Word: Pain and Entropic Rift deal damage 25% more often.
100
Void Infusion
Void Infusion
100/100 · 100.0%
While Entropic Rift is active, Atonement healing with Void Blast and Penance is 75% more effective.
100
⇄
Void Leech
Void Leech
98/100 · 98.0%
Every 3 sec siphon an amount equal to 4% of your health from an ally within 40 yds if they are higher health than you.
Embrace the Shadow
2/100 · 2.0%
You absorb 3% of all magic damage taken. Absorbing Shadow damage heals you for 100% of the amount absorbed.
100
Overwhelming Shadows
Overwhelming Shadows
100/100 · 100.0%
Mind Blast deals 100% increased damage.
100
Collapsing Void
Collapsing Void
100/100 · 100.0%
Each time Penance damages or heals, Entropic Rift is empowered, increasing its damage and size by 10%.
After Entropic Rift ends it collapses, dealing 1,672 Shadow damage split amongst enemy targets within 15 yds.
Layout and prerequisite lines follow Blizzard's static tree for this
patch. The heatmap remains aggregate analysis, not a generated build:
independently popular choices may not form a valid import string.
Pick rate
75%+
Under 75%
Unused
Passive
Ability
Choice
Class Tree
Talents shared by every Priest specialization.
8 points required
23 points required
?
100
⇄
Tree node 99800
Unresolved tree node Blizzard supplied the position and connections without an entry tooltip.
28
Improved Flash Heal
Improved Flash Heal
28/100 · 28.0%
Increases healing done by Flash Heal and Shadow Mend by 15%.
98
Angelic Feather
Angelic Feather
98/100 · 98.0%
Places a feather at the target location, granting the first ally to walk through it 40% increased movement speed for 5 sec. Only 3 feathers can be placed at one time.
100
Mind Blast
Mind Blast
100/100 · 100.0%
Blast the target's mind for 295 Shadow damage. Costs a high amount of mana.
100
Halo
Halo
93/100 · 93.0%
Creates a ring of Shadow energy around you that quickly expands to a 40 yd radius, healing allies for 621 and dealing 547 Shadow damage to enemies. Healing reduced beyond 6 targets.
4
Holy Nova
Holy Nova
4/100 · 4.0%
An explosion of holy light around you deals up to 156 Holy damage to enemies and up to 119 healing to allies within 12 yds, reduced if there are more than 5 targets.
100
Dispel Magic
Dispel Magic
100/100 · 100.0%
Dispels Magic on the enemy target, removing 1 beneficial Magic effect.
100
Spiritual Guidance
Spiritual Guidance
100/100 · 100.0%
Increases your Intellect by 3%.
100
Psychic Scream
Psychic Scream
100/100 · 100.0%
Lets out a psychic scream, causing all enemies within 8 yards to flee, disorienting them for 8 sec. Damage may interrupt the effect.
0
Lightburst
Lightburst
0/100 · 0%
Increases the damage of Holy Nova by 400%, its healing by 500%, and its cooldown by 30 sec.
100
Leap of Faith
Leap of Faith
100/100 · 100.0%
Pulls the spirit of a party or raid member, instantly moving them directly in front of you.
4
Purify Disease
Purify Disease
4/100 · 4.0%
Removes all Disease effects from a friendly target.
100
Power Infusion
Power Infusion
100/100 · 100.0%
Infuses the target with power for 15 sec, increasing haste by 20%.
Can only be cast on players.
100
Painful Invocation
Painful Invocation
100/100 · 100.0%
Increases the damage of Shadow Word: Pain by 10%.
98
⇄
Sheer Terror
Sheer Terror
85/100 · 85.0%
Increases the amount of damage required to break your Psychic Scream by 25%.
Petrifying Scream
13/100 · 13.0%
Psychic Scream causes enemies to tremble in place instead of fleeing in fear.
5
Surge of Light
Surge of Light
5/100 · 5.0%
Your healing spells and Smite have a 8% chance to make your next Flash Heal or Shadow Mend instant and cost 50% less mana. Stacks to 2.
97
Body and Soul
Body and Soul
97/100 · 97.0%
Power Word: Shield and Leap of Faith increase your target's movement speed by 40% for 3 sec.
100
Mass Dispel
Mass Dispel
100/100 · 100.0%
Dispels magic in a 15 yard radius, removing all harmful Magic from 5 friendly targets and 1 beneficial Magic effect from 5 enemy targets. Potent enough to remove Magic that is normally undispellable.
100
Twins of the Sun Priestess
Twins of the Sun Priestess
100/100 · 100.0%
Power Infusion also grants you its effect at 100% value when used on an ally.
If no ally is targeted, it will grant its effect at 100% value to a nearby ally, preferring damage dealers.
100
Strength of Resolve
Strength of Resolve
100/100 · 100.0%
Increases your Stamina by 6%.
90
⇄
Mind Control
Mind Control
83/100 · 83.0%
Controls a mind up to 1 level above yours for 30 sec. Does not work versus Demonic, Undead, or Mechanical beings. Shares diminishing returns with other disorienting effects.
Dominate Mind
7/100 · 7.0%
Controls a mind up to 1 level above yours for 30 sec while still controlling your own mind. Does not work versus Demonic, Mechanical, or Undead beings or players. This spell shares diminishing returns with other disorienting effects.
96
⇄
Psychic Voice
Psychic Voice
70/100 · 70.0%
Reduces the cooldown of Psychic Scream by 10 sec.
Void Tendrils
26/100 · 26.0%
Call shadowy tendrils to constrict enemies when Psychic Scream ends, rooting them in place for 4 sec.
1
Everlasting Light
Everlasting Light
1/100 · 1.0%
Surge of Light occurs up to 50% more often based on your missing mana.
63
Move with Grace
Move with Grace
63/100 · 63.0%
Reduces the cooldown of Leap of Faith by 30 sec.
35
Mental Agility
Mental Agility
35/100 · 35.0%
Reduces the mana cost of Purify and Mass Dispel by 50% and Dispel Magic by 10%.
100
Twin Disciplines
Twin Disciplines
100/100 · 100.0%
Increases the damage and healing of your Holy and Shadow spells by 2%.
100
Dark Enlightenment
Dark Enlightenment
100/100 · 100.0%
Increases your haste by 3%.
1
False Autonomy
False Autonomy
1/100 · 1.0%
Increases the duration of Mind Control and Dominate Mind against enemy creatures by 15 sec.
4
Shackle Horror
Shackle Horror
4/100 · 4.0%
Shackles an aberration or undead enemy for 50 sec, preventing all actions and movement. Damage will cancel the effect. Limit 1.
20
Inspiration
Inspiration
20/100 · 20.0%
Reduces your target's physical damage taken by 5% for 15 sec after a critical heal with Flash Heal, Shadow Mend, or Penance.
80
Binding Heals
Binding Heals
80/100 · 80.0%
20% of Flash Heal or Shadow Mend healing on other targets also heals you.
100
Shadow Word: Death
Shadow Word: Death
100/100 · 100.0%
A word of dark binding that inflicts 320 Shadow damage to your target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 5% of your maximum health.
Damage increased by 150% to targets below 20% health.
66
Sanguine Teachings
Sanguine Teachings
66/100 · 66.0%
Increases your Leech by 2%.
100
Void Torrent
Void Torrent
85/100 · 85.0%
Channel a torrent of void energy into the target, dealing 3,980 Shadow damage over 3 sec and tearing open an Entropic Rift.
Entropic Rift
Mind Blast tears open an Entropic Rift that follows the enemy for 8 sec. Enemies caught in its path suffer 230 Shadow damage every 0.9 sec while within its reach.
Generates 24 Insanity over the duration.
100
Desperate Prayer
Desperate Prayer
100/100 · 100.0%
Increases maximum health by 25% for 10 sec, and instantly heals you for that amount.
100
Twist of Fate
Twist of Fate
100/100 · 100.0%
Up to 2 ranks · average 2.0
After damaging or healing a target below 35% health, gain 5% increased damage and healing for 8 sec.
11
Tithe Evasion
Tithe Evasion
11/100 · 11.0%
Shadow Word: Death deals 50% less damage to you.
100
Fade
Fade
100/100 · 100.0%
Fade out, removing all your threat and reducing enemies' detection range against you for 10 sec.
99
Angel's Mercy
Angel's Mercy
99/100 · 99.0%
Reduces the cooldown of Desperate Prayer by 20 sec.
91
Protective Light
Protective Light
91/100 · 91.0%
Casting Flash Heal or Shadow Mend on yourself reduces all damage you take by 10% for 10 sec.
23
Mindpierce
Mindpierce
23/100 · 23.0%
Increases the damage of Smite by 15%.
7
Spectral Illusion
Spectral Illusion
7/100 · 7.0%
Fade creates an illusion of you for 4 sec, tricking enemies to attack it instead.
95
Improved Fade
Improved Fade
95/100 · 95.0%
Up to 2 ranks · average 2.0
Reduces the cooldown of Fade by 5 sec.
89
Light's Inspiration
Light's Inspiration
89/100 · 89.0%
Increases the maximum health gained from Desperate Prayer by 10%.
4
Unwavering Will
Unwavering Will
4/100 · 4.0%
Up to 2 ranks · average 2.0
While above 75% health, the cast time of your Flash Heal, Shadow Mend, and Smite are reduced by 5%.
96
Spell Warding
Spell Warding
96/100 · 96.0%
Up to 2 ranks · average 2.0
Reduces all magic damage taken by 3%.
90
Phantasm
Phantasm
90/100 · 90.0%
Activating Fade removes all snare effects.
79
Angelic Bulwark
Angelic Bulwark
79/100 · 79.0%
When an attack brings you below 30% health, you gain an absorption shield equal to 25% of your maximum health for 20 sec. Cannot occur more than once every 90 sec.
99
⇄
Focused Power
Focused Power
99/100 · 99.0%
Increases the damage of your spells by 3%.
Benevolence
0/100 · 0%
Increases the healing of your spells by 3%.
36
Phantom Reach
Phantom Reach
36/100 · 36.0%
Increases the range of most spells by 15%.
96
Translucent Image
Translucent Image
96/100 · 96.0%
Fade reduces damage you take by 10%.
Specialization Tree
Talents available only to Shadow.
8 points required
20 points required
100
Shadow Word: Madness
Shadow Word: Madness
100/100 · 100.0%
A word of madness haunts the target's mind, dealing 864 Shadow damage instantly plus an additional 2,905 Shadow damage over 6 sec. Heals you for 30% of damage dealt.
When reapplied to a target, all remaining damage is added to the new effect.
99
Psychic Link
Psychic Link
99/100 · 99.0%
Your direct damage spells inflict 25% of their damage on all other targets afflicted by your Vampiric Touch within 40 yards.
Does not apply to damage from Shadowy Apparitions, Shadow Word: Pain, and Vampiric Touch.
100
⇄
Invoked Nightmare
Invoked Nightmare
88/100 · 88.0%
Shadow Word: Pain deals 150% increased damage.
Misery
12/100 · 12.0%
Vampiric Touch also applies Shadow Word: Pain to the target. Shadow Word: Pain lasts an additional 5 sec.
100
⇄
Intangibility
Intangibility
87/100 · 87.0%
Dispersion heals you for an additional 25% of your maximum health over its duration and its cooldown is reduced by 30 sec.
Mental Fortitude
13/100 · 13.0%
Healing from Vampiric Touch and Shadow Word: Madness when you are at maximum health will shield you for the same amount. The shield cannot exceed 10% of your maximum health.
3
Thought Harvester
Thought Harvester
3/100 · 3.0%
Mind Blast gains an additional charge.
100
Tentacle Slam
Tentacle Slam
100/100 · 100.0%
Summons a massive shadowy appendage to slam the ground, dealing 262 Shadow damage in front of you and 8 yds around your target.
Applies Vampiric Touch to up to 6 enemies, prioritizing ones without Vampiric Touch.
Generates 6 Insanity.
100
Shadowy Apparitions
Shadowy Apparitions
100/100 · 100.0%
Shadow Word: Madness conjures Shadowy Apparitions that float towards all targets afflicted by your Vampiric Touch for 328 Shadow damage.
100
Tormenting Whispers
Tormenting Whispers
100/100 · 100.0%
Increases Shadow Word: Madness damage by 15%.
4
Descending Darkness
Descending Darkness
4/100 · 4.0%
Increases Tentacle Slam damage by 300%.
100
Surge of Insanity
Surge of Insanity
100/100 · 100.0%
Mind Flay damage increased by 15% and Insanity generation increased by 30%.
99
Shadowy Insight
Shadowy Insight
99/100 · 99.0%
Shadow Word: Pain periodic damage has a chance to cause your next Mind Blast to be instant and ignore its cooldown.
75
Voidtouched
Voidtouched
75/100 · 75.0%
Increases your Shadow Word: Madness damage by 6% and increases your maximum Insanity by 50.
100
Voidform
Voidform
100/100 · 100.0%
Bombards your target with a Void Volley and twists your Shadowform with void magic, increasing your spell damage by 20% for 20 sec.
During Voidform, Void Volley replaces this spell and can be used up to 3 times.
Void Volley
Releases a volley of pure void energy, firing 10 bolts at your target and 1 bolt at all enemies within 10 yards of your target for 362 Shadow damage.
Generates 10 Insanity.
100
Haunting Shadows
Haunting Shadows
100/100 · 100.0%
Shadowy Apparition damage increased by 10%.
When Shadowy Apparitions deal damage, they extend the duration of your Shadow Word: Pain and Vampiric Touch on the target by 1.0 sec.
82
Mental Decay
Mental Decay
82/100 · 82.0%
Increases the damage of Mind Flay by 25%.
95
Shadowfiend
Shadowfiend
95/100 · 95.0%
Shadow Word: Death has a 40% chance to summon a Shadowfiend for 5 sec when damaging targets below 20% health.
Shadowfiend
Summons a Shadowfiend to attack your target for 5 sec.
Generates 0.5% mana each time the Shadowfiend attacks.
3
Dark Thoughts
Dark Thoughts
3/100 · 3.0%
Increases the chance for Shadowy Insight to occur by 25%. When consuming Shadowy Insight, Mind Blast generates 1 additional Insanity.
97
Maddening Touch
Maddening Touch
97/100 · 97.0%
Vampiric Touch deals 20% additional damage and has a chance to generate 1 Insanity each time it deals damage.
100
⇄
Improved Voidform
Improved Voidform
100/100 · 100.0%
Voidform increases your spell damage by an additonal 5% and grants 2 additional uses of Void Volley.
Ancient Madness
0/100 · 0%
Shadow Word: Madness increases your haste during Voidform by 2% and increases its duration by 1.5 sec, stacking up to 5 times.
When Voidform ends, the haste lingers and decays over 10 sec.
S
34
Shadeburst
Shadeburst
34/100 · 34.0%
Shadowy Apparitions that float towards your primary target explode, dealing 532 Shadow damage to all enemies within 8 yds.
Damage reduced beyond 5 targets.
79
Dark Evangelism
Dark Evangelism
79/100 · 79.0%
Increases your periodic spell damage by 6%.
3
Shattered Psyche
Shattered Psyche
3/100 · 3.0%
Mind Flay damage increases the critical strike chance of Mind Blast by 8%, stacking up to 12 times.
Lasts 10 sec.
93
Subservient Shadows
Subservient Shadows
93/100 · 93.0%
Summoned minions last 20% longer and deal an additional 15% damage.
1
Mastermind
Mastermind
1/100 · 1.0%
Up to 2 ranks · average 2.0
Increases the critical strike chance of Mind Blast, Mind Flay, and Shadow Word: Death by 4% and increases their critical strike damage by 20%.
100
⇄
Mind's Eye
Mind's Eye
96/100 · 96.0%
Reduces the Insanity cost of Shadow Word: Madness by 5.
Distorted Reality
4/100 · 4.0%
Increases the damage of Shadow Word: Madness by 20% and causes it to deal its damage over 12 sec, but increases its Insanity cost by 5.
45
Spectral Horrors
Spectral Horrors
45/100 · 45.0%
Shadow Apparitions deal 30% increased damage to targets affected by your Shadow Word: Madness.
96
Instilled Doubt
Instilled Doubt
96/100 · 96.0%
Up to 2 ranks · average 2.0
Increases the critical strike chance of Vampiric Touch and Shadow Word: Pain by 8% and their critical strike damage by 20%.
90
Mindbender
Mindbender
90/100 · 90.0%
Casting Voidform summons a Mindbender for 10 sec.
Mindbender
Summons a shadowy fiend to attack your target.
Generates 1 Insanity each time the Mindbender attacks.
4
⇄
Deathspeaker
Deathspeaker
4/100 · 4.0%
Shadow Word: Death damage increased by 25%.
Shadow Word: Death gains its damage and talent bonuses against targets below 35% health instead of 20%.
Death and Madness
0/100 · 0%
If a target dies within 7 sec after being struck by Shadow Word: Death, generate 8 Insanity.
When Shadow Word: Death fails to kill a target below 20% health, its cooldown is reset. Cannot occur more than once every 10 sec.
0
Mind Devourer
Mind Devourer
0/100 · 0%
Mind Blast has a 8% chance to make your next Shadow Word: Madness cost no Insanity and deal 20% additional damage.
100
Auspicious Spirits
Auspicious Spirits
100/100 · 100.0%
Your Shadowy Apparitions deal 15% increased damage and have a chance to generate 1 Insanity.
99
Maddening Tentacles
Maddening Tentacles
99/100 · 99.0%
Tentacle Slam afflicts your target with Shadow Word: Madness at 25% effectiveness.
89
Inescapable Torment
Inescapable Torment
89/100 · 89.0%
Mind Blast and Shadow Word: Death cause your Shadowfiend, Mindbender, and Voidwraith to teleport behind your target, slashing up to 5 nearby enemies for 319 Shadow damage and extending their durations by 0.7 sec.
2
Madness Weaving
Madness Weaving
2/100 · 2.0%
Up to 2 ranks · average 2.0
The damage bonus from your Mastery: Shadow Weaving gains 25% additional benefit from Shadow Word: Madness.
2
Death's Torment
Death's Torment
2/100 · 2.0%
Shadow Word: Death deals damage 2 additional times at 15% effectiveness.
100
Screams of the Void
Screams of the Void
100/100 · 100.0%
Up to 2 ranks · average 2.0
Shadow Word: Madness causes your Shadow Word: Pain and Vampiric Touch to deal damage 40% faster on all targets for 3 sec.
99
Tormented Spirits
Tormented Spirits
99/100 · 99.0%
Your Shadow Word: Pain damage has a chance to create Shadowy Apparitions that float towards all targets afflicted by your Vampiric Touch.
Critical strikes increase the chance by 100%.
5
Insidious Ire
Insidious Ire
5/100 · 5.0%
Up to 2 ranks · average 1.8
While you have Shadow Word: Pain, Shadow Word: Madness, and Vampiric Touch active on the same target, your Mind Blast, Void Torrent, Mind Flay, and Void Volley deal 13% more damage.
9
Crushing Void
Crushing Void
9/100 · 9.0%
Tentacle Slam deals 50% increased damage and Void Volley deals 15% increased damage.
When Voidform ends, you can cast Void Volley 1 additional time within 30 sec.
89
Idol of Y'Shaarj
Idol of Y'Shaarj
89/100 · 89.0%
While Shadowfiend, Mindbender, or Voidwraith are active, your haste is increased by 10%.
76
Idol of N'Zoth
Idol of N'Zoth
76/100 · 76.0%
You create Horrific Visions when casting harmful spells on enemies.
At 50 stacks of Horrific Visions, your target sees a nightmare, dealing 691 Shadow damage and granting you 2 Insanity over 3 sec.
At 100 stacks, your target witnesses a vision of N'Zoth, dealing 2,618 Shadow damage and granting you 6 Insanity over 3 sec.
19
Idol of Yogg-Saron
Idol of Yogg-Saron
19/100 · 19.0%
After conjuring Shadowy Apparitions, gain a stack of Idol of Yogg-Saron. At 20 stacks, you summon a Thing from Beyond that casts Void Spike at nearby enemies for 20 sec.
Void Spike
Hurls a bolt of dark magic, dealing 358 Shadow damage and 189 Shadow damage to all enemies within 10 yards of the target. Damage reduced beyond 5 targets.
7
Idol of C'Thun
Idol of C'Thun
7/100 · 7.0%
Mind Flay has a chance to spawn a Void Tendril that channels Mind Flay or Void Lasher that channels Mind Sear at your target.
Mind Flay
Assaults the target's mind with Shadow energy, causing 1,201 Shadow damage over 10 sec and slowing their movement speed by 30%.
Generates 5 Insanity over the duration.
Mind Sear
Corrosive shadow energy radiates from the target, dealing 816 Shadow damage over 10 sec to all enemies within 10 yards of the target. Damage reduced beyond 5 targets.
Generates 5 Insanity over the duration.
100
Void Apparitions
Void Apparitions
100/100 · 100.0%
When an effect from an Idol is activated, conjure Shadowy Apparitions.
Hero Talents
The hero paths Shadow plays, with the same top-100 selection overlay. A character picks one.
100
Halo
Halo
93/100 · 93.0%
Creates a ring of Shadow energy around you that quickly expands to a 40 yd radius, healing allies for 597 and dealing 542 Shadow damage to enemies. Healing reduced beyond 6 targets.
0
Halo
Halo
0/100 · 0%
Creates a ring of Holy energy around you that quickly expands to a 40 yd radius, healing allies for 606 and dealing 555 Holy damage to enemies.
Healing reduced beyond 6 targets.
9
Perfected Form
Perfected Form
9/100 · 9.0%
Your damage dealt is increased by 5% while Voidform is active.
9
Power Surge
Power Surge
9/100 · 9.0%
Casting Halo also causes you to create a Halo around you at 100% effectiveness every 5 sec for 10 sec.
9
Manifested Power
Manifested Power
9/100 · 9.0%
Creating a Halo grants Surge of Light.
Surge of Light
Your healing spells and Smite have a 8% chance to make your next Flash Heal or Shadow Mend instant and cost 50% less mana. Stacks to 2.
9
Focused Outburst
Focused Outburst
9/100 · 9.0%
Void Volley deals 5% increased damage and Shadow Word: Madness casts during Voidform unleash a Void Volley at your target at 25% effectiveness.
9
⇄
Incessant Screams
Incessant Screams
6/100 · 6.0%
Psychic Scream creates an image of you at your location. After 4 sec, the image will let out a Psychic Scream.
Shock Pulse
3/100 · 3.0%
Halo damage reduces enemy movement speed by 5% for 5 sec, stacking up to 5 times.
9
Energy Conservation
Energy Conservation
9/100 · 9.0%
Power Surge lasts an additional 5 sec.
9
Empowered Surges
Empowered Surges
9/100 · 9.0%
Your spells affected by Surge of Light heal for 5% more while Surge of Light is active.
9
⇄
Word of Supremacy
Word of Supremacy
6/100 · 6.0%
Power Word: Fortitude grants you an additional 5% stamina.
Heightened Alteration
3/100 · 3.0%
Increases the duration of Dispersion by 2 sec.
9
⇄
Energy Compression
Energy Compression
8/100 · 8.0%
Halo damage and healing is increased by 30%.
Sustained Potency
1/100 · 1.0%
Creating a Halo extends the duration of Voidform by 1 sec. If Voidform is not active, up to 6 seconds is stored.
While out of combat or affected by a loss of control effect, the duration of Voidform is paused for up to 20 sec.
9
Resonant Energy
Resonant Energy
9/100 · 9.0%
Creating a Halo increases your healing done by 2% for 10 sec, stacking up to 4 times.
9
Energy Cycle
Energy Cycle
9/100 · 9.0%
Casting Mind Flay: Insanity has a 100% chance to conjure Shadowy Apparitions.
9
⇄
Spiritwell
Spiritwell
8/100 · 8.0%
Increases Shadowy Apparition damage by 10%.
Realized Potential
1/100 · 1.0%
Shadow Word: Death damage increased by 25% and its cooldown is reduced by 3 sec.
9
Divine Halo
Divine Halo
9/100 · 9.0%
Halo now centers around you and returns to you after it reaches its maximum distance, healing allies and damaging enemies each time it passes through them.
100
Void Torrent
Void Torrent
85/100 · 85.0%
Channel a torrent of void energy into the target, dealing 4,013 Shadow damage over 3 sec and tearing open an Entropic Rift.
Entropic Rift
Mind Blast tears open an Entropic Rift that follows the enemy for 8 sec. Enemies caught in its path suffer 230 Shadow damage every 0.9 sec while within its reach.
Generates 24 Insanity over the duration.
0
Entropic Rift
Entropic Rift
0/100 · 0%
Mind Blast tears open an Entropic Rift that follows the enemy for 8 sec. Enemies caught in its path suffer 224 Shadow damage every 0.9 sec while within its reach.
91
⇄
Dark Energy
Dark Energy
90/100 · 90.0%
While Entropic Rift is active, you move 20% faster.
No Escape
1/100 · 1.0%
Entropic Rift slows enemies by up to 70%, increased the closer they are to its center.
91
Void Blast
Void Blast
91/100 · 91.0%
Entropic Rift upgrades Smite into Void Blast while it is active.
Void Blast:
Sends a blast of cosmic void energy at the enemy, causing 572 Shadow damage.
91
Inner Quietus
Inner Quietus
91/100 · 91.0%
Power Word: Shield absorbs 20% additional damage.
91
Voidheart
Voidheart
91/100 · 91.0%
While Entropic Rift is active, your Atonement healing is increased by 20%.
91
Devour Matter
Devour Matter
91/100 · 91.0%
Shadow Word: Death consumes absorb shields from your target, dealing 977 extra damage to them and granting you 1% mana if a shield was present.
91
⇄
Darkening Horizon
Darkening Horizon
63/100 · 63.0%
Void Blast increases the duration of Entropic Rift by 1.0 sec, up to a maximum of 3 sec.
Void Empowerment
28/100 · 28.0%
Summoning an Entropic Rift extends the duration of your 5 shortest Atonements by 1 sec.
91
Voidwraith
Voidwraith
91/100 · 91.0%
When Entropic Rift ends, a Voidwraith is summoned from the collapsed rift for 5 sec.
Voidwraith
Summon a Voidwraith that casts Void Flay from afar. Void Flay deals bonus damage to high health enemies, up to a maximum of 50% if they are full health.
Generates 0.5% Mana each time the Voidwraith attacks.
91
Touch of the Void
Touch of the Void
91/100 · 91.0%
Voidheart now persists for 8 sec after Entropic Rift ends.
91
Quickened Pulse
Quickened Pulse
91/100 · 91.0%
Shadow Word: Pain and Entropic Rift deal damage 25% more often.
91
Void Infusion
Void Infusion
91/100 · 91.0%
While Entropic Rift is active, Atonement healing with Void Blast and Penance is 75% more effective.
91
⇄
Void Leech
Void Leech
76/100 · 76.0%
Every 3 sec siphon an amount equal to 4% of your health from an ally within 40 yds if they are higher health than you.
Embrace the Shadow
15/100 · 15.0%
You absorb 3% of all magic damage taken. Absorbing Shadow damage heals you for 100% of the amount absorbed.
91
Overwhelming Shadows
Overwhelming Shadows
91/100 · 91.0%
Mind Blast deals 100% increased damage.
91
Collapsing Void
Collapsing Void
91/100 · 91.0%
Each time Penance damages or heals, Entropic Rift is empowered, increasing its damage and size by 10%.
After Entropic Rift ends it collapses, dealing 1,672 Shadow damage split amongst enemy targets within 15 yds.
Layout and prerequisite lines follow Blizzard's static tree for this
patch. The heatmap remains aggregate analysis, not a generated build:
independently popular choices may not form a valid import string.